Staredit Network > Forums > Null > Topic: There is a BUG in OSMAP2
There is a BUG in OSMAP2
Sep 26 2007, 9:09 am
By: mayafei  

Sep 26 2007, 9:09 am mayafei Post #1



It's very serious.After cracking the map.The triggers become worse.

If there is a trigger belonging to "All Players".It will belong to "All Players" and "Force1" after cracking with osmap2.So it can't be played with Starcraft after cracking.

I want to tell it to the LeagonWeapon.But I don't know how to contact him...



None.

Sep 26 2007, 9:51 am Excalibur Post #2

The sword and the faith

<Fixed.>

Post has been edited 1 time(s), last time on Sep 26 2007, 10:17 am by Excalibur.




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Sep 26 2007, 10:17 am LegacyWeapon Post #3



Are you using the latest version? I fixed all player shift bugs.



None.

Sep 26 2007, 11:35 am Pyro-Fire Post #4



simple: dont use it.



None.

Sep 27 2007, 12:09 am Ultraviolet Post #5

We do a little trolling

Quote from Pyro-Fire
simple: dont use it.

Agreed. Go to Maplantis if you want OSMap support.



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Sep 27 2007, 4:41 am blacklight28 Post #6



I kinda found that out. I loaded a map to look at some triggers and all of them were gone. It only happens on a few maps.



None.

Sep 27 2007, 4:49 am Falkoner Post #7



Version M fixed that.



None.

Sep 27 2007, 5:22 am Twitch Post #8



Quote from mayafei
It's very serious.After cracking the map.The triggers become worse.

If there is a trigger belonging to "All Players".It will belong to "All Players" and "Force1" after cracking with osmap2.So it can't be played with Starcraft after cracking.

I want to tell it to the LeagonWeapon.But I don't know how to contact him...
If you are using it for bad purposes which you seem to be don't do that.......



None.

Sep 27 2007, 6:09 am blacklight28 Post #9



I only use OSMAP to learn.

EX: I open a map to look at their triggers so I can use that and put it into my map.



None.

Sep 28 2007, 5:04 am FatalException Post #10



Quote from blacklight28
I only use OSMAP to learn.

EX: I open a map to look at their triggers so I can use that and put it into my map.
Erm... Trigger viewer?

There's always the good ol' way that all of us veterans used to learn, which is play around and come up with your own concepts... Ah, where has the simplicity of self-teaching gone... :(



None.

Sep 29 2007, 3:02 am DT_Battlekruser Post #11



Indeed.

*solemn face*




None.

Sep 29 2007, 3:03 am Demented Shaman Post #12



LW's just a nub programmer.



None.

Sep 29 2007, 1:13 pm LegacyWeapon Post #13



Quote from devilesk
LW's just a nub programmer.
Yep :D



None.

Sep 29 2007, 3:07 pm Symmetry Post #14

Dungeon Master

Quote from Pyro-Fire
simple: dont use it.

Quote from NerdyTerdy
Quote from Pyro-Fire
simple: dont use it.

Agreed. Go to Maplantis if you want OSMap support.

Quote from Twitch
Quote from mayafei
It's very serious.After cracking the map.The triggers become worse.

If there is a trigger belonging to "All Players".It will belong to "All Players" and "Force1" after cracking with osmap2.So it can't be played with Starcraft after cracking.

I want to tell it to the LeagonWeapon.But I don't know how to contact him...
If you are using it for bad purposes which you seem to be don't do that.......

Quote from FatalException
Quote from blacklight28
I only use OSMAP to learn.

EX: I open a map to look at their triggers so I can use that and put it into my map.
Erm... Trigger viewer?

There's always the good ol' way that all of us veterans used to learn, which is play around and come up with your own concepts... Ah, where has the simplicity of self-teaching gone... :(

Quote from DT_Battlekruser
Indeed.

*solemn face*

I love the SEN member base's habit of posting productively.



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[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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