Staredit Network > Forums > Null > Topic: There is a BUG in OSMAP2
There is a BUG in OSMAP2
Sep 26 2007, 9:09 am
By: mayafei  

Sep 26 2007, 9:09 am mayafei Post #1



It's very serious.After cracking the map.The triggers become worse.

If there is a trigger belonging to "All Players".It will belong to "All Players" and "Force1" after cracking with osmap2.So it can't be played with Starcraft after cracking.

I want to tell it to the LeagonWeapon.But I don't know how to contact him...



None.

Sep 26 2007, 9:51 am Excalibur Post #2

The sword and the faith

<Fixed.>

Post has been edited 1 time(s), last time on Sep 26 2007, 10:17 am by Excalibur.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Sep 26 2007, 10:17 am LegacyWeapon Post #3



Are you using the latest version? I fixed all player shift bugs.



None.

Sep 26 2007, 11:35 am Pyro-Fire Post #4



simple: dont use it.



None.

Sep 27 2007, 12:09 am Ultraviolet Post #5

We do a little trolling

Quote from Pyro-Fire
simple: dont use it.

Agreed. Go to Maplantis if you want OSMap support.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Sep 27 2007, 4:41 am blacklight28 Post #6



I kinda found that out. I loaded a map to look at some triggers and all of them were gone. It only happens on a few maps.



None.

Sep 27 2007, 4:49 am Falkoner Post #7



Version M fixed that.



None.

Sep 27 2007, 5:22 am Twitch Post #8



Quote from mayafei
It's very serious.After cracking the map.The triggers become worse.

If there is a trigger belonging to "All Players".It will belong to "All Players" and "Force1" after cracking with osmap2.So it can't be played with Starcraft after cracking.

I want to tell it to the LeagonWeapon.But I don't know how to contact him...
If you are using it for bad purposes which you seem to be don't do that.......



None.

Sep 27 2007, 6:09 am blacklight28 Post #9



I only use OSMAP to learn.

EX: I open a map to look at their triggers so I can use that and put it into my map.



None.

Sep 28 2007, 5:04 am FatalException Post #10



Quote from blacklight28
I only use OSMAP to learn.

EX: I open a map to look at their triggers so I can use that and put it into my map.
Erm... Trigger viewer?

There's always the good ol' way that all of us veterans used to learn, which is play around and come up with your own concepts... Ah, where has the simplicity of self-teaching gone... :(



None.

Sep 29 2007, 3:02 am DT_Battlekruser Post #11



Indeed.

*solemn face*




None.

Sep 29 2007, 3:03 am Demented Shaman Post #12



LW's just a nub programmer.



None.

Sep 29 2007, 1:13 pm LegacyWeapon Post #13



Quote from devilesk
LW's just a nub programmer.
Yep :D



None.

Sep 29 2007, 3:07 pm Symmetry Post #14

Dungeon Master

Quote from Pyro-Fire
simple: dont use it.

Quote from NerdyTerdy
Quote from Pyro-Fire
simple: dont use it.

Agreed. Go to Maplantis if you want OSMap support.

Quote from Twitch
Quote from mayafei
It's very serious.After cracking the map.The triggers become worse.

If there is a trigger belonging to "All Players".It will belong to "All Players" and "Force1" after cracking with osmap2.So it can't be played with Starcraft after cracking.

I want to tell it to the LeagonWeapon.But I don't know how to contact him...
If you are using it for bad purposes which you seem to be don't do that.......

Quote from FatalException
Quote from blacklight28
I only use OSMAP to learn.

EX: I open a map to look at their triggers so I can use that and put it into my map.
Erm... Trigger viewer?

There's always the good ol' way that all of us veterans used to learn, which is play around and come up with your own concepts... Ah, where has the simplicity of self-teaching gone... :(

Quote from DT_Battlekruser
Indeed.

*solemn face*

I love the SEN member base's habit of posting productively.



:voy: :jaff: :voy: :jaff:

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: Roy