Staredit Network > Forums > SC1 Map Showcase > Topic: World Diplomacy RP 2.0 and Imperialism III
World Diplomacy RP 2.0 and Imperialism III
Sep 23 2007, 8:41 pm
By: Crossbowman  

Sep 23 2007, 8:41 pm Crossbowman Post #1



So, I was playing the older version (1.7 or something like that) and I found it annoying how everything had 5 armour and how almost all of the location names were spelled wrong. So, I changed all of the 100 something nations and I edited the gameplay to resemble something along the lines of Imperialism III or something like that. Everything has massive amounts of health, low damage, and low armour. Buildings have high armour and low health, and can only be destroyed easily by bombers and tanks. Missile turrets are the bane of air units, though a large number of battleships (naval based) can kill one by dealing one damage every two hits. Anyways, here's the (unfinished) map which needs some testing and Imperialism III, which I particularly like.

Credit goes to GLacieuse Inc. and Legion Productions

New Versions will go here; for production see the production thread.

Post has been edited 6 time(s), last time on Sep 30 2007, 11:30 pm by Crossbowman.



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[03:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[03:24 am]
Symmetry -- the question is why though
[01:10 am]
Butch -- made me feel really sad and stupid and fat
[01:10 am]
Butch -- I got duped by one and replied and then realized after
[11:26 pm]
Sie_Sayoka -- the turings have tested
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UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
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lil-Inferno -- fart screen
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NudeRaider -- Ultraviolet
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[2026-11-08. : 10:23 pm]
Ultraviolet -- :wob: maybe not replaced, just add a discord applet below the shoutbox imo
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