GRP's
Jan 10 2009, 10:03 pm
By: stickynote  

Jan 10 2009, 10:03 pm stickynote Post #1



About how long does it take to make a good looking (infantry) GRP? I might want a modder to help me with my Last Stand RPG Challenge.

Post has been edited 1 time(s), last time on Jan 10 2009, 10:30 pm by stickynote.



None.

Jan 10 2009, 10:14 pm Biophysicist Post #2



Not that long. Look at my Biophysics thread for some examples of things I made in about half an hour. You can get textures from Filterforge.

Btw, I can help you with GRPs, unless you want infantry GRPs, which are really hard because they have about a gazillion frames.



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Jan 10 2009, 10:27 pm Devourer Post #3

Hello

I made a 3d model grp with the help from polaris great 3d modding tutorial in less then 30 minutes.



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Jan 10 2009, 10:30 pm stickynote Post #4



These are infantry GRP's.



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Jan 10 2009, 10:36 pm Biophysicist Post #5



Those take a lot longer...



None.

Jan 10 2009, 10:39 pm stickynote Post #6



I just need an idea of how long it would take, because if it takes a long time, I want to get a modder working on them when I've worked out which units I want changed while I'm making the map to save time.



None.

Jan 10 2009, 10:39 pm l)ark_ssj9kevin Post #7

Just here for the activity... well not really

Like these?
http://www.staredit.net/maplantis/index.php?sid=80eb98d2e6;mod=107
http://www.staredit.net/maplantis/index.php?sid=80eb98d2e6;mod=105

More then ever, the only infantry grps are recolors.
The two above were probably rendered.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Jan 11 2009, 5:47 am poiuy_qwert Post #8

PyMS and ProTRG developer

It depends how good you are at 3D modeling, texturing, and animating. For someone with little or no experience making a human figure, it will be long and hard.




Jan 11 2009, 5:49 am stickynote Post #9



I'm talking about somebody experienced.



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[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
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