Staredit Network > Forums > > Topic: Mod Night Suggestions
Mod Night Suggestions
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Nov 4 2008, 2:17 am
By: SubFocus  

Nov 4 2008, 2:17 am SubFocus Post #1



Well...

I just saw that little fight in the other thread
And I've gotta say, like anybody else, I'm disappointed.

It got me thinking of how things could be better.
Firstly, there's obviously some discrimination towards mappers. This is just stupid at best, and there's no reason for it to continue. I thought this one was obvious. Honestly, who gives a shit?
Secondly, internet bullying is just ridiculous. And in the past, from what few mod nights I've attended, we've always had a good group of people who get along good. What-the-fuck happened? Actually, don't answer that question.

I think we might need moderation at Mod Nights.
Does it sound stupid to you?
It sounds stupid to me, because we shouldn't be having these problems in the first place. MM attenders should just be getting along anyways, as it was in the past.
BUT it seems like some people can't even use good manners or good sportsmanship anymore, so it's looking like these would have to be enforced.

I'm not sure who the appointed moderators would be, since one of MM's very own members is one of the people causing the problems, and that's just ridiculous.
The only person I can think of is Corbo. But it would be too much to expect him to attend EVERY Mod Night.

The other alternative is to ban people from attending Mod Night altogether. This is bad because then we have less attenders. Sure, some might say "Who cares, all they did was bitch and complain, or bully others, or they were just stupid map makers" etc, but that's not going to matter when there's only like 2 people attending Mod Night.

I don't know if this issue has been addressed already because that thread is kinda old, but I'm just wondering what, if anything, has been done to sort the whole mess out? Because locking a thread and pretending it never happened isn't my idea of problem solving.

Edit: And I swear to God, if any of you turn this into another flame war, I will do horrible, horrible things to your grandmother.

Post has been edited 1 time(s), last time on Nov 4 2008, 2:25 am by SubFocus.



None.

Nov 4 2008, 3:23 am O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

Moderation may be a bit extreme...

I think people just need to realize mod night is not to win or lose, it is to play mods. Most of us are not heavy melee-players (myself included), so those who are end up dominating every single game. I personally don't attend because in the back of my mind I realize I am just going to die within 15 minutes in almost every game. If I even think to ask for people to play a little less rough, then they seem to only gang up on me. I am not going to practice to be a professional melee player just to attend mod night. Sorry.
In the days of old this is how it was: it didn't matter whether you lost or won, as long as you had an amusing time (which is why some of us like FungusCraft so much. Dancing teddy bears and giant jellyfish! Epic lulz ensue!)

Remember, you are not going to get a giant "I WON AT MOD NIGHT #___" button on your shirt for your ego to reflect upon every time you win.

Post has been edited 9 time(s), last time on Nov 4 2008, 3:44 am by FaRTy1billion.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Nov 4 2008, 5:02 am Corbo Post #3

ALL PRAISE YOUR SUPREME LORD CORBO

I show up to every mod night. You can ask SF if she has some logs or anything to proove it. I log my bot in and I wait and I yell at people in the shoutbox, msn and sometimes I even PM.

Quote
I don't know if this issue has been addressed already because that thread is kinda old, but I'm just wondering what, if anything, has been done to sort the whole mess out? Because locking a thread and pretending it never happened isn't my idea of problem solving.
Nothing has been done to solve the "problem" cause we're banning no one unless they are prooved to hack (while using a mod...lol..)
No one's pretending it never happened.

Here's my mod night gold suggestion, all of you stop talking garbage about how mod nights are facing problems and ACTUALLY SHOW UP .

Post has been edited 1 time(s), last time on Nov 4 2008, 5:15 am by Corbo.



fuck you all

Nov 4 2008, 5:12 am O)FaRTy1billion[MM] Post #4

👻 👾 👽 💪

K, I'll show up and make a game for lulz.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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