Staredit Network > Forums > SC1 Terrain > Topic: Temple Siege terrain
Temple Siege terrain
Sep 23 2008, 2:12 am
By: ClansAreForGays  

Sep 23 2008, 2:12 am ClansAreForGays Post #1



Hey terrainers, looking for something useful to do? What to help out with something easy that would be used in an already very popular map? Well temple siege really needs a makeover in its skill points area.



I know someone here can better than this.

here's a map if you want to start with something.[attach=1789]




Sep 23 2008, 2:32 am Vi3t-X Post #2



Eh What the hell, I'll give it a shot.



None.

Sep 23 2008, 12:21 pm Moose Post #3

We live in a society.


What I've done. I need to recenter some things, but w/e. Better than the old mess. ;o
It also WORKS, as in, you will buy what you click on and getting 3 or 4 civs to the purchases that require them is easy. That was my primary concern.




Sep 23 2008, 5:03 pm InsolubleFluff Post #4



http://img208.imageshack.us/my.php?image=terrainsm0.png



None.

Sep 23 2008, 5:30 pm Rantent Post #5



Better?



None.

Sep 23 2008, 6:25 pm ClansAreForGays Post #6



I'm talking about epic waterfalls and blends!




Sep 23 2008, 9:03 pm InsolubleFluff Post #7



For a selection area :P?



None.

Sep 23 2008, 11:20 pm Falkoner Post #8



Here's my little attempt:





None.

Sep 24 2008, 1:46 am Pigy_G Post #9



Sorry about the bad screenie... I fail. :-( :><:

It looks better in the map.

Attachments:
untitled.bmp
Hits: 43 Size: 2304.05kb



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Sep 24 2008, 3:06 am MNeox Post #10



I don't think the flags are necessary anymore :P



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Sep 24 2008, 4:07 am Falkoner Post #11



Oooh, Pigy_G, that's hawt :P



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Sep 24 2008, 4:55 am ClansAreForGays Post #12



Falkoner is in the lead! Can he hold onto it?




Sep 24 2008, 3:37 pm Pigy_G Post #13



Thanks falk... though it kinda looks gay in the pic. Better in map.



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Sep 24 2008, 3:42 pm Pigy_G Post #14



Wow I think I might have forgot to save... How lame. If you decide you like it clans then I'll remake it the same or like try to find old one..



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Sep 24 2008, 4:18 pm InsolubleFluff Post #15



Quote from MNeox
I don't think the flags are necessary anymore :P
What WERE the flags even for o.o?



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Sep 24 2008, 4:34 pm payne Post #16

:payne:

Quote from name:
Quote from MNeox
I don't think the flags are necessary anymore :P
What WERE the flags even for o.o?
That's exactly what I was thinking when I read that post, lol



None.

Sep 24 2008, 9:14 pm Symmetry Post #17

Dungeon Master

Quote from Falkoner
Here's my little attempt:


Do the bottom selection buildings look a tad close together to anyone else? I wouldn't want my civilians being idiots and walking to the wrong things by mistake.



:voy: :jaff: :voy: :jaff:

Sep 24 2008, 10:43 pm MNeox Post #18



Quote from name:Shocko
Quote from MNeox
I don't think the flags are necessary anymore :P
What WERE the flags even for o.o?

they were gonna be for vision at nighttime, flags were there for a concept and I guess they were never removed, ( lol Urine ), ya so they aren't needed at all



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Sep 24 2008, 10:44 pm dumbducky Post #19



Which is something that currently happens on the current set up, especially with the initial civilians.



tits

Sep 24 2008, 11:43 pm Falkoner Post #20



Quote
Do the bottom selection buildings look a tad close together to anyone else? I wouldn't want my civilians being idiots and walking to the wrong things by mistake.

Yeah, if I didn't need the flags I could have spaced them out a lot more



None.

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