Black Holes
Aug 5 2008, 12:38 am
By: 49281358723941702706  

Aug 5 2008, 12:38 am 49281358723941702706 Post #1



Is it possible to make the units going to the black hole go slower to it? I am referring to the black hole obstacles in bounds where you get sucked into the middle and then blown up. How would you do this? Make burrowed units underneath? Are there different speeds possible?



None.

Aug 5 2008, 12:53 am Falkoner Post #2



Yeah, you'd have to use burrowed units constantly moving under them to slow them down, if you want them to get pulled in at a slower rate, you can just use a death count to make it so rather than ordering them into the black hole every trigger loop, you only do it every other or so.



None.

Aug 5 2008, 1:16 am FoxWolf1 Post #3



The more frequently you run the "order" action, the stronger the pull of the obstacle will be. With hyper triggers, full-speed ordering makes a pull too strong to fight against successfully; as you space out the orders, the pull gets weaker and weaker, easier to fight against by clicking constantly. If you want an example of different gravity strengths, see here. You can also slow them down using burrowed units or by periodically stopping them with a method of your choice.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
[06:59 pm]
Symmetry -- I just pasted what google ai told me to try to form a feedback loop
[01:24 pm]
NudeRaider -- UndeadStar
UndeadStar shouted: https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Yeah, I've noticed it, but it raised a couple of relevant questions and kept the ad to the signature so if someone were to engage with the topic it could be a net positive which is why I kept it. We're not necessarily anti-bot, just anti-spam. Thanks to Symmetry who realized my hope. :)
[08:09 am]
Zycorax -- Greed
[2026-11-11. : 3:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[2026-11-11. : 3:24 am]
Symmetry -- the question is why though
[2026-11-11. : 1:10 am]
Butch -- made me feel really sad and stupid and fat
[2026-11-11. : 1:10 am]
Butch -- I got duped by one and replied and then realized after
[2026-11-10. : 11:26 pm]
Sie_Sayoka -- the turings have tested
[2026-11-10. : 3:07 pm]
UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Please log in to shout.


Members Online: armitage, JulianSteurer086