Staredit Network > Forums > SC1 Contests > Topic: Summer Mapping Contest
Summer Mapping Contest
May 9 2008, 1:44 am
By: A_of-s_t
Pages: < 1 2 3 49 >
 

May 9 2008, 5:57 pm Twitch Post #21



Quote from HavoK
Quote from JamaL
Quote from name:Deathman101
I am signing up. I can't guarantee I'll finish it though, motivation's a bitch.
Me and Havok will be teaming :).

Post has been edited 1 time(s), last time on May 9 2008, 6:07 pm by Twitch.



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May 9 2008, 7:02 pm Syphon Post #22



I'll sign up.

LOL SYPHON MAPPING?

I probably won't make anything though. :P



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May 9 2008, 7:05 pm Wing-of-no-Wing Post #23



Would it count if I made a map that I worked on only when I was drunk?



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May 9 2008, 7:14 pm Brontobyte Post #24



Quote from Wing-of-no-Wing
Would it count if I made a map that I worked on only when I was drunk?

:lol: Probably, depends on how drunk you were at the time...



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May 9 2008, 7:19 pm Vrael Post #25



I'll sign up.



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May 9 2008, 8:19 pm A_of-s_t Post #26

aka idmontie

Quote from Brontobyte
Sounds fun. Who's idea was it for alcohol? :lol: Count me in. :D
That was completely A_of-s_t. Mini Moose was a little shocked when I told him, but, I think it is the best theme for Summer.



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May 9 2008, 8:26 pm Brontobyte Post #27



Quote from A_of-s_t
Quote from Brontobyte
Sounds fun. Who's idea was it for alcohol? :lol: Count me in. :D
That was completely A_of-s_t. Mini Moose was a little shocked when I told him, but, I think it is the best theme for Summer.

Alcohol RPG - Find out what happens when you get drunk. All neat and nicely wrapped up into a StarCraft game... :lol:



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May 9 2008, 8:47 pm Moose Post #28

meme

I wasn't shocked. I just said SEN is too young for this. :P



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May 9 2008, 8:50 pm Symmetry Post #29

Dungeon Master

That MAY BE TRUE, but it hasn't stopped some of us before, and it's not about to! :P



:voy: :jaff: :voy: :jaff:

May 9 2008, 8:50 pm Brontobyte Post #30



So this could be any type of map, right? A bond, defense, rpg, fps, offense. Most of these would be kind of hard to create a specific theme for it though. :lol:



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May 9 2008, 8:56 pm Twitch Post #31



Uhhh on the list it says Oo.Havok.oO and then Oo.Twitch+Havok.
By Havok I did mean Oo.Havok.oO...



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May 9 2008, 9:06 pm A_of-s_t Post #32

aka idmontie

ANY type of map is allowed, and the map size doesnt matter. However, try to keep the file size as small as possible.



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May 9 2008, 9:37 pm Moose Post #33

meme

Quote from A_of-s_t
- Team projects must consist of two or fewer people.
fewer? :crazy:



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May 9 2008, 9:39 pm A_of-s_t Post #34

aka idmontie

Yes, you can have 1.5 of a team (which means you have Killer_Kow work with you :O).



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May 9 2008, 9:45 pm FlyingHat Post #35



Quote from A_of-s_t
Yes, you can have 1.5 of a team (which means you have Killer_Kow work with you :O).
I lol'd.



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May 9 2008, 9:46 pm Ultraviolet Post #36

We do a little trolling

or me.



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May 9 2008, 9:55 pm Oyen Post #37



Well, I'll sign up. It will be a nice break from my retriggering and recreation of a map I was working on that I accidentally saved over :><: .
I don't know anything about alchohol though, but I'll give this a shot. This is a unique subject to base a map on, since the only map i've seen that focuses strictly on alchohol was a Sim-like map where you mix various ingredients to create different types of beer and then sell the beer.



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May 9 2008, 10:02 pm Dapperdan Post #38



Maybe me and AntiSleep will make one... I don't know if I want to put forth the effort though. School is fucking consuming lately.



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May 9 2008, 10:03 pm DevliN Post #39

Woah

I'll join in on this. Haven't completed a map in over a year or so - this should be interesting.



:devlin: Currently Working On: :devlin:
Myself

May 9 2008, 10:46 pm Laser Dude Post #40



IMHO, just because people won't use embedded modding in their maps doesn't you should prohibit it. I think that modding is useful, not as an important foundation for the map (which is what a lot of people seem to think is all that's possible), but as a finishing touch, or to ease the gameplay aspects. For example, changing a hero's graphics (Defiler = Gunner, anyone? :P), or making spells more accessible (i.e. rather than telling a user to build a zealot to cast a spell, hovering the mouse over the zealot gives all required information, as well as a nifty icon).

I may make a map, but I've honestly been occupied with lots and lots of other things.



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