Staredit Network > Forums > Games > Topic: B.net?
B.net?
Sep 4 2007, 12:24 am
By: MadZombie
Pages: 1 2 3 >
 

Sep 4 2007, 12:24 am MadZombie Post #1



wondering,what new thigns are their gonna be for B.net? or What new things should they add onto b.net?

my list of things i think that will or should go on Battle.net

-----------------------------
-being able to use the units portraits as an avatar in game (and out of :] )
-have some sort of Semi sophesticated (big word for me) Email system?
-Some sort of reward system, and im not talking about stars next to your name after you win a melee match.But somehting like "minerals"...but what use might it have? i dunno could be good for clans lol?
-Colored names while Out of game
-The b.net window should be customizable (my grammer correct lol?), like when you pick play as a race in Starcraft you get their HUD layout.Well the same thing for the B.net layout (cuz a toss themed bg or icons and stuff would be great)
-being able to join mid game :D (if host allowed)

----------------------------

anyone else got some ideas that should be added to B.net? o.O



None.

Sep 4 2007, 1:21 am dumbducky Post #2



All I want is a rank based melee matching system, and a bigger friends list. And everything from SC1.



tits

Sep 4 2007, 3:38 am ShinRa Post #3



Anti-Hacking !!!!

So many people hack nowdays on b.net.

Phantom games are no longer fun....



None.

Sep 4 2007, 3:40 am Echo Post #4



They should definately allow more than 8 players in games + observers.



None.

Sep 4 2007, 4:19 am Falkoner Post #5



I'm thinking maybe having it so that it doesn't take 5 minutes to download a half-meg map :P



None.

Sep 4 2007, 5:15 am Moose Post #6

meme

I'd settle for fixing existing bugs, like someone joining and banning everyone from a game that I'm hosting.

Also, the [Up One Level] folder selection needs to be on top of the list.



None.

Sep 4 2007, 6:37 am BeDazed Post #7



I am gonna settle with the interface we currently have right now, not too fancy so it doesn't lag up. Anti Hack basically on SC2 is going to be Warden also, or something more sophisticated ( i hope ). I don't want rank based matching system, but rank based filter join lists.



None.

Sep 4 2007, 6:56 am Demented Shaman Post #8



Bring back colors to the battle.net chat and maybe be able to use unicode characters.

Also the ability to control a in the message box :-_-:

And being able to highlight and copy/paste stuff in the in the window.

Post has been edited 1 time(s), last time on Sep 4 2007, 6:57 am by devilesk.



None.

Sep 4 2007, 11:42 am AntiSleep Post #9



The short list:
Customizable filter/sort set for game list.
Time created shown in game lobby
Games not started after 30 minutes auto-cancel, as long as noone is downloading map or has been downloading since 30 seconds prior.
Show 0%, 100% dl status.
CD key ban for hackers(multi gateway database) No refund, No muting, No Voiding.
Bigger friend list(50 minimum), new friends add to top of list, not bottom.
Dedicated observer slots for all game types- include banning of obs by players.



None.

Sep 4 2007, 7:17 pm MadZombie Post #10



-chatting while lagging like in WC



None.

Sep 4 2007, 8:01 pm ClansAreForGays Post #11



-removal of any and all clan support




Sep 4 2007, 8:04 pm Voyager7456 Post #12

Responsible for my own happiness? I can't even be responsible for my own breakfast

Dedicated observer slots would be nice.
As would 0%/100% download status.



...and mod support? Pleeeeeease? :(



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Sep 5 2007, 12:02 am Ultraviolet Post #13

We do a little trolling

Quote from EcHo
They should definately allow more than 8 players in games + observers.

Seconded.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Sep 5 2007, 12:41 am Demented Shaman Post #14



Quote from ClansAreForGays
-removal of any and all clan support
That reminds me. Clan support for SC not just lame WC3.



None.

Sep 5 2007, 12:49 am Money Post #15



Perma-squelches to ban those advertising bots? Running out of ideas...



None.

Sep 6 2007, 2:04 pm Moogle Post #16

Predator of Bed Chambers

I'm sure blizzard maybe going to do same thing did on warcraft 3 Name@, but instead be like Name@Planet =/.

I just hope that b.net turns out nice =)



If all else fails, crowbar the fucker

Sep 6 2007, 2:36 pm BeDazed Post #17



I hope it doesn't have a lame text and its viewable easily. I also hope the game supports windowed mode too.



None.

Sep 6 2007, 4:52 pm Evien Post #18



Copy/paste for ingame and not too laggy chat.



None.

Sep 9 2007, 8:09 pm Vi3t-X Post #19



More than 5 message limit before you get booted?
Emote with colours?
Unicode?
HEX?
Mac vs PC support?
Copy Paste?
More Options?
Match-Up like in War3?
Player Avatar, Larger Description Space, More Info Slots?
THE ABILITY TO USE TABS?!
Hacks... need hacks... lol



None.

Sep 9 2007, 9:49 pm purple100 Post #20



Battle.net already works with both Macs and PCs with no difference. There are some features of advanced SC editors which cause SC for Mac to crash, but that's not related to Battle.net. Unless you were referring to technical support...



None.

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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