Staredit Network > Forums > SC1 Map Showcase > Topic: - Marine Warz -
- Marine Warz -
Sep 3 2007, 11:48 pm
By: Life2Death  

Sep 3 2007, 11:48 pm Life2Death Post #1



This map IS COMPLETE. Just wanted to post it here


Basics:

You have a Marine AKA MASTER Marine [Probe]. You Build Buildings to advance the Tech Tree and build better buildings. However to Fight and kill you must make certain buildings to produce "Squads of Men". You must kill Enemy Master to Win. Please Post Feedback and suggestions.


I also added a Alternate Build so some squad buildings can produce Alternate Units.

Overall Enjoy.

Attachments:
Marine Warz 2.6.scx
Hits: 7 Size: 45.28kb

Post has been edited 4 time(s), last time on Sep 16 2007, 11:04 pm by Life2Death.



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Sep 4 2007, 1:17 am JordanN Post #2



Before I play mind posting up some screenshots?



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Sep 4 2007, 4:21 am kalmondo Post #3



point previously made on the this forums, images tend to make people worry more about looks then anything else, and besids, how are you going to get any info on the play of the map by a screen

edit, downloading

Post has been edited 1 time(s), last time on Sep 4 2007, 4:22 am by kalmondo.



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Sep 4 2007, 4:34 am Life2Death Post #4



Quote from JordanN
Before I play mind posting up some screenshots?


i cant do it right now but il do it later. But the maps worth the try.



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Sep 4 2007, 1:48 pm LemonFang Post #5



Seems pretty basic but you know, I've been wrong about your games in the past... I'll give this one a whirl too.



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Sep 8 2007, 3:40 am Life2Death Post #6



New Version. :)



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Sep 8 2007, 6:02 pm Zekling Post #7



ooooo lol its interesting to say the least ;) i look forward to upgrades done to this map. Keep up the good work!



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Sep 15 2007, 12:44 am Life2Death Post #8



Updated. :bye1:



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Sep 15 2007, 7:18 am ATG Post #9



Great map.Keep up the good work.

~ATG



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Sep 15 2007, 11:58 pm Life2Death Post #10



Quote from ATG
Great map.Keep up the good work.

~ATG


Thanks ATG, I need ideas on what to add if you want. :)

The map is complete just might add something more, just gimme any suggestions and feedback. Thanks. :bye1:



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Sep 16 2007, 12:37 am UnholyUrine Post #11



=O next time you go on .. Msg me and let's play it.. =D .. I'm too lazy to find ppl to play w/ me .. and i have Lat :(

EDIT: love your signature



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Sep 16 2007, 1:19 am Life2Death Post #12



Quote from UnholyUrine
=O next time you go on .. Msg me and let's play it.. =D .. I'm too lazy to find ppl to play w/ me .. and i have Lat :(

EDIT: love your signature

Thx? Lol?



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Sep 16 2007, 4:53 am DekuNUT Post #13



Seems interesting. I'm downloading right now.



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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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