Staredit Network > Forums > SC1 Map Production > Topic: Tactical Team D
Tactical Team D
Mar 14 2008, 3:57 pm
By: bobwasgod  

Mar 14 2008, 3:57 pm bobwasgod Post #1



After about a year break I'm coming back to Starcraft and I've started working on a new map--


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|Specifics|
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♦Map size: 128x128
♦# of players: 5
♦Difficulty: Hard
♦Levels: 20


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|Basic Concept|
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♦Inspired by Block the Gate, you start off by choosing your units (You get 1 Medic per turn, some units cost more, and you can save up your medics) and enemies come at you, your job is to come up with a strategy to stop them.


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|Features|
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♦ 20 levels
♦ Boss Fights -- planning on 3
♦ 16 Unit Choices -- may be changed up to 20
♦ Exchange -- can give medics to other players

-More to come


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|Progress|
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♦Terrain: 90%

-Haven't added boss area

♦Triggers: 20%

-3 out of 20 levels
-0 out of 3 bosses
-Basic triggers tested and done

♦Concept: 95%

-Some things may change in the map

♦Units: 10%

-Need to balance out units (need testers for this)
-Rename them


SCREENSHOT:
http://img511.imageshack.us/img511/5150/scca4.jpg

not much bas been done so far.. so not many screenshots yet


||TESTERS||
[this will be edited when testing starts]
♦I"ll be needing testers soon to balance out the levels and test a few things
♦I don't want this released to public till its mostly done so I'm looking for people here...
♦PM me if you're interested in testing and when you're on/what server you're on



None.

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