Staredit Network > Forums > SC1 Map Showcase > Topic: Starcraft Reversed Edited
Starcraft Reversed Edited
Jan 14 2026, 7:27 am
By: Mr.BurnLiquid  

Jan 14 2026, 7:27 am Mr.BurnLiquid Post #1



Hello everyone, I'm testing my edit on all the campaigns in a Starcraft Master List, aiming to make them all fully playable with tweaks that improve the experience of each campaign. I'm adding the author's watermark and my own for the edit. Here's a mission from Episode 3 of the original Starcraft in reversed format. Please play it and let me know if there are any errors in my edit so I can correct my other edited maps and provide a complete package. Thank you.

https://mega.nz/file/hVEU1ZCa#B7y7FsCVgO-8AskaVLYbVkDmpspPFYd6O-rHbMhIxaY

Post has been edited 1 time(s), last time on Jan 14 2026, 7:33 am by Mr.BurnLiquid.



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Jan 18 2026, 12:06 pm Nuralldin Post #2



link doesn't work



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Feb 22 2026, 5:47 pm NimoStar Post #3



Shame, it was a cool project. While Reversed Brood War seems good (still do not agree with the omission of missions with no base building), reverse Starcraft original campaigns were kind of bare bones and not as well worked.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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