Staredit Network > Forums > SC1 Map Showcase > Topic: Starcraft Reversed Edited
Starcraft Reversed Edited
Jan 14 2026, 7:27 am
By: Mr.BurnLiquid  

Jan 14 2026, 7:27 am Mr.BurnLiquid Post #1



Hello everyone, I'm testing my edit on all the campaigns in a Starcraft Master List, aiming to make them all fully playable with tweaks that improve the experience of each campaign. I'm adding the author's watermark and my own for the edit. Here's a mission from Episode 3 of the original Starcraft in reversed format. Please play it and let me know if there are any errors in my edit so I can correct my other edited maps and provide a complete package. Thank you.

https://mega.nz/file/hVEU1ZCa#B7y7FsCVgO-8AskaVLYbVkDmpspPFYd6O-rHbMhIxaY

Post has been edited 1 time(s), last time on Jan 14 2026, 7:33 am by Mr.BurnLiquid.



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Jan 18 2026, 12:06 pm Nuralldin Post #2



link doesn't work



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Feb 22 2026, 5:47 pm NimoStar Post #3



Shame, it was a cool project. While Reversed Brood War seems good (still do not agree with the omission of missions with no base building), reverse Starcraft original campaigns were kind of bare bones and not as well worked.



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[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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