Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED]Triggers not loading sometimes
[SOLVED]Triggers not loading sometimes
May 8 2019, 8:17 pm
By: rnDPrc  

May 8 2019, 8:17 pm rnDPrc Post #1



Hello,

I was testing stuff related to making a clock using hypers, and one thing that caught my attention was how the triggers were only loaded sometimes. At first I thought it was because I messed up some changes, or had to save them some other way (I'm using the text editor so it's kinda finnicky).

To figure that out, I put a trigger to display some text at the start and kept pressing restart map. Got the bug again, so it must be something else.

Then I thought "maybe something is wrong with some trigger", so I made a fresh map with hypers and one single trigger to display some text. Got the bug again.

Then I thought "maybe it's the hypers", so I disabled them and still got it.

If I kept restarting, triggers would load again after about 45s. Tried one more time for consistency and it did the same thing.

What I come here for is an explanation, if there's any, as to why is that happening.

Anyways, thanks for reading :)

Post has been edited 1 time(s), last time on May 14 2019, 9:46 pm by rnDPrc.



None.

May 8 2019, 8:33 pm Pr0nogo Post #2



Posting the map in question (or at least your triggers, in the menu go to Triggers and click Trigger Editor, then copy and paste into pastebin.com) would help us troubleshoot the issue.




May 8 2019, 9:35 pm rnDPrc Post #3



Quote from Pr0nogo
Posting the map in question (or at least your triggers, in the menu go to Triggers and click Trigger Editor, then copy and paste into pastebin.com) would help us troubleshoot the issue.

Here:
1st map I noticed the issue
http://www.staredit.net/sc1db/file/4390/

Triggers:
https://pastebin.com/9D6JKR80

Other map I tried afterwards:
https://pastebin.com/1zhxJr0s

I also tried setting all death counters to 0 at the beginning of the map, in case it was some lingering value that caused the problem

Cheers :)



None.

May 14 2019, 9:46 pm rnDPrc Post #4



I think the problem was having all players in the same Force, and loading the map on Single Player.

By doing that, it would just put me in one of the many available slots for humans, and only P1 had the triggers set up.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-10-11. : 6:02 am]
Donald -- Samase
[2026-10-09. : 2:53 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: I'll check it out this weekend!
Thanks
[2026-10-09. : 2:47 am]
Symmetry -- I'll check it out this weekend!
[2026-10-09. : 2:40 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[2026-10-09. : 2:27 am]
Symmetry -- Another map maker? Damn we really ARE back
[2026-10-09. : 1:51 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Now that I wanted to change my avatar, the error image is showing up, haha.
[2026-10-09. : 1:34 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
[2026-10-09. : 1:33 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
[2026-10-09. : 1:31 am]
Ultraviolet -- Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Is it forbidden to have a large avatar?
actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Please log in to shout.


Members Online: DarkenedFantasies, Butch, lifebot