Staredit Network > Forums > Modding Discussion > Topic: [theorising] locked cluster of units, as 1 command unit
[theorising] locked cluster of units, as 1 command unit
Nov 18 2018, 2:09 pm
By: Lagi  

Nov 18 2018, 2:09 pm Lagi Post #1



THIS IS WISH ONLY - i have no idea how, nor skills to do it.



"what if" you could "lock" amount of the same units into one group = cluster. Cluster be represent as single unit, and given order would be executed by each member of cluster (unless some Smart Cast alteration is also add).

========

on the picture there are 2x cluster of Zerglings

if you click any single zergling (member of cluster group). You will select all 12x (on main screen). At the bottom bar, will appear only one zergling (you can combine cluster with any other units or clusters).

if you give order, it would be executed by the whole 12x zerglings. Still each zergling can behave a little different, if given attack on ground order, each zergling might attack different target.

========

"whats the difference to just extend selection group to 100x units?"

Army would be more organized.
you could faster give order to specific units (one click any one from cluster).
Bottom bar would look less crowded (SC2).

========

currently with Alt click, you can select preselected group, but you have only 10x group, and you need to always Alt+click.

cluster can be executed like that:
if condition are OK (only same type of unit selected) - pressing ALT will lock group into cluster.
de-clustering unit can happened same way (at the bottom bar 12 unit will collapse into 1, and expand into 12 icons, each time player press ALT).



None.

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[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
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