I tried to play around with it last night without success (I really had no clue what I was doing, I probably was doing it wrong). I got the error message that the map has an invalid EUD in it and the game closed.
Even if you change the player's color on the fly, it will not update the graphics. You will also need to update the sprites color setting. I vaguely remember an example where somebody was doing that here a few weeks ago.
Even if you change the player's color on the fly, it will not update the graphics. You will also need to update the sprites color setting. I vaguely remember an example where somebody was doing that here a few weeks ago.
That only stores which player's color to use. If you edit a particular player's color, all of the units with their color will change accordingly.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! ) EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Even if you change the player's color on the fly, it will not update the graphics. You will also need to update the sprites color setting. I vaguely remember an example where somebody was doing that here a few weeks ago.
That only stores which player's color to use. If you edit a particular player's color, all of the units with their color will change accordingly.
Oh ok. That's actually what I do in scmdraft, but I thought starcraft stored the color directly.
Address "0x581D74 + 8 * player" holds the value of player`s color in 3-4th byte. Address "0x581DD0" holds the value of minimap color.
I've played around with those addresses, made some really distorted colors. I need some hints for making the P1-P12 colors. Edit: This might be a silly question...
Address "0x581D74 + 8 * player" holds the value of player`s color in 3-4th byte. Address "0x581DD0" holds the value of minimap color.
I've played around with those addresses, made some really distorted colors. I need some hints for making the P1-P12 colors. Edit: This might be a silly question...
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[2026-10-09. : 2:27 am]
Symmetry -- Another map maker? Damn we really ARE back
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads
Now that I wanted to change my avatar, the error image is showing up, haha.
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.