(Based off the Garry's Mod game-mode of the same title)
EUD Remastered: 7/2/2018
Specs:
-Badlands
-96x96
-298 KB
-Players: 3-7 (fun with 5+)
Story:
A group of soldiers wander an abandoned town. It isn't long until they discover there is a terrorist among them, willing to kill the entire group at any cost. Grab your weapons and choose your allies carefully, or else the terrorist will take you down one-by-one.
Gameplay:
Every round, all players will spawn in a semi-random location, and your role will be given to you. You will be unarmed, so you must quickly explore the map to find a weapon. The innocents will try their best to weed-out the terrorist. All players are colored white, so don't think this will be an easy task. Random killing will typically put you at a disadvantage.
Weapons:
-M16 Rifle: Ranged, standard HP/Damage
-Flamethrower: Melee, increased HP
-Bolt-Action Rifle: Long range, slightly decreased HP
-Shotgun: Short range, high damage, low HP
-Combat Knives: Melee, fast movement, high damage, low HP
Credit System:
Getting kills and surviving rounds will earn you credits. You can use these for weapon/armor upgrades or buy items from the shop. "Innocent" players have access to mostly defensive items, while the Terrorist can use offensive items.
(New) Point System:
Achieving victory no longer requires winning X number of games as Terrorist. Players are awarded "points" based on how well they play/survive. Players need 12 points to win, and this can be done even with minimal Terrorist wins.
Innocent Shop:
-First-Aid Kit: Full HP
-Hidden Security Camara: Grants vision of small area until detected and destroyed
-UAV Drone: (Science Vessel) Can fly around the map and reveal burrowed/cloaked units. Takes a few hits to shoot down.
-Terrorist Detector 4000: Scans players in large radius around player, alerts if a Terrorist was detected. (Actually isn't OP as it sounds)
Terrorist Shop:
-First-Aid Kit: Full HP
-Radar: Periodically ping other players for the duration of round.
-Activate Cloak: (If bolt-action rifle or shotgun is equipped) Allows periodic, short-duration cloaks. (EUD implementation for marine/firebat/zealot is pending)
-Implant Tracker: A queen flies into the area. Parasite one player of your choice.
-(NEW) Jamming Pulse: Disrupts the chat and hearing of all players for 15 seconds.
-Plant C4: Places a mine at current location (so don't do it front of others). Unally players to "arm" it for automatic detonation.
-(NEW) Manual Detonation: C4 will have increased blast radius when detonated this way.
-Backstab: If you are alone with one other player, use this to instant-kill them at melee range. (Is expensive) Will not activate if there are witnesses.
-(NEW) Go Hostile: Instantly unally all players. Useful for surprise attacks.
Screenshots:

(Minimap)

(Detailed credit-earnings in Mission Objectives)

(Spawn, role as "Innocent")

(Killed the Terrorist)

(Spawn, role as "Terrorist")

(New implementation of the Innocent Shop, now with EUD buttons)

(New implementation of the Terrorist Shop, now with EUD buttons)
Do not hesitate to report a bug/glitch.
Attachments:
Post has been edited 3 time(s), last time on Jul 2 2018, 9:01 pm by MTiger156.