I reached C rank on iCCup, which is probably the one thing in gaming that I spent the most time working towards in a consistent and dedicated manner. It took me roughly a year and a half to get that good. I probably played in the realm of 10000 games, although I don't have exact numbers to back that up (could probably count the auto-replays to see though).
For those who don't know, iCCup is a custom SCBW server with an active 1v1 melee ladder (and a fair amount of UMS! but mostly 1v1). By the end of my training I was around 200 APM, consistently kept my minerals below 1000 for the majority of my games, still died regularly to terran bunker rushes (imba!), and generally learned a lot about how to train effectively and how to use the keyboard better.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Have you done anything memorable as of late or in the past that warrants a toast? Let's share our BATTLE SCARS.
The single game achievement I'm probably most proud of is Half Life 2 Episode 2's LITTLE ROCKET MAN.
Had to carry that little bastard with me the whole way, even during driving segments, and then launch him into space on a rocket.
_____
Going more meta, some of my fondest gaming achievements would be winning the Ozfort Division 3 Winter League Grand Final in Team Fortress 2, 6v6 ladder. It was a shoutcasted match as well; I still have the audio file.
Another great moment for me was during the days of Just Cause 2 Multiplayer beta, where hundreds of players were all packed into one bullet-ridden server. Being able to rally a huge clan out of nothing in under an hour or two to lay waste to an area was the most fun I'd had metagaming in a long time: https://www.youtube.com/watch?v=ef-ZzeoI4lw and was, of course, an epic moment in TFE history (my long-time clan).
Post has been edited 1 time(s), last time on Sep 6 2014, 11:54 am by Oh_Man.
Have you done anything memorable as of late or in the past that warrants a toast? Let's share our BATTLE SCARS.
The single game achievement I'm probably most proud of is Half Life 2 Episode 2's LITTLE ROCKET MAN.
Had to carry that little bastard with me the whole way, even during driving segments, and then launch him into space on a rocket.
I remember getting this achievement for the Xbox 360 version... Don't really want to retry it for the PC version, unless I get into a serious Achievement mood.
One moment that comes to mind immediately is in the StarCraft map Diplomacy World. I started out as the island nation of Indonesia and someone else started out as Japan. Within a turn they were destroying me with tanks while I had only ghosts to (unsuccessfully) defend myself. While they were wrecking my ass, I fled to South Africa with just an engineering bay and a dropship containing two ghosts and an SCV which was my only hope of staying in the game. I landed on the tip of South Africa where I could snipe the pylons with my ghosts while my homeland was taken over completely. When the pylons went down I nabbed the city and started building back up again with the pittance of money I had left. Unfortunately this was a Pyrrhic victory because someone had started in Africa and didn't like that I was also there. To make matters worse, they also allied with Japan. Already weakened considerably, I easily fell to him but again escaped in a dropship. TiKels started in South America and offered me a new start there, so I went there and escaped to the farthest place from home that there was while everyone else was already quite powerful at this point. Luckily no one pursued me - they probably thought I was dead. Eventually I came to control Brazil and Argentina, and started putting a plan into motion to get vengeance on the two that pushed me around earlier. I gained control of some European territory and eventually completely annihilated the two people that pushed me around all because I managed to flee with an SCV. Revenge is sweet.
I've had a few games where similar stuff happened - I'm put in unfavorable circumstances in the beginning, escape, and come back to destroy those who pushed me out early on. Those kinds of games are always the most memorable.
One moment that comes to mind immediately is in the StarCraft map Diplomacy World. I started out as the island nation of Indonesia and someone else started out as Japan. Within a turn they were destroying me with tanks while I had only ghosts to (unsuccessfully) defend myself. While they were wrecking my ass, I fled to South Africa with just an engineering bay and a dropship containing two ghosts and an SCV which was my only hope of staying in the game. I landed on the tip of South Africa where I could snipe the pylons with my ghosts while my homeland was taken over completely. When the pylons went down I nabbed the city and started building back up again with the pittance of money I had left. Unfortunately this was a Pyrrhic victory because someone had started in Africa and didn't like that I was also there. To make matters worse, they also allied with Japan. Already weakened considerably, I easily fell to him but again escaped in a dropship. TiKels started in South America and offered me a new start there, so I went there and escaped to the farthest place from home that there was while everyone else was already quite powerful at this point. Luckily no one pursued me - they probably thought I was dead. Eventually I came to control Brazil and Argentina, and started putting a plan into motion to get vengeance on the two that pushed me around earlier. I gained control of some European territory and eventually completely annihilated the two people that pushed me around all because I managed to flee with an SCV. Revenge is sweet.
I've had a few games where similar stuff happened - I'm put in unfavorable circumstances in the beginning, escape, and come back to destroy those who pushed me out early on. Those kinds of games are always the most memorable.
Related to that, everyone should take a look at this replay. It was a game of Diplomacy with me, Inferno, Tikels, GeneralPie, and two pubs. The game lasted over two hours, and there were so many tiny things that occurred at the beginning of the game that, had they occurred differently, would have changed the entire scope of the game. It is actually amazing.
I have done some silly hard achievements, but A Very Troubled Youngster will always be my favorite. It is the only achievement that had me sweating nearly every day for two years. Attempting the achievement took about a month's worth of practice, but playing the plastic drum set decently took loads of casual playing.
I have done some silly hard achievements, but A Very Troubled Youngster will always be my favorite. It is the only achievement that had me sweating nearly every day for two years. Attempting the achievement took about a month's worth of practice, but playing the plastic drum set decently took loads of casual playing.
I've completed 665 levels of candy crush saga and 236 of the dreamworld levels without spending any real money on it. Does that count for something?
The last time I cared about achievements was when I had a lvl 19 twink in WoW in vanilla. I was a priest with over 1k health and I got to the rank of Corporal before they changed the system entirely. Now you need heirlooms to be competitive which I think is silly, because it was really expensive/difficult to buy the stuff before and now if you have a max level main on the server it is significantly easier to break into. And all my friends stopped playing after BC, which was half the fun. /sigh the good old days.
Post has been edited 1 time(s), last time on Sep 9 2014, 6:18 pm by Fire_Kame.
Apparently getting all 3 challenge sets to go solid gold in Kirby Air Ride without using hammers on 3 different memory cards is regarded as an achievement
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