String issue
Apr 7 2014, 3:30 pm
By: Stranger  

Apr 7 2014, 3:30 pm Stranger Post #1



Hey guys.

Can anyone explain this message I got in SCMDraft 2 please ?



It happened after I finished working on triggers in the Trigger Editor.

And now, it appears everytime it checks the strings... I checked the string limits and for the moment I haven't reached any. Also checked the string that appears in the message and I don't see anything unusual with it.

How should I fix this error ? What could be wrong ?



None.

Apr 7 2014, 3:37 pm Roy Post #2

An artist's depiction of an Extended Unit Death

It's just a generic string corruption message; there could be a number of things wrong. I'd try going to the string editor and deleting the string, and then going back to where you were using it and add it again.




Apr 7 2014, 4:07 pm jjf28 Post #3

Cartography Artisan

Usually I load a backup, if you can't, try saving a backup, open it with CHKDraft, go to text trigs and hit compile and save, it should remove any corruption from the string table.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Apr 7 2014, 4:41 pm Stranger Post #4



Hmmm, alright, I'll give it a try.

Thanks :)



None.

Apr 7 2014, 8:09 pm Stranger Post #5



By the way, jjf28,

What do you mean exactly by "it should remove any corruption from the string table" ? Could any data be lost ?



None.

Apr 7 2014, 8:36 pm jjf28 Post #6

Cartography Artisan

It means it will read in all the strings that are currently in use just as starcraft would (with the exception of the last string which will be forcibly NUL terminated), then rebuilds the string table with perfect formatting.

You've already lost data or you haven't through corruption, this will not remove anything more (unless you have strings that aren't used anywhere in the map, these may be removed). It's also possible I got something wrong with text trigs (which is why I recommend a backup), though I've been incredibly thorough to the point that I think it's much better than SCMDraft's.

It's possible that the string corruption (poor word for it, it's really just a program dealing with unfamiliar data poorly in most cases) is rooted outside your triggers/strings, like a bad string number for a location, in which case i'd need the map or you'd need a program directly purposed to remove string corruption to nail it down.

Post has been edited 3 time(s), last time on Apr 7 2014, 9:21 pm by jjf28.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Apr 9 2014, 5:39 pm Stranger Post #7



Ok, thanks.

Well now that's strange... I made a copy of the map and was about to try on it everything you guys suggested. And oh, surprise : no more corruption and everything is back to normal... O_o

Plus, I've done nothing more on the map since I came here to ask for help.

Well... I guess I'll just get back to work.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:20 am]
Symmetry -- Dang I'm up to 155 minerals gambling really pays off guys
[2026-10-11. : 6:02 am]
Donald -- Samase
[2026-10-09. : 2:53 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: I'll check it out this weekend!
Thanks
[2026-10-09. : 2:47 am]
Symmetry -- I'll check it out this weekend!
[2026-10-09. : 2:40 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[2026-10-09. : 2:27 am]
Symmetry -- Another map maker? Damn we really ARE back
[2026-10-09. : 1:51 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Now that I wanted to change my avatar, the error image is showing up, haha.
[2026-10-09. : 1:34 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
[2026-10-09. : 1:33 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
Please log in to shout.


Members Online: lifebot