Well, okay, time for a long drawn out post with my opinions.
First off, the players. I should start with Lanthanide. Really dude? You're going to throw a fit over something because you weren't paying attention? This isn't kindergarten, it's no longer funny or witty for you to speak up when no one else cares. You ended the game at least a day early, partially much more than that. Secondly, my initial reaction when I saw the mafia drawn as Az/Me/GeneralPie was that the roles weren't chosen accidentally and that Aristocrat wanted us to flail wildly. Luckily Azrael developed a keen strategy, and as I'm still learning the ropes of mafia I gladly obliged. Roy I'll be honest, even if I were town I'd find the posts you made on this last day to be incredibly shady. It was too much information - or more realistically - too many words, and each post seemed to be contradicting itself. I should also mention, it was my idea for Wing Zero's death to emulate the Stampede death from Lion King, and to replace his last will with "All Hail the
lion King." I was really mocking town at that point, but I'm glad it served as some sort of misdirect.

The host. Aristocrat made several glaring errors throughout the game, most dealing with using /r instead of /w [target] in the shoutbox, some of which was easily remedied. I'll admit when Raccoon targeted Pie and I, I had thought that Aristocrat had told him (ergo "Aristocrat wants us to flail wildly"). One of his /r accidents actually greatly benefited us. Otherwise I thought the game was hosted well, and I greatly appreciate Aristocrat speeding up the game to twenty four hours after a certain point. It helped ensure the game would be completed (as apparently this was a past problem). Although I complained about the thread not being updated on time it wasn't truly a problem for me, and seriously it had nothing to do with me being mafia - I was just very very tired, and this week has been, like, the most stressful week ever.
Myself. I thought trying to play it off that I was town would be hard. In Lil's game I posted frequently - too frequently, really. I'd make wild accusations, ask a lot of questions, and generally acted like a noob. I tried to do that in this game while trying to fly beneath the radar. Last game, Roy asked me on the second day what my role was. No one ever questioned my role in this game. I thought that was strange, but I have never played mafia. As such I think the fact that I'm still a somewhat obscured player made it easier for me to slide by. Also my job felt very easy - I almost thought it was that mafia was overpowered, but according to the end posts it looks like Lanth dying complicated the game significantly, as did inactivity.
Roles. This has been a major complaint of mine, and why it had taken me so long to get into Mafia. The roles were entirely too complicated. What's the point of having so many different abilities that in order to balance these abilities you have to give everyone else some sort of abilities? That never seems fun to me, and apparently it doesn't even do much in player retention. Even if you had left the days and night cycles at forty eight hours that still would've been only twenty days to understand, internalize and efficiently use all roles. Not doing so meant death for your side. It just boggles my mind and seems ridiculous.
Clues. The only person that interpreted clues against me was Raccoon - and according to the post on the last page it looks like those clues weren't even intentional? When Raccoon contacted me so early in the game I was upset, as was my mafia brethren. Aristocrat ensured us that it wasn't his doing that Raccoon found out about Pie and I, that Raccoon had perfectly sound reasoning that we were promised at the end of the game, which I am ready for. I don't see it on the last page. The clues Raccoon brought up - constant talk of swiftness and agility - left me feeling singled out. (For those that don't know, my avatar is of a meme called
Speedy Cat. I requested to Aristocrat that I make suggestions as to how I 'kill' my victims. He agrees to take into consideration what I have to say, on the principal that Azrael doesn't intentionally use them for false clues. Azrael complies, and I can post my suggested kill methods for anyone to see, if you'd like. As it turns out no one looked too deeply at the clues or kill methods beyond Raccoon, so it was for not. Hence, the cliff scene at the end. >:3 Not only were the clues useless, it also made the game less fun for me. According to the past post, too, it looked like clues weren't used consistently enough to hold any weight anyways, so why even have them?
Lastly, and almost as important as the clues post, I want to bring up the disturbing and irritating behavior of Raccoon. Once he had "figured out" I was mafia, he sent a PM to Pie and I. Pie ignored right away, but I like to pick fights, so I kept egging him on, denying anything, that sort of thing. When he indited me it wasn't any surprise that no one really sided with him. He was a little abrasive. What really pissed me right off was that after he died he continued to bother me, right up until day four, about my role.