So uh, I heard about this game called Toribash and
OH GOD YES, YES! *fapfapfapfap*
But srs.
So anyway, the game works on a simple mechanic. You have control of all of the muscles in a person's body. You can hold, relax, contract, or extend, as well as grapple with hands. If the other person's body hits the ground, you win.
Every few seconds of a fight, the game pauses and you can alter the states of your muscles, and then it continues. You get points per hit. Repeat until timer runs out or someone's head/body hits the ground. Keeping limbs is optional.
It's a game that has a crap ton of depth, and one of the highest skill ceilings ive ever seen. Seriously, if you dont know what you're doing its hard to even punch the other player.
I can see how it could be really fun if you got good at it, but that would take a lot of time. If you want to put in the time to learn it, then you can pull off some sick stuff. The "pro's" have sick fights on youtube and stuff, but these are like, .01% of players and probably have been playing it for a long time.
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Roy and I played this yesterday. He was a white belt then... you're a green belt now??
I have got decent at it as of now it is wicked fun and so happy Tikels posted it. Thanks! Can't wait to play this with mates at LAN.
It has a pretty huge skill-ceiling but once you get the basics you can still have some fun fights. Also what mixes it up is the different game modes, you can play the swords gamemode for some crazy limb slicing!
Also it has a huge 'artistic' potential as well. You can save replays and vs dummies that just stand there, so you could really choreograph a whole big fighting sequence if you put in the time and effort.
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[2026-10-09. : 2:27 am]
Symmetry -- Another map maker? Damn we really ARE back
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads
Now that I wanted to change my avatar, the error image is showing up, haha.
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.