Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How do you make Carriers produce Interceptors
How do you make Carriers produce Interceptors
Jun 3 2011, 1:22 am
By: Killer2121  

Jun 3 2011, 1:22 am Killer2121 Post #1



The title says it all.
How do you make them Produce Interceptors? I don't want to make them automaticly



None.

Jun 3 2011, 1:27 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

set a trigger with certain conditions and when those conditions are met, modify the unit hangar count of the carrier to add a number to that carrier.

If you want carriers to build them, you can also just click the interceptor button. If you want computers to "build" interceptors, then either use a trigger with certain conditions or run an AI script and they should build their own.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jun 3 2011, 12:46 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

To get computers to build interceptors on their own enable the unit and run a Protoss melee AI. Low build time and mineral cost help to produce them faster, but it's still not perfectly reliable.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-4-29. : 2:00 am]
l)ark_ssj9kevin -- hi jamal
[2026-4-29. : 12:18 am]
Heinermann -- memes
[2026-4-28. : 10:08 pm]
NudeRaider -- skeet-skeet, motherfucker
[2026-4-28. : 4:24 pm]
Vrael -- NudeRaider
NudeRaider shouted: Vrael boy, if you're not careful I'll moderate your sorry ass too!
gotta catch me first! skeet skeet skeet
[2026-4-26. : 1:58 pm]
lil-Inferno -- ya
[2026-4-25. : 11:50 pm]
JamaL -- Glad to see SEN will never die. Kudos to whoever is paying the hosting fees these days!
[2026-4-25. : 3:37 pm]
NudeRaider -- (-.-,)
[2026-4-25. : 3:35 pm]
Zoan -- ;o I thought that was a monkey emote
[2026-4-25. : 3:34 pm]
Zoan -- :mods:
[2026-4-25. : 3:34 pm]
Zoan -- :mods"
Please log in to shout.


Members Online: Zycorax, Solstice245