trigger of spell
Conditions
Current player bring at least 1 "X" unit to "Y" location
Bring At least 1 "S" unit to "L" location
Actions
Kill 1 "X" from current player at "Y"
Create 10 "K" unit (air unit)
Order to Move all "K" from Current Player to "J"location
Wait 200 mill second
Order to Move all "K" from Current Player to "J"location
Wait 200 mill second
Give 10 "k" from current player at "L" to Player 7 (computer player)
wait 50 mill second
set switch 1
wait 500 mill second
clear switch 2
Give 10 "k" from player 7 at "L" to current player
wait 5000
kill 10 "K" from current player at "L"
Preserve trigger
Switch trigger (only for player 7)
Condtions
Switch 1 is set
actions
run ai script "junk Yard Dog" at "location"
Preserve trigger
ANd i tried whit only using the ai scrip
example:
Actions
Kill 1 "X" from current player at "Y"
Create 10 "K" unit (air unit)
Order to Move all "K" from Current Player to "J"location
Wait 200 mill second
Order to Move all "K" from Current Player to "J"location
Wait 200 mill second
Give 10 "k" from current player at "L" to Player 7 (computer player)
wait 50 mill second
Run ai Script "junk Yard Dog " at "L" location
Give 10 "k" from player 7 at "L" to current player
wait 5000
kill 10 "K" from current player at "L"
Preserve trigger
AND DONT WORKS!!!!!!!!!!!!!!!!!!!
SOME IDEAS?
Attachments:
None.





