When's the next mapnight?
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
When's the next mapnight?
It'll be same day, same hour, every week.
I'll post a new Thread for the Issue #3 tomorrow.
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Why do you call them "Issues?"
Currently Working On:
Myself
Why do you call them "Issues?"
I thought Issue was like... a number?
For example, a magazine's issue #3 would be the third publication of the magazine.
Am I using the wrong word?
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O.o I didn't know Uberena was already remade....
I might be able to join next time
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>be faceless void >mfw I have no face
An Issue is something you issue, or give out as it were. It doesn't really make sense in this case.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Exactly. For some reason I assumed payne used it to mean that the first SC2 map night caused issues, so this would be issue #2 (as if he was being sarcastic). I'd say you just stick with Map Night #3, 4, 5 etc.
Currently Working On:
Myself
Exactly. For some reason I assumed payne used it to mean that the first SC2 map night caused issues, so this would be issue #2 (as if he was being sarcastic). I'd say you just stick with Map Night #3, 4, 5 etc.
Aww, fail.

So, Jack, you say I have to physically distribute something to call it an issue?
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Traditionally that would be correct. That was from a time prior to the internet's existence, however.
Currently Working On:
Myself
I will be coming to map night this Saturday, unless something happens.
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It looks like the next Map Night is going to rock!

Reminder: Try to get an Alpha state of your in-production maps. We run map-tests during the Map Night as well, and the comments are always extremely useful to the map-maker!
I'll personally try to pull-out that Dodge Race map and prettyfy my Stalk Arena map.
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- Sentry Scramble is on the list of the games I intended to play. But 6 hours still wasn't enough to play all those maps.

- Island Defense sucks imo and it screws the resource display, afair.
- That map is named "SC Rally" and it sucks.
- mikelat's Special Force sucks in my opinion (no offence.

)
Still, since it looks like we'll be more than 6 once again, nothing's preventing us from creating 2 teams to play individually.

P.S. This thread is now the "official" Map Nights thread.
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Cat and Mouse are bad maps, imo.
Do you really think Nexus Wars is a good map? (Based on the fact that you believe that the popularity system determines maps' quality)
mikelat's Special Forces is still impressing me in the sense that I see exactly no replay value, but it's still played.

Doodad Hunt is extremely fun, but the WASD lag makes it kind of annoying, and the fact that there is no rematch option is really gay.
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You should try the new version, payne. But thank you for your kind feedback.
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I don't think you're using "impressing" correctly, payne, since you clearly don't seem to be impressed by Mike's map.
Currently Working On:
Myself
Ah, I see. I guess it was the structure of that sentence that threw me off.
Also, in past Map Nights I seem to recall people playing whatever they want rather than a set list of maps. So I agree that if people want to play Special Forces, you should be open to that.
Currently Working On:
Myself
I forgot to be on. I fell asleep because I had work for like 9.5 hours.
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