Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Kill Score Database...
Kill Score Database...
Aug 15 2010, 9:11 pm
By: samsizzle  

Aug 15 2010, 9:11 pm samsizzle Post #1



Alright, so since the old wiki was deleted with all the tutorials that were actually valuable, I was wondering if anyone had a kill score database somewhere with all the scores for different units?



None.

Aug 15 2010, 9:12 pm Wormer Post #2



DatEdit will help you. EDIT: Download here.



Some.

Aug 15 2010, 9:27 pm rockz Post #3

ᴄʜᴇᴇsᴇ ɪᴛ!

http://www.staredit.net/starcraft/List_of_StarCraft_Units
Since the old wiki was deletedmade difficult to access, the new wiki has at least a FEW good pages on it. What did you search for? Searching for "unit score" didn't really bring up much, but it at least brought up that page.

IMO, that list is infinitely more useful than any list we've ever had on SEN. I'll make a weapons page once we get solidified in our wiki (we don't really have enough members to maintain a wiki), unless someone else makes it.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Aug 16 2010, 1:36 am samsizzle Post #4



Thanks guys. I searched for "Kill Score" and nothing interesting came up by the way.



None.

Aug 16 2010, 6:23 pm Dem0n Post #5

ᕕ( ᐛ )ᕗ

An easier to read list of just kill scores is here.

Collapsable Box





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[07:20 am]
RIVE -- #MBWMGA
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
Please log in to shout.


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