Staredit Network > Forums > SC2 Custom Maps > Topic: Pirate Dyne Style for SC2 Mapping Contest
Pirate Dyne Style for SC2 Mapping Contest
Aug 14 2010, 8:41 pm
By: LoveLess  

Sep 7 2010, 10:39 pm LoveLess Post #21

Let me show you how to hump without making love.

Quote from FlameViper
Played Pirate Dyne like 500 Times and won just 5 times :D Also i played with you and your friend once and we won, you'd know me best as ''Shadow-Dead'' btw i loved the leviathan idea by ShadowRune, but i never understood the revive system..you buy energy medic upgrades for +1life? i saw that people revive after 7 minutes or so...
Yeah, the lives were bugged and I was trying to fix them with every patch, the delay just kept bugging.

The Leviathans were actually my idea that I built off of Rantent's Kraken idea from Barge Defenders. ShadowRune was mostly a help in the terms of balance and testing, though I believe it was his idea to add NPCs for purchase. Lethal Illusion and JaFF were the biggest source of new additions to the map though, such as items and achievements.

This map is currently on an indefinite hold though. I lack the talents to make a true gem like I want this map to be, which is currently my biggest worry. I don't want to make this map suck and just get neglected. It would break my heart.



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[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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