Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Location Identification (LID)
Location Identification (LID)
Jun 13 2010, 4:41 am
By: Sacrieur
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Nov 10 2011, 1:02 am Azrael Post #41



The test map works fine. I guess being in the correct force helps.

Post has been edited 1 time(s), last time on Apr 25 2012, 5:24 pm by Azrael.




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[2025-7-14. : 5:10 pm]
Ultraviolet -- No kidding, that thing is incredibly slick. If I didn't know SC that well, I'd assume it was a standard graphic that came with the game
[2025-7-14. : 10:14 am]
Oh_Man -- zomg that waterfall is the best thing i've ever seen
[2025-7-14. : 5:13 am]
Moose -- dumbducky
dumbducky shouted: Huge breakthrough: I fixed the RAID failure to automount and my stupid router applied the correct IP
put ddwrt or openwrt on router. Or maybe don't I have no idea if it will make your use case easier
[2025-7-14. : 4:58 am]
Moose -- O cool, someone else fixed it while I was dead or w/e
[2025-7-13. : 4:32 am]
dumbducky -- Huge breakthrough: I fixed the RAID failure to automount and my stupid router applied the correct IP
[2025-7-12. : 5:13 pm]
Ultraviolet -- :wob:
[2025-7-10. : 7:43 pm]
dumbducky -- >is retarded
[2025-7-10. : 7:43 pm]
dumbducky -- >is called Linksys Smart Wifi
[2025-7-10. : 12:15 am]
O)FaRTy1billion[MM] -- every time i want mosfets i can never find any, just boring bjts smh
[2025-7-10. : 12:15 am]
O)FaRTy1billion[MM] -- i want free mosfets
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