Staredit Network > Forums > SC2 Custom Maps > Topic: Random Bunker Defense
Random Bunker Defense
May 21 2010, 8:58 pm
By: Ahli  

May 21 2010, 8:58 pm Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote
Random Bunker Def


Quote from INFORMATION
// INFORMATION
  • Tileset: Korhal
  • Genre: Tower Defense
  • Player(s): 6+ (max in the end. it will be last man standing again, anyway :D)
  • Dimensions: as big as nessecary

Quote from Random Units
// Random Units
  • Marine
    fast shooting Unit, normal range, does normal damage against every unit
  • Sniper
    slow shoting Unit, high range, does bonus damage against light units
  • Grenadier
    slow shoting Unit, close range, does splash damage, does bonus damage against armored, massive, structure(?) units
  • Flamer
    normal shoting Unit, close to normal range, does splash damage in a line, does bonus damage against light and bio units

Quote from TO DO
// TO DO
  • Gathering ideas for towers, updates, gameplay diversity
  • Terrain
  • Balance
  • Waves
  • Abilities
  • Effects

Quote from SCREENSHOTS
// SCREENSHOTS

Basic Random Bunker in action.

Quote from Help me!
// What can YOU do?
Give me Ideas and feedback.

Quote from DOWNLOAD
// DOWNLOAD
NOT YET ;D





May 21 2010, 9:10 pm ImagoDeo Post #2



:lmfao:

...ohwait, you're serious?

:lmfao::lol:

Ok, I admit, I should've seen this coming. And :hurr: I did play the original extensively... so I have no reason to ridicule you at all...



None.

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