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Pages: < 1 « 973 974 975 976 977 … 3577 >

[2017-3-18. : 1:13 am]
Corbo -- oshit
[2017-3-18. : 1:02 am]
Apos -- My computer can run that
[2017-3-18. : 1:02 am]
Apos -- I think you couldn't run the game earlier because I was loading a 7680x1080 texture that wasn't used
[2017-3-18. : 12:58 am]
Corbo -- Let me order a pizza first ;o
[2017-3-18. : 12:57 am]
Apos -- I'd watch you
[2017-3-18. : 12:55 am]
Corbo -- Maybd i should stream myself playing ;o
[2017-3-18. : 12:45 am]
Apos -- Also, if you press F1, you see all buttons
[2017-3-18. : 12:44 am]
Apos -- It creates a new level
[2017-3-18. : 12:44 am]
Apos -- Press O
[2017-3-18. : 12:44 am]
Apos -- Press Z
[2017-3-18. : 12:30 am]
Corbo -- Apos
Apos shouted: Or maybe I'll put some "filler" levels where the whole point is to have an AI pass by you
or an AI that learns along the way amd you have to race against it.
[2017-3-18. : 12:28 am]
Corbo -- Apos
Apos shouted: Corbo Which 3 levels were runnable?
dunno. Let me replay it. How do I access the level editor?
[2017-3-17. : 11:35 pm]
Apos -- Or maybe I'll put some "filler" levels where the whole point is to have an AI pass by you
[2017-3-17. : 11:34 pm]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: lil-Inferno Pretty sure
u rite, cuz it'd be complex AF unless it's just a brute force AI LMAO
[2017-3-17. : 11:34 pm]
Apos -- Or when someone already figures it out
[2017-3-17. : 11:34 pm]
Moose -- lil-Inferno
lil-Inferno shouted: Mini Moose 2707 r u sure
Pretty sure
[2017-3-17. : 11:34 pm]
Apos -- Maybe can be triggered when someone is stuck
[2017-3-17. : 11:34 pm]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: You won't.
r u sure
[2017-3-17. : 11:33 pm]
lil-Inferno -- that'd bop the puzzle aspect of it tho
[2017-3-17. : 11:33 pm]
Moose -- You won't.
[2017-3-17. : 11:33 pm]
lil-Inferno -- So I can do it summer 2018 C|X^ D
[2017-3-17. : 11:33 pm]
Apos -- While you're playing the game, it could happen that an AI comes by, says Hello, beats the level and says BYE!
[2017-3-17. : 11:33 pm]
lil-Inferno -- In this case instead of talmbouting it for 5 hours, talmbout it for 5 years and maybe then I can do it
[2017-3-17. : 11:32 pm]
lil-Inferno -- ya LMAO
[2017-3-17. : 11:32 pm]
Moose -- Too bad you only talked about it instead.
[2017-3-17. : 11:32 pm]
Apos -- I will create AIs indeed
[2017-3-17. : 11:32 pm]
lil-Inferno -- I wanted to try that with a puzzle game I made years ago
[2017-3-17. : 11:32 pm]
lil-Inferno -- Make an AI to solve ur gaem O_O
[2017-3-17. : 11:31 pm]
Apos -- I'll have to look into that
[2017-3-17. : 11:27 pm]
Moose -- Tool Assisted Speedrun.
[2017-3-17. : 11:24 pm]
Apos -- What is TAS?
[2017-3-17. : 11:24 pm]
Moose -- Gotta TAS your own game
[2017-3-17. : 11:19 pm]
Apos -- Those are like dev levels
[2017-3-17. : 11:19 pm]
Apos -- Well, tbh, those levels are probably not going to make it to the real game
[2017-3-17. : 11:18 pm]
Apos -- Apos
Apos shouted: That will solve runnable levels
Or rather, if a level is runnable, you will know right away
[2017-3-17. : 11:15 pm]
Apos -- That will solve runnable levels
[2017-3-17. : 11:15 pm]
Apos -- I'm gonna be coding something that will compute all the solutions during level making
[2017-3-17. : 11:15 pm]
Apos -- One I already know
[2017-3-17. : 11:14 pm]
Apos -- Corbo
Corbo shouted: Tikels asks why did you cuck him xD
Which 3 levels were runnable?
[2017-3-17. : 11:10 pm]
O)FaRTy1billion[MM] -- :wob:
[2017-3-17. : 11:09 pm]
Moose -- Mini Moose 2707
Mini Moose 2707 shouted: He's into cuckolding, thought he might get off on watching his online persona getting fucked LMAO
[2017-3-17. : 11:08 pm]
Moose -- Also, he can use the shoutbox so why is he having you ask LMAO
[2017-3-17. : 11:00 pm]
Corbo -- you did?
[2017-3-17. : 10:57 pm]
Moose -- I already answered that in the shoutbox.
[2017-3-17. : 10:56 pm]
jjf28 -- you don't cuck where you meet
[2017-3-17. : 10:48 pm]
lil-Inferno -- no
[2017-3-17. : 10:47 pm]
jjf28 -- moose stop cucking the locals
[2017-3-17. : 10:45 pm]
Corbo -- Tikels asks why did you cuck him xD
[2017-3-17. : 10:45 pm]
Corbo -- Hey moose
[2017-3-17. : 10:45 pm]
Moose -- You better stop yourself before you bop yourself.
[2017-3-17. : 10:43 pm]
lil-Inferno -- Dem0n
Dem0n shouted: Someone stop me
stop.
[2017-3-17. : 10:42 pm]
Corbo -- Dem0n
Dem0n shouted: Someone stop me
your credit card's limit allegedly will. Don't worry.
[2017-3-17. : 10:41 pm]
Moose -- Corbo
Corbo shouted: Mini Moose 2707 Like Apos game has some cool patters which you have to figure out but IRL the bound maker also has to be careful with overly complicated patters because some times people will just run them xD just like I did with 3 of his levels xD
Yeah, that was always what I tried first. Neither timing nor micro. Though I guess maybe if you time to one click you do.
[2017-3-17. : 10:41 pm]
Dem0n -- Someone stop me
[2017-3-17. : 10:41 pm]
Dem0n -- I'm at micro center and I want to buy everything
[2017-3-17. : 10:36 pm]
Corbo -- Or the assholes that just afk'd on 1x1 spots...
[2017-3-17. : 10:31 pm]
jjf28 -- Corbo
Corbo shouted: jjf28 40%? More like 95% LMAO
oh you wanted to start moving 15 frames ago? TOO BAD
[2017-3-17. : 10:28 pm]
Corbo -- Mini Moose 2707
Mini Moose 2707 shouted: Most bound maps I've seen are just not like that.
Like Apos game has some cool patters which you have to figure out but IRL the bound maker also has to be careful with overly complicated patters because some times people will just run them xD just like I did with 3 of his levels xD
[2017-3-17. : 10:27 pm]
Corbo -- jjf28
jjf28 shouted: Mini Moose 2707 40% latency luck
40%? More like 95% LMAO
[2017-3-17. : 10:27 pm]
Moose -- Most bound maps I've seen are just not like that.
[2017-3-17. : 10:26 pm]
Moose -- Corbo
Corbo shouted: Mini Moose 2707 Yeah, but then there are really hard bounds that are not your average zig zag or 1 to1 but are designed with patterns which you have to figure out where to go and learn them so you can micro them later on.
Hence the puzzle portion.
[2017-3-17. : 10:25 pm]
jjf28 -- Mini Moose 2707
Mini Moose 2707 shouted: I'd even argue that it's more micro than puzzle, but that depends on the obstacle design. 90% of bounding I've done, you know where to be and when, the trouble is the precise positioning and timing necessary.
40% latency luck
[2017-3-17. : 10:20 pm]
Corbo -- Mini Moose 2707
Mini Moose 2707 shouted: I'd even argue that it's more micro than puzzle, but that depends on the obstacle design. 90% of bounding I've done, you know where to be and when, the trouble is the precise positioning and timing necessary.
Yeah, but then there are really hard bounds that are not your average zig zag or 1 to1 but are designed with patterns which you have to figure out where to go and learn them so you can micro them later on.
[2017-3-17. : 10:18 pm]
Corbo -- So, Apos, how exactly would I give you the feedback?
[2017-3-17. : 10:17 pm]
O)FaRTy1billion[MM] -- :sick:
[2017-3-17. : 10:14 pm]
lil-Inferno -- CecilSunkure
CecilSunkure shouted: all the C# stuff is beyond me
It's OOP :sick:
[2017-3-17. : 9:34 pm]
DarkenedFantasies -- I'd call bounding a timing game or something along those lines. Without the delay after clicking, I find bounds hardly worth playing.
[2017-3-17. : 8:57 pm]
Apos -- I guess that explains why I still like to beat levels I already solved
[2017-3-17. : 8:56 pm]
Apos -- Yeah, I can make levels that are really hard to figure out, but easy to execute, or the other way around
[2017-3-17. : 8:55 pm]
Moose -- I'd even argue that it's more micro than puzzle, but that depends on the obstacle design. 90% of bounding I've done, you know where to be and when, the trouble is the precise positioning and timing necessary.

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