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Pages: < 1 « 967 968 969 970 9713571 >

[2017-3-17. : 11:27 pm]
Moose -- Tool Assisted Speedrun.
[2017-3-17. : 11:24 pm]
Apos -- What is TAS?
[2017-3-17. : 11:24 pm]
Moose -- Gotta TAS your own game
[2017-3-17. : 11:19 pm]
Apos -- Those are like dev levels
[2017-3-17. : 11:19 pm]
Apos -- Well, tbh, those levels are probably not going to make it to the real game
[2017-3-17. : 11:18 pm]
Apos -- Apos
Apos shouted: That will solve runnable levels
Or rather, if a level is runnable, you will know right away
[2017-3-17. : 11:15 pm]
Apos -- That will solve runnable levels
[2017-3-17. : 11:15 pm]
Apos -- I'm gonna be coding something that will compute all the solutions during level making
[2017-3-17. : 11:15 pm]
Apos -- One I already know
[2017-3-17. : 11:14 pm]
Apos -- Corbo
Corbo shouted: Tikels asks why did you cuck him xD
Which 3 levels were runnable?
[2017-3-17. : 11:10 pm]
O)FaRTy1billion[MM] -- :wob:
[2017-3-17. : 11:09 pm]
Moose -- Mini Moose 2707
Mini Moose 2707 shouted: He's into cuckolding, thought he might get off on watching his online persona getting fucked LMAO
[2017-3-17. : 11:08 pm]
Moose -- Also, he can use the shoutbox so why is he having you ask LMAO
[2017-3-17. : 11:00 pm]
Corbo -- you did?
[2017-3-17. : 10:57 pm]
Moose -- I already answered that in the shoutbox.
[2017-3-17. : 10:56 pm]
jjf28 -- you don't cuck where you meet
[2017-3-17. : 10:48 pm]
lil-Inferno -- no
[2017-3-17. : 10:47 pm]
jjf28 -- moose stop cucking the locals
[2017-3-17. : 10:45 pm]
Corbo -- Tikels asks why did you cuck him xD
[2017-3-17. : 10:45 pm]
Corbo -- Hey moose
[2017-3-17. : 10:45 pm]
Moose -- You better stop yourself before you bop yourself.
[2017-3-17. : 10:43 pm]
lil-Inferno -- Dem0n
Dem0n shouted: Someone stop me
stop.
[2017-3-17. : 10:42 pm]
Corbo -- Dem0n
Dem0n shouted: Someone stop me
your credit card's limit allegedly will. Don't worry.
[2017-3-17. : 10:41 pm]
Moose -- Corbo
Corbo shouted: Mini Moose 2707 Like Apos game has some cool patters which you have to figure out but IRL the bound maker also has to be careful with overly complicated patters because some times people will just run them xD just like I did with 3 of his levels xD
Yeah, that was always what I tried first. Neither timing nor micro. Though I guess maybe if you time to one click you do.
[2017-3-17. : 10:41 pm]
Dem0n -- Someone stop me
[2017-3-17. : 10:41 pm]
Dem0n -- I'm at micro center and I want to buy everything
[2017-3-17. : 10:36 pm]
Corbo -- Or the assholes that just afk'd on 1x1 spots...
[2017-3-17. : 10:31 pm]
jjf28 -- Corbo
Corbo shouted: jjf28 40%? More like 95% LMAO
oh you wanted to start moving 15 frames ago? TOO BAD
[2017-3-17. : 10:28 pm]
Corbo -- Mini Moose 2707
Mini Moose 2707 shouted: Most bound maps I've seen are just not like that.
Like Apos game has some cool patters which you have to figure out but IRL the bound maker also has to be careful with overly complicated patters because some times people will just run them xD just like I did with 3 of his levels xD
[2017-3-17. : 10:27 pm]
Corbo -- jjf28
jjf28 shouted: Mini Moose 2707 40% latency luck
40%? More like 95% LMAO
[2017-3-17. : 10:27 pm]
Moose -- Most bound maps I've seen are just not like that.
[2017-3-17. : 10:26 pm]
Moose -- Corbo
Corbo shouted: Mini Moose 2707 Yeah, but then there are really hard bounds that are not your average zig zag or 1 to1 but are designed with patterns which you have to figure out where to go and learn them so you can micro them later on.
Hence the puzzle portion.
[2017-3-17. : 10:25 pm]
jjf28 -- Mini Moose 2707
Mini Moose 2707 shouted: I'd even argue that it's more micro than puzzle, but that depends on the obstacle design. 90% of bounding I've done, you know where to be and when, the trouble is the precise positioning and timing necessary.
40% latency luck
[2017-3-17. : 10:20 pm]
Corbo -- Mini Moose 2707
Mini Moose 2707 shouted: I'd even argue that it's more micro than puzzle, but that depends on the obstacle design. 90% of bounding I've done, you know where to be and when, the trouble is the precise positioning and timing necessary.
Yeah, but then there are really hard bounds that are not your average zig zag or 1 to1 but are designed with patterns which you have to figure out where to go and learn them so you can micro them later on.
[2017-3-17. : 10:18 pm]
Corbo -- So, Apos, how exactly would I give you the feedback?
[2017-3-17. : 10:17 pm]
O)FaRTy1billion[MM] -- :sick:
[2017-3-17. : 10:14 pm]
lil-Inferno -- CecilSunkure
CecilSunkure shouted: all the C# stuff is beyond me
It's OOP :sick:
[2017-3-17. : 9:34 pm]
DarkenedFantasies -- I'd call bounding a timing game or something along those lines. Without the delay after clicking, I find bounds hardly worth playing.
[2017-3-17. : 8:57 pm]
Apos -- I guess that explains why I still like to beat levels I already solved
[2017-3-17. : 8:56 pm]
Apos -- Yeah, I can make levels that are really hard to figure out, but easy to execute, or the other way around
[2017-3-17. : 8:55 pm]
Moose -- I'd even argue that it's more micro than puzzle, but that depends on the obstacle design. 90% of bounding I've done, you know where to be and when, the trouble is the precise positioning and timing necessary.
[2017-3-17. : 8:53 pm]
Moose -- Sometimes it's figuring out the patterns and what the optimal path is, but the execution isn't a puzzle so much as it is precision.
[2017-3-17. : 8:53 pm]
Apos -- Oh, micro is a good term
[2017-3-17. : 8:53 pm]
Moose -- It's like half puzzle half micro.
[2017-3-17. : 8:53 pm]
Apos -- I keep saying it's a puzzle game, but I'm not even sure if this is even true
[2017-3-17. : 8:51 pm]
Dem0n -- Not really
[2017-3-17. : 8:51 pm]
Apos -- Does phase 2 make the game an action game?
[2017-3-17. : 8:50 pm]
Apos -- There's like two phases to bound games, 1: figure out how to cross, 2: cross
[2017-3-17. : 8:49 pm]
Apos -- Do you guys agree that Bounds are puzzle games? Or are they something else?
[2017-3-17. : 8:37 pm]
Apos -- :wob:
[2017-3-17. : 8:37 pm]
O)FaRTy1billion[MM] -- :wob:
[2017-3-17. : 7:29 pm]
Corbo -- share ;o
[2017-3-17. : 7:29 pm]
Apos -- new one
[2017-3-17. : 7:28 pm]
Corbo -- Did you update the folder, though? or made a new one? It's not syncing anything new
[2017-3-17. : 7:24 pm]
Corbo -- Window started full maximized always. Bigger than my screen. Crashed beforw I could do a thing. I will try new version rght now
[2017-3-17. : 7:08 pm]
Apos -- *runs
[2017-3-17. : 7:08 pm]
Apos -- If that run, there is a resize bug if you resize the window
[2017-3-17. : 7:08 pm]
Apos -- Okay, it's there
[2017-3-17. : 7:06 pm]
Apos -- Version 0.02 is almost there
[2017-3-17. : 7:06 pm]
Apos -- That would suck
[2017-3-17. : 7:05 pm]
Corbo -- Otherwise i'll have toplay actual bounds on bnet ;o
[2017-3-17. : 7:05 pm]
Corbo -- Cause I am looking foward to it ;o
[2017-3-17. : 7:05 pm]
Corbo -- ok :D
[2017-3-17. : 7:03 pm]
Apos -- Actually, I might have an idea
[2017-3-17. : 6:57 pm]
Apos -- I'm not sure what the problem is
[2017-3-17. : 6:43 pm]
Corbo -- Did you fix?
[2017-3-17. : 6:43 pm]
Corbo -- Apos
[2017-3-17. : 6:33 pm]
Apos -- It might the same for you if you already know other languages
[2017-3-17. : 6:32 pm]
Apos -- The syntax was so easy to pick up
[2017-3-17. : 6:32 pm]
Apos -- CecilSunkure
CecilSunkure shouted: all the C# stuff is beyond me
I didn't even need to learn C#, I just jumped right into it and all the code I wrote was valid

Pages: < 1 « 967 968 969 970 9713571 >


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