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[2017-3-27. : 2:04 am]
Moose -- Dem0n
Dem0n shouted: zsnakezz zsnakezz zsnakezz zsnakezz zsnakezz source?
Don't bother LMAO
[2017-3-27. : 2:04 am]
zsnakezz -- unlike some other blizzard franchises, i dont think we will be left in the dust
[2017-3-27. : 2:03 am]
zsnakezz -- so for me to believe most maps will work fine under the remaster, wouldn't be too far fetched, starcraft as a franchise at least knows its market
[2017-3-27. : 2:03 am]
zsnakezz -- i take that with a grain of salt, but i also mostly believe them, since its starcraft, and they supported the creative environment almost more then they ever have for sc2
[2017-3-27. : 2:02 am]
zsnakezz -- Dem0n
Dem0n shouted: zsnakezz zsnakezz zsnakezz zsnakezz zsnakezz source?
im just saying i saw comments saying that they wont make any huge changes to the logic of the engine
[2017-3-27. : 2:01 am]
zsnakezz -- that is a locked door for anybody who is even a little less willing than us to play
[2017-3-27. : 2:00 am]
zsnakezz -- shouldn't take more then 1 second to download a starcraft map, even if it contains some juicy content, i hope they fix this, as well as port forwarding requirements to play online
[2017-3-27. : 2:00 am]
Dem0n -- zsnakezz
zsnakezz shouted: it will probably be roughly the same
zsnakezz
zsnakezz shouted: and if they make any defining changes to the engine, then the way of constructing triggers may need to be different
zsnakezz
zsnakezz shouted: for example, say goodbye to hyper triggers if they do anything
zsnakezz
zsnakezz shouted: but anybody using shortcuts to create certain effects, that hitch on a glitch in the engine, you may say goodbye to those too
zsnakezz
zsnakezz shouted: but from what i read in the comments, the engine is very much the same as it was
source?
[2017-3-27. : 1:59 am]
zsnakezz -- i only hope they reduce limitations on strings, file format, file sharing in the online interface etc
[2017-3-27. : 1:59 am]
zsnakezz -- but from what i read in the comments, the engine is very much the same as it was
[2017-3-27. : 1:58 am]
zsnakezz -- but anybody using shortcuts to create certain effects, that hitch on a glitch in the engine, you may say goodbye to those too
[2017-3-27. : 1:58 am]
zsnakezz -- which im fine with really.
[2017-3-27. : 1:57 am]
zsnakezz -- for example, say goodbye to hyper triggers if they do anything
[2017-3-27. : 1:57 am]
zsnakezz -- and if they make any defining changes to the engine, then the way of constructing triggers may need to be different
[2017-3-27. : 1:56 am]
zsnakezz -- it will probably be roughly the same
[2017-3-27. : 1:42 am]
Dem0n -- probably not
[2017-3-27. : 1:40 am]
Praetor -- i haven't made maps for probably close to a decade but if they have decent support for ums i'm coming back with a vengeance
[2017-3-27. : 1:39 am]
Praetor -- if they included a more powerful map editor...
[2017-3-27. : 1:39 am]
Praetor -- god i want to know more details about ums for remastered
[2017-3-27. : 1:30 am]
Pr0nogo -- fix it for $$$$
[2017-3-27. : 1:26 am]
tehkain -- Pr0nogo
Pr0nogo shouted: i hope but we have to redo all the tools first
FARTY FIX EVERYTHING
[2017-3-27. : 1:20 am]
Pr0nogo -- i have a private one for my own shit, there was a BW one for UMS but i don't have the link anymore
[2017-3-27. : 1:19 am]
Praetor -- are there and discord servers you guys hang out in
[2017-3-27. : 1:14 am]
Pr0nogo -- i hope but we have to redo all the tools first
[2017-3-27. : 1:13 am]
tehkain -- So, fellas, what do you think: Modding community revitalization because of this?
[2017-3-27. : 1:01 am]
lil-Inferno -- Welcome bacc, friend.
[2017-3-27. : 12:42 am]
Zhuinden -- SC1 custom maps
[2017-3-27. : 12:42 am]
Zhuinden -- ah, it's been far too long since I've played
[2017-3-27. : 12:39 am]
Corbo -- Staredit Network: remastered
[2017-3-27. : 12:05 am]
Moose -- It's just a file
[2017-3-27. : 12:04 am]
Moose -- Yeah, just open it in a hex editor and edit it.
[2017-3-26. : 11:53 pm]
jjf28 -- duh
[2017-3-26. : 11:20 pm]
tehkain -- Is it possible to edit the .mlx savegames from SC1?
[2017-3-26. : 10:43 pm]
Wing Zero -- Jim is Jim so whatevs
[2017-3-26. : 10:42 pm]
Wing Zero -- I just hope Kerrigan still looks like a boss
[2017-3-26. : 10:30 pm]
Dem0n -- Wonder if she'll still have the horse face or a squared face like she did in that New Gettysburg cinematic from WoL
[2017-3-26. : 10:30 pm]
Dem0n -- And Kerrigan
[2017-3-26. : 10:30 pm]
Dem0n -- I wonder what ol' Jimmy boy will look like
[2017-3-26. : 9:51 pm]
Pr0nogo -- or see the portraits animated
[2017-3-26. : 9:50 pm]
Pr0nogo -- I wish there was a place we could look at the individual unit graphics
[2017-3-26. : 9:42 pm]
NudeRaider -- you guys know what makes me most happy about sc:r? Zerglings now have little feet with tiny toes. SO CUTE. (I'm not kidding, they are adorable!)
[2017-3-26. : 9:13 pm]
NudeRaider -- my pc*
[2017-3-26. : 9:11 pm]
NudeRaider -- no, pc isn't generally at 80% cpu usage :D
[2017-3-26. : 9:09 pm]
Pr0nogo -- oh i thought it was a global pc optimization fix or something
[2017-3-26. : 9:07 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Anyone knows a video player that lets me use my 1070 to decode (watch) movies? Possible with VLC? If yes, is there a setting or driver necessary?
[2017-3-26. : 9:07 pm]
NudeRaider -- Pr0nogo
Pr0nogo shouted: NudeRaider what are you talking about
scroll down a bit. I'm talking with apos abou tit.
[2017-3-26. : 9:06 pm]
Pr0nogo -- NudeRaider
NudeRaider shouted: 2% GPU usage is so much more pleasing than 80% CPU. O.o Should've looked into that a long while ago.
what are you talking about
[2017-3-26. : 8:03 pm]
Ahli -- melee mapmaker's concerns: http://www.teamliquid.net/forum/viewpost.php?post_id=26411685
[2017-3-26. : 8:00 pm]
Ahli -- http://www.teamliquid.net/forum/brood-war/520460-starcraft-v118a-patch-notes-preparation-for-scr 1.18a patch notes, patch coming on 30th, it seems...
[2017-3-26. : 7:59 pm]
Apos -- NudeRaider
NudeRaider shouted: 2% GPU usage is so much more pleasing than 80% CPU. O.o Should've looked into that a long while ago.
I didn't know I needed that either
[2017-3-26. : 7:38 pm]
KrayZee -- Lanthanide
Lanthanide shouted: Actually skipping windows 9 is because a lot of code looked at the version number and assumed that if it started with 9, it must be windows 95 or 98, and would do special compatibility things to support them
Or they got impatient because Windows 10 sounds cool.
[2017-3-26. : 7:35 pm]
Moose -- Ya, the benefits of specialized optimization
[2017-3-26. : 7:32 pm]
NudeRaider -- 2% GPU usage is so much more pleasing than 80% CPU. O.o Should've looked into that a long while ago.
[2017-3-26. : 7:26 pm]
Dem0n -- Lanthanide
Lanthanide shouted: Actually skipping windows 9 is because a lot of code looked at the version number and assumed that if it started with 9, it must be windows 95 or 98, and would do special compatibility things to support them
https://www.youtube.com/watch?v=2t8Oqa0tBZA
[2017-3-26. : 7:26 pm]
Moose -- Software confusion tbh
[2017-3-26. : 7:25 pm]
Lanthanide -- Actually skipping windows 9 is because a lot of code looked at the version number and assumed that if it started with 9, it must be windows 95 or 98, and would do special compatibility things to support them
[2017-3-26. : 7:24 pm]
Moose -- now I'm self rekt LMAO
[2017-3-26. : 7:24 pm]
Dem0n -- dummy moose
[2017-3-26. : 7:24 pm]
Pr0nogo -- but that time you really did self rek LMAO
[2017-3-26. : 7:24 pm]
Pr0nogo -- was talking about myself
[2017-3-26. : 7:23 pm]
Moose -- Ya, clarified that I was talking about your example and not about your point, really destroyed myself. Not sure how I can ever come back after that. :(
[2017-3-26. : 7:22 pm]
Pr0nogo -- self rekt tbh
[2017-3-26. : 7:20 pm]
Moose -- Not that I'm saying that's true or isn't, just not that example.
[2017-3-26. : 7:20 pm]
Pr0nogo -- o
[2017-3-26. : 7:19 pm]
Moose -- No, that was to avoid confusion with Windows 95 and 98.
[2017-3-26. : 7:19 pm]
Pr0nogo -- they skip versions pretty frequently in marketing to show how much has changed, e.g. windows 8 to windows 10
[2017-3-26. : 7:16 pm]
Ahli -- yeah, they never released it for some reason... its changes were minimal, afaIk.
[2017-3-26. : 7:15 pm]
Moose -- must succ LMAO
[2017-3-26. : 7:15 pm]
Moose -- o
[2017-3-26. : 7:15 pm]
Ahli -- there is a 1.17 pre-release on bnet servers for more than half a year now, I believe

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