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[2017-3-30. : 11:19 pm] LoveLess -- Also it was pretty crazy, played Siege Dyne 2 with three different hosts last night. Never knew people actually liked it that much.[2017-3-30. : 11:19 pm] jjf28 -- https://youtu.be/ozavA_6LX3c?list=PL0QrZvg7QIgpoLdNFnEePRrU-YJfr9Be7[2017-3-30. : 11:17 pm] Ashamed -- I know if you are using nvidia it lets you do this via driver... You can set scaling to full-screen and not aspect ratio[2017-3-30. : 11:17 pm] LoveLess -- sigsaucysigsaucy shouted: im talking about when i run 1.16, i have no balck bars fulscreen pics or we are just going to assume you are mistaken[2017-3-30. : 11:15 pm] Ashamed -- sigsaucysigsaucy shouted: whats so magical about me that i dont have black bars? You prob have your aspect ration set to 4:3[2017-3-30. : 11:13 pm] LoveLess -- It does not stretch, it's still 4:3 or w/e. When 1.19 comes out, there will be a 16:9 option. sigsaucysigsaucy shouted: when everyone else plays it do they have black bars? yes[2017-3-30. : 11:13 pm] Moose -- AhliAhli shouted: well, I think it's safe to state that most likely melee will become usable in future at some point... they will keep fixing it until it works ok-ish... UMS is most likely less important. Mini Moose 2707Mini Moose 2707 shouted: Yeah, they care about custom maps all right. Like Python and Fighting Spirit. [2017-3-30. : 11:12 pm] sigsaucy -- but when i play sc on my widescreen is it distorted somehow? it looks completely fine to me[2017-3-30. : 11:12 pm] LoveLess -- sigsaucysigsaucy shouted: so i dont get it, on my wide screen monitor starcraft takes up the entire screen just fine, nothing seems stretched. but everyone is always talking about widescreen support, am i taking crazy pills? 1.19 patch will have that later this year, not 1.18[2017-3-30. : 11:11 pm] sigsaucy -- so i dont get it, on my wide screen monitor starcraft takes up the entire screen just fine, nothing seems stretched. but everyone is always talking about widescreen support, am i taking crazy pills?[2017-3-30. : 11:09 pm] jjf28 -- shots fired: https://twitter.com/realDonaldTrump/status/847435163143454723[2017-3-30. : 11:08 pm] jjf28 -- lil-Infernolil-Inferno shouted: jjf28 Implying Heinermann didn't already know all this LMAO he works nowadays too so you never know[2017-3-30. : 11:08 pm] LoveLess -- made a SEN discord last night so we can stay hip https://discord.gg/TpsPUXb[2017-3-30. : 11:05 pm] lil-Inferno -- jjf28jjf28 shouted: Mini Moose 2707 Mini Moose 2707 eyy heinermann it's ur lucky day Implying Heinermann didn't already know all this LMAO[2017-3-30. : 11:00 pm] jjf28 -- LoveLessLoveLess shouted: jjf28 It's okay bud. We can make footnotes for the autists. I dun want no stinkin' footnotes, I want the full firsthand SEN experience![2017-3-30. : 11:00 pm] jjf28 -- Mini Moose 2707Mini Moose 2707 shouted: https://pastebin.com/ibiqmEvs all the .cpp and .h O_O Mini Moose 2707Mini Moose 2707 shouted: https://pastebin.com/BHeyHXdy 1.16.1 StarCraft.exe, for reference. Can see how the size of the project increased because it was roughly half the files back then LMAO eyy heinermann it's ur lucky day[2017-3-30. : 10:59 pm] Ahli -- well, I think it's safe to state that most likely melee will become usable in future at some point... they will keep fixing it until it works ok-ish... UMS is most likely less important.[2017-3-30. : 10:50 pm] Ashamed -- http://www.theverge.com/2017/3/30/15117096/spacex-launch-reusable-rocket-success-falcon-9-landing[2017-3-30. : 10:49 pm] Ahli -- http://www.teamliquid.net/forum/brood-war/520632-118-problems-and-suggestions-wishlist there are a few funny bugs and issues in that list, too was hallucinated queen and ground armor upg for cocoon already in 1.16.1?[2017-3-30. : 10:43 pm] jjf28 -- if it's anything like sc2 it'll be a couple years and still not be as good as we hoped[2017-3-30. : 10:43 pm] LoveLess -- So I guess we were right, there's no way they are launching this today unless they put in bookoo overtime.[2017-3-30. : 10:40 pm] LoveLess -- jjf28jjf28 shouted: keeping up with SEN right now is hard It's okay bud. We can make footnotes for the autists.![]() [2017-3-30. : 10:36 pm] lil-Inferno -- Guy was at max supply so he started killing SCVs. I told him he can make more CCs for supply. He lifted his CC and built one behind it as if it was still on the ground.[2017-3-30. : 10:34 pm] lil-Inferno -- Even some dude that was like "wow a map I've never seen! I have a 15gb map folder, too!" succ LMAO[2017-3-30. : 10:33 pm] lil-Inferno -- At least those people built up in their base. But I'm telling English speakers 2 SCVs to a mineral patch and they still stacc AF LMAO[2017-3-30. : 10:32 pm] Moose -- I was just about to say they usually just stacked 30 SCVs, never figured out CC for supply, and never left their start, but this sounds worse LMAO[2017-3-30. : 10:32 pm] lil-Inferno -- Like, they're all distance mining and not making more than one CC.[2017-3-30. : 10:31 pm] lil-Inferno -- IDK why but everyone on PTR succs at Cave Wars. Even Peruvians on iCCup figured it out.[2017-3-30. : 10:26 pm] Ashamed -- w00t I got my Ryzen today... Now if only the dumb mobo I want will come into stock ><[2017-3-30. : 10:23 pm] zsnakezz -- how much do you gotta pay for everything to just be made better? nothing, apparently nothing at all.[2017-3-30. : 10:23 pm] zsnakezz -- the text displays have a nice dull under color that actually bring out text color nicely[2017-3-30. : 10:22 pm] zsnakezz -- i just can't believe this much effort went into sc1, it really does feel a bit better[2017-3-30. : 10:21 pm] Moose -- NudeRaiderNudeRaider shouted: Interesting... "Known Issues - Maps using EUD memory buffer overflow will not work." They actually recognize EUDs as a feature (worth preserving?). So maybe they gonna release a patch that reenables or mimics them? The closest we'll probably get is Dem0nDem0n shouted: They just gonna add those conditions as actual conditions tbh because Mini Moose 2707Mini Moose 2707 shouted: It would probably be easier to implement the most common uses of EUDs versus implementing safe and controlled versions of buffer overflows. [2017-3-30. : 10:20 pm] zsnakezz -- from what ive seen, units in general will respond very quickly, but the initial problems are still there[2017-3-30. : 10:19 pm] Alzarath -- Then again it wasn't actually in the patch notes. Maybe they plan on releasing that later, or maybe they decided against it after a bunch of irrational people started complaining.[2017-3-30. : 10:17 pm] sigsaucy -- i know the ptr didnt fix fire lag in general, but did it fix valk bug?[2017-3-30. : 10:16 pm] lil-Inferno -- l)ark_ssj9kevinl)ark_ssj9kevin shouted: They broke my Valkyrie-attack-based trigger system! ya, use valkyrie attacc as variable timer because it's unpredictable when they'll actually fire LMAO[2017-3-30. : 10:15 pm] NudeRaider -- Interesting... "Known Issues - Maps using EUD memory buffer overflow will not work." They actually recognize EUDs as a feature (worth preserving?). So maybe they gonna release a patch that reenables or mimics them?[2017-3-30. : 10:14 pm] zsnakezz -- the menus are also very good, could probably lay off the red outlines however |
Symmetry,
Butch,
lil-Inferno