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Pages: < 1 « 917 918 919 920 921 … 3577 >

[2017-3-30. : 11:20 pm]
Dem0n -- that map is good AF
[2017-3-30. : 11:20 pm]
sigsaucy -- where is that stupid site where u guys host screencaps
[2017-3-30. : 11:19 pm]
LoveLess -- Also it was pretty crazy, played Siege Dyne 2 with three different hosts last night. Never knew people actually liked it that much.
[2017-3-30. : 11:17 pm]
sigsaucy -- on the way
[2017-3-30. : 11:17 pm]
Ashamed -- I know if you are using nvidia it lets you do this via driver... You can set scaling to full-screen and not aspect ratio
[2017-3-30. : 11:17 pm]
LoveLess -- sigsaucy
sigsaucy shouted: im talking about when i run 1.16, i have no balck bars
fulscreen pics or we are just going to assume you are mistaken
[2017-3-30. : 11:16 pm]
Ashamed -- or you are stretching the image with your GPU like loveless said
[2017-3-30. : 11:15 pm]
sigsaucy -- im talking about when i run 1.16, i have no balck bars
[2017-3-30. : 11:15 pm]
Ashamed -- sigsaucy
sigsaucy shouted: whats so magical about me that i dont have black bars?
You prob have your aspect ration set to 4:3
[2017-3-30. : 11:15 pm]
LoveLess -- You are running windowed mode? Or your screen is 4:3? lol
[2017-3-30. : 11:14 pm]
sigsaucy -- whats so magical about me that i dont have black bars?
[2017-3-30. : 11:13 pm]
LoveLess -- It does not stretch, it's still 4:3 or w/e. When 1.19 comes out, there will be a 16:9 option. sigsaucy
sigsaucy shouted: when everyone else plays it do they have black bars?
yes
[2017-3-30. : 11:13 pm]
Moose -- Ahli
Ahli shouted: well, I think it's safe to state that most likely melee will become usable in future at some point... they will keep fixing it until it works ok-ish... UMS is most likely less important.
Mini Moose 2707
Mini Moose 2707 shouted: Yeah, they care about custom maps all right. Like Python and Fighting Spirit.
[2017-3-30. : 11:13 pm]
sigsaucy -- when everyone else plays it do they have black bars?
[2017-3-30. : 11:12 pm]
sigsaucy -- but when i play sc on my widescreen is it distorted somehow? it looks completely fine to me
[2017-3-30. : 11:12 pm]
LoveLess -- sigsaucy
sigsaucy shouted: so i dont get it, on my wide screen monitor starcraft takes up the entire screen just fine, nothing seems stretched. but everyone is always talking about widescreen support, am i taking crazy pills?
1.19 patch will have that later this year, not 1.18
[2017-3-30. : 11:11 pm]
sigsaucy -- so i dont get it, on my wide screen monitor starcraft takes up the entire screen just fine, nothing seems stretched. but everyone is always talking about widescreen support, am i taking crazy pills?
[2017-3-30. : 11:08 pm]
jjf28 -- lil-Inferno
lil-Inferno shouted: jjf28 Implying Heinermann didn't already know all this LMAO
he works nowadays too so you never know
[2017-3-30. : 11:08 pm]
LoveLess -- made a SEN discord last night so we can stay hip https://discord.gg/TpsPUXb
[2017-3-30. : 11:07 pm]
LoveLess -- He said something about BWAPI being fucked for the time being.
[2017-3-30. : 11:05 pm]
lil-Inferno -- jjf28
jjf28 shouted: Mini Moose 2707 Mini Moose 2707 eyy heinermann it's ur lucky day
Implying Heinermann didn't already know all this LMAO
[2017-3-30. : 11:00 pm]
jjf28 -- LoveLess
LoveLess shouted: jjf28 It's okay bud. We can make footnotes for the autists.
I dun want no stinkin' footnotes, I want the full firsthand SEN experience!
[2017-3-30. : 11:00 pm]
jjf28 -- Mini Moose 2707
Mini Moose 2707 shouted: https://pastebin.com/ibiqmEvs all the .cpp and .h O_O
Mini Moose 2707
Mini Moose 2707 shouted: https://pastebin.com/BHeyHXdy 1.16.1 StarCraft.exe, for reference. Can see how the size of the project increased because it was roughly half the files back then LMAO
eyy heinermann it's ur lucky day
[2017-3-30. : 10:59 pm]
Ahli -- well, I think it's safe to state that most likely melee will become usable in future at some point... they will keep fixing it until it works ok-ish... UMS is most likely less important.
[2017-3-30. : 10:57 pm]
Ahli -- how did I hit enter? :X
[2017-3-30. : 10:57 pm]
Ahli -- well, I think its
[2017-3-30. : 10:50 pm]
Dem0n -- probably not
[2017-3-30. : 10:49 pm]
Ahli -- http://www.teamliquid.net/forum/brood-war/520632-118-problems-and-suggestions-wishlist there are a few funny bugs and issues in that list, too :D was hallucinated queen and ground armor upg for cocoon already in 1.16.1?
[2017-3-30. : 10:43 pm]
jjf28 -- if it's anything like sc2 it'll be a couple years and still not be as good as we hoped
[2017-3-30. : 10:43 pm]
LoveLess -- So I guess we were right, there's no way they are launching this today unless they put in bookoo overtime.
[2017-3-30. : 10:41 pm]
lil-Inferno -- Luccily, other guy is on his way to give a good ol bop LMAO
[2017-3-30. : 10:40 pm]
LoveLess -- jjf28
jjf28 shouted: keeping up with SEN right now is hard :(
It's okay bud. We can make footnotes for the autists.
[2017-3-30. : 10:40 pm]
jjf28 -- keeping up with SEN right now is hard :(
[2017-3-30. : 10:39 pm]
l)ark_ssj9kevin -- single player map browser still capped -_-
[2017-3-30. : 10:38 pm]
lil-Inferno -- as if that has historically increased his income
[2017-3-30. : 10:38 pm]
lil-Inferno -- he making SCV AF for one mineral patch
[2017-3-30. : 10:38 pm]
Dem0n -- ayy moose get on iccup
[2017-3-30. : 10:38 pm]
lil-Inferno -- He now has 5 CCs, but only mining from one mineral patch
[2017-3-30. : 10:36 pm]
lil-Inferno -- How do these people function in society LMAO
[2017-3-30. : 10:36 pm]
Moose -- SMH
[2017-3-30. : 10:36 pm]
lil-Inferno -- Guy was at max supply so he started killing SCVs. I told him he can make more CCs for supply. He lifted his CC and built one behind it as if it was still on the ground.
[2017-3-30. : 10:35 pm]
Moose -- Has 15GB of maps, probably never played them LMAO
[2017-3-30. : 10:34 pm]
lil-Inferno -- Even some dude that was like "wow a map I've never seen! I have a 15gb map folder, too!" succ LMAO
[2017-3-30. : 10:33 pm]
lil-Inferno -- At least those people built up in their base. But I'm telling English speakers 2 SCVs to a mineral patch and they still stacc AF LMAO
[2017-3-30. : 10:32 pm]
Moose -- I was just about to say they usually just stacked 30 SCVs, never figured out CC for supply, and never left their start, but this sounds worse LMAO
[2017-3-30. : 10:32 pm]
lil-Inferno -- Like, they're all distance mining and not making more than one CC.
[2017-3-30. : 10:31 pm]
lil-Inferno -- IDK why but everyone on PTR succs at Cave Wars. Even Peruvians on iCCup figured it out.
[2017-3-30. : 10:26 pm]
Ashamed -- w00t I got my Ryzen today... Now if only the dumb mobo I want will come into stock ><
[2017-3-30. : 10:23 pm]
zsnakezz -- how much do you gotta pay for everything to just be made better? nothing, apparently nothing at all.
[2017-3-30. : 10:23 pm]
zsnakezz -- super dope
[2017-3-30. : 10:23 pm]
zsnakezz -- the text displays have a nice dull under color that actually bring out text color nicely
[2017-3-30. : 10:22 pm]
zsnakezz -- i just can't believe this much effort went into sc1, it really does feel a bit better
[2017-3-30. : 10:21 pm]
Moose -- NudeRaider
NudeRaider shouted: Interesting... "Known Issues - Maps using EUD memory buffer overflow will not work." They actually recognize EUDs as a feature (worth preserving?). So maybe they gonna release a patch that reenables or mimics them?
The closest we'll probably get is Dem0n
Dem0n shouted: They just gonna add those conditions as actual conditions tbh
because Mini Moose 2707
Mini Moose 2707 shouted: It would probably be easier to implement the most common uses of EUDs versus implementing safe and controlled versions of buffer overflows.
[2017-3-30. : 10:20 pm]
zsnakezz -- will probably be even easier now to replicate
[2017-3-30. : 10:20 pm]
zsnakezz -- from what ive seen, units in general will respond very quickly, but the initial problems are still there
[2017-3-30. : 10:19 pm]
Alzarath -- Then again it wasn't actually in the patch notes. Maybe they plan on releasing that later, or maybe they decided against it after a bunch of irrational people started complaining.
[2017-3-30. : 10:19 pm]
Alzarath -- According to a video I saw, nope.
[2017-3-30. : 10:19 pm]
Moose -- No.
[2017-3-30. : 10:17 pm]
sigsaucy -- i know the ptr didnt fix fire lag in general, but did it fix valk bug?
[2017-3-30. : 10:16 pm]
Alzarath -- Really doubt it.
[2017-3-30. : 10:16 pm]
zsnakezz -- hope so, but i only tested my maps, so yee
[2017-3-30. : 10:16 pm]
lil-Inferno -- l)ark_ssj9kevin
l)ark_ssj9kevin shouted: They broke my Valkyrie-attack-based trigger system!
ya, use valkyrie attacc as variable timer because it's unpredictable when they'll actually fire LMAO
[2017-3-30. : 10:15 pm]
NudeRaider -- Interesting... "Known Issues - Maps using EUD memory buffer overflow will not work." They actually recognize EUDs as a feature (worth preserving?). So maybe they gonna release a patch that reenables or mimics them?
[2017-3-30. : 10:15 pm]
zsnakezz -- but yeah, patch is very good, very girthy
[2017-3-30. : 10:15 pm]
l)ark_ssj9kevin -- They broke my Valkyrie-attack-based trigger system!
[2017-3-30. : 10:14 pm]
zsnakezz -- perhaps mix a little more blue in there
[2017-3-30. : 10:14 pm]
zsnakezz -- the menus are also very good, could probably lay off the red outlines however

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