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/r > Reply to last whisper /me > Marks as action Shoutbox Information
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[2017-4-06. : 2:46 am] O)FaRTy1billion[MM] -- lmao I lost 2 points on my test because I put ln1 and forgot to write an exponent[2017-4-06. : 2:30 am] jjf28 -- moose is the key, if you want to kill the memes moose must be converted or killed[2017-4-06. : 2:22 am] Jack -- Officer Mini Moose 2707, please detain this unsavoury individual for his excessive meme usage![2017-4-06. : 2:21 am] lil-Inferno -- You can't just come in here after 10 years and tell us we can't meme[2017-4-06. : 2:20 am] Jack -- if you see any meme usage please report it to the nearest meme police officer[2017-4-06. : 2:14 am] Moose -- fam, stop trying to make saying "u" where it makes no sense a meme already LMAO[2017-4-06. : 2:04 am] LoveLess -- In the correct order, I have a "set countdown" action and then later down the list, a "when countdown is 0", but the trigger always goes off early... like 30s early lol[2017-4-06. : 1:38 am] Apos -- JackJack shouted: yo apos suh d00d I'm making a standalone bound game.[2017-4-06. : 1:38 am] Apos -- AposApos shouted: So it will be able to see alternate paths to solve levels Also it should be able to determine level difficulties[2017-4-06. : 1:36 am] Apos -- CorboCorbo shouted: So any new files to crack up in the update? I soon have a level solver coded[2017-4-06. : 1:36 am] Wing Zero -- I'd still prefer my buttons on the side and the chat centered though[2017-4-06. : 1:00 am] Corbo -- AposApos shouted: For a bound game, how important do you think it is that the music syncs with the levels? un important. The most important sound in a bound game is the explosion sound.[2017-4-06. : 12:33 am] Roy -- Oh, you typed "/r added but no /f m smfh can't get shit right". You were saying /r was added.[2017-4-06. : 12:32 am] Dem0n -- and the whisper showed as "added but no /f m smfh can't get shit right"[2017-4-06. : 12:32 am] Roy -- Maybe your shout was actually "/r added /r but no /f m smfh can't get shit right".[2017-4-06. : 12:31 am] Dem0n -- my shout was " added /r but no /f m smfh can't get shit right" but it whispered Moose[2017-4-06. : 12:30 am] Dem0n -- Dem0nDem0n shouted: smfh i wrote that tho LMAO Oh wait, I didn't write that code lolol[2017-4-06. : 12:30 am] Apos -- AposApos shouted: For a bound game, how important do you think it is that the music syncs with the levels? Or is an ambient background music good enough with the obstacles sound on top?[2017-4-06. : 12:29 am] Roy -- Dem0nDem0n shouted: saying "/ r" anywhere in your shout whipsers the last person who whispered you That doesn't sound right. The code's checking if "/r " is equal to the substring of the first three characters.[2017-4-06. : 12:29 am] Apos -- For a bound game, how important do you think it is that the music syncs with the levels?[2017-4-06. : 12:15 am] Dem0n -- still get bopped back to a default channel if you check the game list though[2017-4-06. : 12:08 am] Dem0n -- It says "Starcraft" but can't see it cuz the chat window border is covering it so why even have it[2017-4-06. : 12:06 am] Dem0n -- all they did was just take the metallic thing from the old bnet UI and put what looks like a stretched out version of it as the entire background image[2017-4-06. : 12:03 am] Dem0n -- AhliAhli shouted: https://us.battle.net/forums/en/starcraft/topic/20753916555 ptr update smfh added / r but no /f m can't do shit right[2017-4-06. : 12:02 am] Dem0n -- saying "/ r" anywhere in your shout whipsers the last person who whispered you |
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