Members in Shoutbox
None.

Shoutbox Search
Search for:


Shoutbox Commands
/w [name] > Whisper
/r > Reply to last whisper
/me > Marks as action

Shoutbox Information
Moderators may delete any and all shouts at will.
Global Shoutbox
Please log in to shout.
Pages: < 1 « 733 734 735 736 7373567 >

[2017-5-29. : 9:09 pm]
Voyager7456 -- That's not necessary, I'll try and get to it tomorrow.
[2017-5-29. : 9:08 pm]
Pr0nogo -- if you like i can compensate you for your troubles, i am looking to release in the next few days
[2017-5-29. : 9:07 pm]
Moose -- Mini Moose 2707
Mini Moose 2707 shouted: Voyager7456 Lucky you!
mad
[2017-5-29. : 9:07 pm]
Moose -- Voyager7456
Voyager7456 shouted: Pr0nogo I work on my own projects too sometimes! :(
Lucky you!
[2017-5-29. : 9:07 pm]
Pr0nogo -- oh, that's tangentially related to my problem, so all is well
[2017-5-29. : 9:07 pm]
Voyager7456 -- Pr0nogo
Pr0nogo shouted: :ban:
I work on my own projects too sometimes! :(
[2017-5-29. : 9:05 pm]
Voyager7456 -- But it is worth fixing regardless. Optical Flare appears to crash the game when cast.
[2017-5-29. : 9:05 pm]
Pr0nogo -- :ban:
[2017-5-29. : 9:05 pm]
Voyager7456 -- ...er, no :blush:
[2017-5-29. : 9:03 pm]
Pr0nogo -- is it related to my maelstrom issue?
[2017-5-29. : 9:03 pm]
Voyager7456 -- Hmmm, found another bug in GPTP.
[2017-5-29. : 9:03 pm]
Pr0nogo -- i imagine i'd still need the ocx file
[2017-5-29. : 9:02 pm]
Pr0nogo -- alright, thanks for your help
[2017-5-29. : 9:02 pm]
Voyager7456 -- Worth a shot, IMO
[2017-5-29. : 9:02 pm]
Pr0nogo -- yes, that's what my research turned up
[2017-5-29. : 9:02 pm]
poiuy_qwert -- Well I'm leaving work now, I'll check back in an hour or so
[2017-5-29. : 9:01 pm]
Voyager7456 -- My guess is it needs some ancient VB dependency or something
[2017-5-29. : 9:01 pm]
Pr0nogo -- hm, would comctl32.ocx issue be resolved on a winxp virtual machine? i have one of those i use for portrait editing
[2017-5-29. : 9:01 pm]
poiuy_qwert -- I haven't touched those programs in a long time, and that was on Windows XP, so its probably different now anyway
[2017-5-29. : 9:00 pm]
Voyager7456 -- I don't do a lot of tile editing, but the few times that I did, I just used TileEdit and a lot of perseverance.
[2017-5-29. : 8:55 pm]
Pr0nogo -- what do you use for editing? is there a fix to the comctl32.ocx issue?
[2017-5-29. : 8:54 pm]
Pr0nogo -- fantastic
[2017-5-29. : 8:53 pm]
Voyager7456 -- poiuy_qwert
poiuy_qwert shouted: Pr0nogo Yeah I would guess this is an issue with the program, not your stuff
Pr0nogo
Pr0nogo shouted: hey poiuy, any chance you can take a look at pytiles? i'm doing a lot of tileset editing and tileedit is failing me (can't run tileedit 2/hawt tiles and the latest version of pytiles won't start for me)
Oh yeah, if you're using the original TileEdit, it corrupts stuff sometimes for no apparent reason
[2017-5-29. : 8:53 pm]
Pr0nogo -- hawttiles aka tileedit 2 doesn't run on my computer, says 'comctl32.ocx' is not registered properly upon launch
[2017-5-29. : 8:53 pm]
poiuy_qwert -- Did you say you were using TileEdit? Did you try HawtTiles as well?
[2017-5-29. : 8:52 pm]
Voyager7456 -- poiuy_qwert
poiuy_qwert shouted: Voyager7456 I doubt it :(
:(
[2017-5-29. : 8:52 pm]
poiuy_qwert -- Pr0nogo
Pr0nogo shouted: that doesn't seem right though, since the new graphic i've imported doesn't even use dirt tiles behind it, that graphic is fine. after importing the graphic, the graphic shown becomes corrupted
Yeah I would guess this is an issue with the program, not your stuff
[2017-5-29. : 8:51 pm]
Pr0nogo -- that doesn't seem right though, since the new graphic i've imported doesn't even use dirt tiles behind it, that graphic is fine. after importing the graphic, the graphic shown becomes corrupted
[2017-5-29. : 8:51 pm]
poiuy_qwert -- Voyager7456
Voyager7456 shouted: poiuy_qwert You don't happen to have a copy, do you?
I doubt it :(
[2017-5-29. : 8:51 pm]
poiuy_qwert -- Either the minitiles themselves are getting messed up, or the megatiles are having their minitile references messed up. If you look at the minitile palette, do you see a lot of black squares?
[2017-5-29. : 8:51 pm]
Voyager7456 -- poiuy_qwert
poiuy_qwert shouted: Voyager7456 Thats the one, had a lot of really good stuff in it.
You don't happen to have a copy, do you?
[2017-5-29. : 8:48 pm]
Pr0nogo -- similar to this
[2017-5-29. : 8:48 pm]
poiuy_qwert -- it looks like its messing up its minitile references, because the black boxes are the right size and places to match with minitiles
[2017-5-29. : 8:47 pm]
Pr0nogo -- and saving at this point and importing it into the game creates black boxes all over the place
[2017-5-29. : 8:47 pm]
Pr0nogo -- after the new file is added, the program looks like this
[2017-5-29. : 8:46 pm]
Pr0nogo -- before importing a new file, tileedit looks like this
[2017-5-29. : 8:46 pm]
Pr0nogo -- hm, since you coded pytile and wrote its error handling, maybe you know the problem i'm having?
[2017-5-29. : 8:44 pm]
poiuy_qwert -- If you need some help getting the program running you can PM me with any details you have
[2017-5-29. : 8:43 pm]
poiuy_qwert -- It should error out if it doesn't like the files, but there are lots of ways to "corrupt" the file while having it still look fine
[2017-5-29. : 8:43 pm]
Pr0nogo -- the program won't even start for me so i can't even begin to take your advice :P
[2017-5-29. : 8:43 pm]
poiuy_qwert -- I think the main thing is you don't want to edit an existing tileset with PyTILE, you want to export the tileset entirely, edit the exported data, and create a "new" tileset from that. but its been a while, so i'm not even sure anymore
[2017-5-29. : 8:42 pm]
Pr0nogo -- i just want to see if tileedit is the source of my problems or if it's something else, would pytile be able to detect incorrect formats? (wrong palette/image size/color index)?
[2017-5-29. : 8:41 pm]
poiuy_qwert -- Pr0nogo
Pr0nogo shouted: hey poiuy, any chance you can take a look at pytiles? i'm doing a lot of tileset editing and tileedit is failing me (can't run tileedit 2/hawt tiles and the latest version of pytiles won't start for me)
PyTILE has a lot of architectural problems that make me not want to work on it without doing a full re-write, but I might be able to give some help
[2017-5-29. : 8:39 pm]
poiuy_qwert -- Excalibur
Excalibur shouted: What ever became of Hercanic? Just disappeared?
Herc is still active here as well, though not as much as before
[2017-5-29. : 8:39 pm]
Pr0nogo -- hey poiuy, any chance you can take a look at pytiles? i'm doing a lot of tileset editing and tileedit is failing me (can't run tileedit 2/hawt tiles and the latest version of pytiles won't start for me)
[2017-5-29. : 8:38 pm]
poiuy_qwert -- Excalibur
Excalibur shouted: The community was hit the hardest with his raging due to the purge. He had a lot of good stuff hosted on his site. A shame really.
bwai wasn't shut down during the sen incident, it stayed up and strong for a long while. It was a sad day when it disappeared though :(
[2017-5-29. : 8:36 pm]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: "I posted asking for help and had too many mappers telling me the right thing to do O_____O" ROFL
LMAO
[2017-5-29. : 8:36 pm]
poiuy_qwert -- Voyager7456
Voyager7456 shouted: Pr0nogo PEAI?
Thats the one, had a lot of really good stuff in it.
[2017-5-29. : 8:31 pm]
Moose -- Boutta bop some of these rules while I'm not being an admin
[2017-5-29. : 8:31 pm]
Moose -- "I posted asking for help and had too many mappers telling me the right thing to do O_____O" ROFL
[2017-5-29. : 8:24 pm]
Moose -- TBH, I get not beating a dead horse, but why are we so concerned with accidental redundant posts tho LMAO
[2017-5-29. : 8:20 pm]
NudeRaider -- Wormer getting ninja'd and thus deleting his own post. -> Master of fair play
[2017-5-29. : 8:10 pm]
NudeRaider -- lil-Inferno
lil-Inferno shouted: please, people have posted literal porn in the shoutbox and didn't get banned
I get the impression that the irony with me ( :nude: ) saying that escaped you :P
[2017-5-29. : 7:59 pm]
Dem0n -- do it O_O
[2017-5-29. : 7:58 pm]
lil-Inferno -- jk Moose play no games LMAO
[2017-5-29. : 7:58 pm]
lil-Inferno -- I dare you O___________________________________________________________________________________________________________O
[2017-5-29. : 7:53 pm]
Moose -- He said banned :ban:
[2017-5-29. : 7:53 pm]
lil-Inferno -- please, people have posted literal porn in the shoutbox and didn't get banned
[2017-5-29. : 7:50 pm]
NudeRaider -- he said nudes. :ban:
[2017-5-29. : 7:49 pm]
lil-Inferno -- nudus :teach:
[2017-5-29. : 7:49 pm]
Suicidal Insanity -- I hacked together a map with nudus A -> nydus B -> nydus C -> nydus D -> etc -> nydus A. StarCraft doesn't like it though
[2017-5-29. : 7:49 pm]
NudeRaider -- sigsaucy
sigsaucy shouted: is there a way to detect when units have been created for a player who has left?
also, why do you need to detect it? It literally only happens when you create them via triggers. Just gotta keep track of what you're doing. :P
[2017-5-29. : 7:33 pm]
Moose -- Mini Moose 2707
Mini Moose 2707 shouted: If there's a CPU, then just have the CPU do all the spawning and give to the players that are still left in the game.
[2017-5-29. : 7:24 pm]
NudeRaider -- you probably can detect them with bring. Just gotta have that trigger owned by someone else and use a dedicated player (i.e. P1 instead of Force 1)
[2017-5-29. : 7:20 pm]
sigsaucy -- is there a way to detect when units have been created for a player who has left?
[2017-5-29. : 7:18 pm]
NudeRaider -- Excalibur
Excalibur shouted: Incorrect Dem0n, just because you don't see everything I do doesn't mean it doesn't happen. XD
ya. Mods are like a cleaning crew. When nobody notices the dirt you're cleaning up, you're doing a good job.
[2017-5-29. : 7:12 pm]
NudeRaider -- lil-Inferno
lil-Inferno shouted: Dem0n as admin would just delete stuff he doesn't like LMAO
which is pretty much everything. So compared to that Dem0n
Dem0n shouted: You don't even do anything except delete memes in the shoutbox smh
I'd take a few missing memes any day.
[2017-5-29. : 7:08 pm]
Suicidal Insanity -- BeatMeistro
BeatMeistro shouted: Suicidal Insanity i believe so? Though, i wonder if it will actually be finished, i guess?
I think blizz lawyered that up fairly quickly...
[2017-5-29. : 7:07 pm]
BeatMeistro -- Suicidal Insanity
Suicidal Insanity shouted: BeatMeistro Wasn't that a SC site back in 97 or so? Didn't they start making a war2 mod?
i believe so? Though, i wonder if it will actually be finished, i guess?
[2017-5-29. : 7:03 pm]
Suicidal Insanity -- BeatMeistro
BeatMeistro shouted: Does anyone remember a time when Infoceptor was a thing?
Wasn't that a SC site back in 97 or so? Didn't they start making a war2 mod?

Pages: < 1 « 733 734 735 736 7373567 >


Members Online: RIVE, l)ark_ssj9kevin