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[2017-7-07. : 9:23 pm] thekian -- DatExtender mods crash if you try to save. Though you probably figured that out.[2017-7-07. : 9:22 pm] thekian -- Oh, something I never told you before disappearing for several months.[2017-7-07. : 9:22 pm] Neiv -- NeivNeiv shouted: Voyager7456 And that's.. unusual? Are you sure the guy was understanding what you meant? Would love though if they didn't hand out bans for "seemingly hacking" if it's not in public games.![]() [2017-7-07. : 9:22 pm] O)FaRTy1billion[MM] -- I haven't had time to look at it, so I don't remember exactly where it's at[2017-7-07. : 9:21 pm] Neiv -- Voyager7456Voyager7456 shouted: Neiv thekian IDK, I pretty explicitly talked about how FG/GPTP work, and they didn't immediately tell me to fuck off. And that's.. unusual? Are you sure the guy was understanding what you meant? ![]() [2017-7-07. : 9:21 pm] O)FaRTy1billion[MM] -- not quite, there are a couple more dats to do and then testing everything[2017-7-07. : 9:20 pm] O)FaRTy1billion[MM] -- Mini Moose 2707Mini Moose 2707 shouted: Neiv I've heard about someone exploiting arbitrary code execution to create a map that deletes the user's maps folder. good thing I back that up[2017-7-07. : 9:19 pm] Voyager7456 -- Finally "Hello Desktop" can get a worthy sequel. "Goodbye Boot Sector"[2017-7-07. : 9:18 pm] thekian -- Mini Moose 2707Mini Moose 2707 shouted: Neiv I've heard about someone exploiting arbitrary code execution to create a map that deletes the user's maps folder. That's almost impressive, actually.[2017-7-07. : 9:18 pm] Voyager7456 -- Sure. You're making changes to memory, you can run arbitrary code if you want[2017-7-07. : 9:18 pm] Moose -- NeivNeiv shouted: Voyager7456 Sure, EUDs can destroy my system if I join a malicious public game, mods I have to explicitly download and run I've heard about someone exploiting arbitrary code execution to create a map that deletes the user's maps folder.[2017-7-07. : 9:18 pm] Voyager7456 -- thekianthekian shouted: But I'm pretty sure you're joking there... riiiight? He's not.[2017-7-07. : 9:17 pm] thekian -- NeivNeiv shouted: Voyager7456 Sure, EUDs can destroy my system if I join a malicious public game, mods I have to explicitly download and run I don't know much about EUD[2017-7-07. : 9:16 pm] Neiv -- Voyager7456Voyager7456 shouted: The thing about EUDs is you have arbitrary memory access for unsuspecting users. If there was some kind of "opt-in" mode for SC where you could change a config setting and enable injecting DLLs for example, that might be more palatable to them. Sure, EUDs can destroy my system if I join a malicious public game, mods I have to explicitly download and run[2017-7-07. : 9:15 pm] thekian -- I mean, EUD's are only possible with tools that already break StarCraft like SCMDraft, right?[2017-7-07. : 9:14 pm] Voyager7456 -- The thing about EUDs is you have arbitrary memory access for unsuspecting users. If there was some kind of "opt-in" mode for SC where you could change a config setting and enable injecting DLLs for example, that might be more palatable to them.[2017-7-07. : 9:13 pm] Voyager7456 -- Lol, unless they delete 1.16.1 from our computers it's not like we'd be *worse* off.[2017-7-07. : 9:13 pm] thekian -- They want you to tell them more so they can more thoroughly break them.[2017-7-07. : 9:12 pm] Voyager7456 -- NeivNeiv shouted: Voyager7456 I'd doubt they'll want anything more than what SC2 does, since they already wiped EUDs as well thekianthekian shouted: Blizzard's idea of modding is the StarCraft 2 editor. IDK, I pretty explicitly talked about how FG/GPTP work, and they didn't immediately tell me to fuck off.[2017-7-07. : 9:12 pm] thekian -- The thing that is, SOMEHOW, worse to use than the 10-year old half-broken tools for SC1 modding.[2017-7-07. : 9:10 pm] Neiv -- Voyager7456Voyager7456 shouted: thekian When I contacted Blizzard about Remastered modding, their answer was along the lines of "we're interested in talking about it, but we're too busy trying to get it out the door at the moment" I'd doubt they'll want anything more than what SC2 does, since they already wiped EUDs as well[2017-7-07. : 9:08 pm] Neiv -- But if internet connectivity doesn't get blocked you might just get immediatly banned for using mods if Blizzard feels like it[2017-7-07. : 9:08 pm] Voyager7456 -- So maybe we can work something out. It'd be a lot easier if they were helping. ![]() [2017-7-07. : 9:08 pm] Neiv -- I've managed to load a hack in 1.18 already, so there's that at least ^_^[2017-7-07. : 9:08 pm] Voyager7456 -- thekianthekian shouted: Neiv So what you're saying is that there's no way we're going to mod SC Remastered? Lovely. When I contacted Blizzard about Remastered modding, their answer was along the lines of "we're interested in talking about it, but we're too busy trying to get it out the door at the moment"[2017-7-07. : 9:07 pm] thekian -- At least SC&BW are free, so we'll probably get a community revitalization. Or something.[2017-7-07. : 9:07 pm] Voyager7456 -- thekianthekian shouted: Voyager7456 Are they? Their last post was from 7 months ago. They released a mod update this week. I don't think there was a post though.[2017-7-07. : 9:06 pm] thekian -- NeivNeiv shouted: And it sends a system-specific identifier and list of suspicious .dlls injected to Blizzard's servers as soon as you enter main menu, so that's fun as well So what you're saying is that there's no way we're going to mod SC Remastered? Lovely.[2017-7-07. : 9:06 pm] thekian -- Voyager7456Voyager7456 shouted: thekian The SC Revolution team is pretty active on ModDB, I would ask their permission first. Are they? Their last post was from 7 months ago.[2017-7-07. : 9:06 pm] Neiv -- And it sends a system-specific identifier and list of suspicious .dlls injected to Blizzard's servers as soon as you enter main menu, so that's fun as well[2017-7-07. : 9:06 pm] Voyager7456 -- NeivNeiv shouted: Voyager7456 1.18 also doesn't use storm.dll (well, its functions are statically in the exe), so Firegraft/MPQDraft are completely broken anyways Gross.[2017-7-07. : 9:05 pm] Neiv -- Voyager7456Voyager7456 shouted: 1.18 added a bunch of anti-cheat measures that would be a serious pain to figure out and prevent things like FG from injecting code. 1.18 also doesn't use storm.dll (well, its functions are statically in the exe), so Firegraft/MPQDraft are completely broken anyways[2017-7-07. : 9:04 pm] Voyager7456 -- There's not really a rule against it, but it just seems polite since they're around.[2017-7-07. : 9:03 pm] Voyager7456 -- thekianthekian shouted: By the way, is it okay to upload sprites from people's mods onto SEN? I have a number of very useful ones I extracted from SC Revolution. The SC Revolution team is pretty active on ModDB, I would ask their permission first.[2017-7-07. : 9:02 pm] Voyager7456 -- So I didn't have a crash when using Matriarch. It wouldn't attack properly though (because they're hardcoded to use the Infestation action as an attack)[2017-7-07. : 9:00 pm] thekian -- By the way, is it okay to upload sprites from people's mods onto SEN? I have a number of very useful ones I extracted from SC Revolution.[2017-7-07. : 8:59 pm] thekian -- If it does, clearly I was doing something very wrong with that mod.[2017-7-07. : 8:58 pm] Voyager7456 -- So I did a quick test and I didn't have any problems using Jim Raynor (Marine) as a turret.[2017-7-07. : 8:55 pm] thekian -- Its AI scripts were set to the normal tank turret's as well. I suppose that it would be worth testing around with other units.[2017-7-07. : 8:53 pm] Voyager7456 -- Queens have some weird stuff going on with their attack orders. Not sure that would be a problem though...[2017-7-07. : 8:52 pm] thekian -- It is conceivable that the queen's abilities may have been messing with it there, but I don't believe the game would even consider it to be selected.[2017-7-07. : 8:52 pm] thekian -- However, if I recall correctly, it was the hero queen (Matriarch). Everything in DatEdit was set to be the exact same as the normal arclite cannon.[2017-7-07. : 8:51 pm] thekian -- No, it was from ages ago. I took a several month or so break from the Starcraft modding scene.[2017-7-07. : 8:50 pm] Voyager7456 -- I don't think I've tried. I can try and play around with it though.[2017-7-07. : 8:48 pm] thekian -- And, yes, the 'mother' unit worked with a unit that was originally a turret.[2017-7-07. : 8:47 pm] thekian -- Say, Voyager, have you ever turned a non-turret unit into a turret? I have previously attempted to do so, but even with identical settings as a normal turret, it (if I recall correctly) crashed. |