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[2014-8-18. : 9:02 pm] lil-Inferno -- I'll give you 20 minerals if you open up a box and give me half of the earnings. If you get a 0, I don't need anything back. [2014-8-18. : 7:10 pm] Devourer -- [I even have a spotify palylist of the best soundtracks of prime 2 echoes and I actually listen to them on a daily basis, haha. Some are really chilling, for example the one in the 'Swamp of Torvus' (is that how it is called in english? (I have played it in german)). It helps me studying] [2014-8-18. : 7:09 pm] Devourer -- and why do I keep writing "shoters" when "shooters" apparently is correct >.< [2014-8-18. : 7:08 pm] Devourer -- But in prime 2 there was a variety of enemies, everyone having different weaknesses. Also, boosting the ball into enemies was fun. Haha. [2014-8-18. : 7:08 pm] Devourer -- also most shoters tend to have that one type of enemy, like, I can not really explain that. [2014-8-18. : 7:07 pm] Devourer -- What I liked about prime 2 echoes was that samus has like 1 multi-functional weapon and the enemeis were actually fun to fight [2014-8-18. : 7:06 pm] Devourer -- I dislike most shooters who are "close to reality" with those 'invisible super fast bullets' and the like. [2014-8-18. : 7:02 pm] Zoan -- My god, I wish I could forget the story just to experience it all over again lol [2014-8-18. : 7:02 pm] Zoan -- Though I guess I could be wrong.. if you really don't like shooters I suppose yeah watch a playthrough for the story [2014-8-18. : 7:01 pm] Zoan -- Well I think the story is more impactful if you are the one controlling the character [2014-8-18. : 7:00 pm] Devourer -- the only "shoter" (is it one?) game I really really loved playing was metroid prime 2 echoes. God I want to replay that game so badly. [2014-8-18. : 6:58 pm] Zoan -- Though only watch a playthrough if you are 100% sure that you will never ever play the game for yourself for the rest of your life [2014-8-18. : 6:53 pm] Devourer -- Guys, is the story of bioshock (all 3, but more specfiic part 1) really great? Would it be worth watching a playthrough? [2014-8-18. : 6:38 pm] Zoan -- yall fell for my trap. I've got this raffle rigged to make me win every time suckas [2014-8-18. : 6:29 pm] NekoKyd -- Your chance of winning is 9.09090909091%. I made the percentage ugly. [2014-8-18. : 1:39 pm] Dem0n -- I don't like those chances. I need at least 11.1111111112% for some reassurance. [2014-8-18. : 10:47 am] Alzarath -- Hm. What determines if armor is displayed on a unit? duplicated a simple critter and would like it to have armor. [2014-8-18. : 9:48 am] Roy -- SI never left any documentation for Scmdraft plugins, so naturally nobody has made one. [2014-8-18. : 6:25 am] Wing Zero -- Lol I just read the conclusion to Lovels topic, I love how you made him call her after the fight. [2014-8-18. : 5:52 am] O)FaRTy1billion[MM] -- Except what I was saying about pathfinding was I had a map once where there were a bunch of ground units and in order to keep the spawning area clear I just ordered them to walk to the left and if there got to be enough the game would start to freeze up [2014-8-18. : 5:51 am] O)FaRTy1billion[MM] -- the isom/rectangular difference is only in the editor, SC doesn't know the difference. However, tinymap does change some tiles to equivalent tiles so I can't rule that out without testing it. [2014-8-18. : 5:49 am] Jack -- Hey excal do you use skype? Hit me up with an add if so, we can arrange some test games [2014-8-18. : 5:36 am] NudeRaider -- regarding zoans map: Sounds like sc has trouble finding paths because of the nooks and crannies problem. Maybe tinymap converts isom to rectangular and sc has trouble finding paths on that? [2014-8-18. : 3:27 am] O)FaRTy1billion[MM] -- Don't tell anybody, but I don't know that I ever was hired. I just sort of walked in here one day in a suit and people seemed to act like I wasn't out of place. |