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[2014-9-26. : 10:51 pm] jjf28 -- only a few have full dat entries according to: http://www.modcrafters.com/wiki/index.php?title=Units.dat[2014-9-26. : 10:47 pm] SCRuler -- someone mentioned only a few UnitIDs were able to be addons or something[2014-9-26. : 10:23 pm] O)FaRTy1billion[MM] -- I don't my solution would just be try whatever and see what does anything xD[2014-9-26. : 10:12 pm] SCRuler -- I have the addon thing set up and I can give the order to build a nuke but it doesn't even start counting.[2014-9-26. : 10:04 pm] SCRuler -- Yeah, that was the first process. There's a burrowed Supply depot grp here, I just need to implement it.[2014-9-26. : 9:58 pm] jjf28 -- change one of the frames to a burrowed animation, have a supply depot iscript use it[2014-9-26. : 9:45 pm] O)FaRTy1billion[MM] -- [squote=1238873 I think I've seen that before, but I'm not sure where or how[2014-9-26. : 9:44 pm] O)FaRTy1billion[MM] -- SCRulerSCRuler shouted: every good idea I have gets shot down It's because all the knowledgeable modders are no longer around[2014-9-26. : 9:44 pm] Moose -- I misread that as "I don't care" and I almost said damn, Nude, that's just harsh.[2014-9-26. : 8:50 pm] jjf28 -- not shooting it down, I just don't know modding that well; what I can tell you is that addons only have complete UnitDat entries for UnitID 106-201, and that addons are connected through the map (when preplaced); I don't know how their connection gets setup with players/computers[2014-9-26. : 8:38 pm] SCRuler -- How do you make new addons link to a building? I want to make something to add to the ICC[2014-9-26. : 7:03 pm] Roy -- It's probably some rogue Regex. I'll take a quick look, but if it's not obvious, I'm not gonna fix it.[2014-9-26. : 5:21 pm] Sacrieur -- RoyRoy shouted: It has almost three times better odds; I did the math when rebalancing it. Never tell me the odds![2014-9-26. : 4:36 pm] Roy -- I should add as a v5 feature request to bring back the lucky/unlucky list to show the rebalance in action.[2014-9-26. : 4:34 pm] Roy -- Assuming five people play every day, it will generate around 3000 minerals per year on average, if I remember correctly.[2014-9-26. : 4:32 pm] Roy -- It has almost three times better odds; I did the math when rebalancing it.[2014-9-26. : 3:33 pm] jjf28 -- feeling feverish right now freakling so i'll put some thought into responses later ![]() [2014-9-26. : 3:28 pm] * jjf28 sc style* |
Roy