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[2014-9-29. : 11:55 pm] Moose -- Also, if I wanted to be a jerk, isn't the new all players method technically less efficient despite being written more compactly because each player will have a trigger to check rather than just two with switch hypers?[2014-9-29. : 11:54 pm] jjf28 -- think it's slightly different as the second trigger could have no conditions and a single action[2014-9-29. : 11:48 pm] jjf28 -- using a second trigger makes the new hypers less attractive, but I fail to care ![]() [2014-9-29. : 11:46 pm] jjf28 -- if that's the case simply move the switch reset into a second trigger[2014-9-29. : 11:46 pm] jjf28 -- if a player left before the end of a wait belonging to him, the actions after the wait may not be executed[2014-9-29. : 11:37 pm] jjf28 -- waits: stop immediately wherever you are in trigger cycle, when wait's over resume at top (working from fallible memory) skipping the wait triggers conditions/already executed actions (once again, I think), continue from there[2014-9-29. : 11:28 pm] Moose -- (That's why All Players is important for that method, btw. In addition to not knowing what human slots will be filled, it gets multiple players running it.)[2014-9-29. : 11:25 pm] Moose -- I'm sure someone who understands the internal mechanics of waits could give you a better explanation. I'd dig up the articles on them but lol the SC1 wiki is broken.[2014-9-29. : 11:23 pm] Moose -- Depending on the method of hypers, the other players can keep pushing it along and it won't gum up if your trigger order is right, but people just simplify into the general advice of don't use any other waits. ![]() [2014-9-29. : 11:23 pm] Moose -- It's related in the sense that each player can only have one wait running at a time, so if they're running a Wait(10000), they can't participate in the hypering.[2014-9-29. : 11:20 pm] Moose -- Uh, basically if it stopped working when you went from 2 players that could run triggers down to 1, there you go. ![]() [2014-9-29. : 11:20 pm] Zoan -- is that an explanation of why other waits in the triggers might break hyper triggers?[2014-9-29. : 11:19 pm] Zoan -- Mini Moose 2707Mini Moose 2707 shouted: If there is only one player remaining in the game, it might not work. My understanding of the technical details of waits isn't the best, but here goes: A wait forces all triggers to be checked, but the only player is already running a wait in that trigger and there are no other hyper triggers to be hit. I am confused, I will have to think about this ![]() [2014-9-29. : 11:18 pm] Zoan -- jjf28jjf28 shouted: not really, but if you use waits or transmissions anywhere else you can throw off hypers I don't have any waits or transmissions in the game.[2014-9-29. : 11:14 pm] Moose -- If there is only one player remaining in the game, it might not work. My understanding of the technical details of waits isn't the best, but here goes: A wait forces all triggers to be checked, but the only player is already running a wait in that trigger and there are no other hyper triggers to be hit.[2014-9-29. : 11:00 pm] jjf28 -- not really, but if you use waits or transmissions anywhere else you can throw off hypers[2014-9-29. : 10:59 pm] Zoan -- http://www.staredit.net/topic/16433/unread/#special Anyone know anything aboot this?[2014-9-29. : 6:24 pm] Generalpie -- GiginsGigins shouted: Generalpie Nope, I know nothing of bartending, I drink though Close enough ![]() ![]() [2014-9-29. : 6:13 pm] Gigins -- GeneralpieGeneralpie shouted: So are you a bartender? owo Nope, I know nothing of bartending, I drink though ![]() [2014-9-29. : 6:06 pm] Fire_Kame -- I want a burger. No one wanted to go get one with me so I settled for a cup of soup[2014-9-29. : 6:06 pm] Generalpie -- It's 8:15PM here and I've got a TARDIS minifridge loaded up with Bitburger[2014-9-29. : 5:59 pm] Generalpie -- I don't rage or screw up or do anything even remotely entertaining to watch[2014-9-29. : 5:58 pm] Generalpie -- I was told to do my own Steam Train with the amount of games that I have, but I think I'd be too boring[2014-9-29. : 5:41 pm] * Generalpie slumps over desk*[2014-9-29. : 5:32 pm] Generalpie -- So they can't read or watch anything that's not from within the bank |
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