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[2019-4-20. : 8:29 pm] Suicidal Insanity -- Will upload in a couple of mins. Also fixed text trigedit bug - the disabled flag was being reset when the line type was set, I may also need to change that for text trigedit[2019-4-20. : 8:27 pm] O)FaRTy1billion[MM] -- Suicidal InsanitySuicidal Insanity shouted: FaRTy1billion This should now be fixed - I accidentally assumed 256 locations and not 255 ty ![]() [2019-4-20. : 8:08 pm] Suicidal Insanity -- lil-Infernolil-Inferno shouted: Didn't you have a map of the Alaska to Argentina hitchhiking trip you did, and it had markers of where interesting things happened? I'd like to see that again That sounds like one hell of a trip[2019-4-20. : 7:58 pm] lil-Inferno -- Didn't you have a map of the Alaska to Argentina hitchhiking trip you did, and it had markers of where interesting things happened? I'd like to see that again[2019-4-20. : 7:57 pm] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: I believe I was using "0058F140 4983 1.16.1 BW Technologies Researched (24-43)" , but before that there is "0058F050 4923 1.16.1 BW Technologies Available (24-43)" This should now be fixed - I accidentally assumed 256 locations and not 255[2019-4-20. : 7:54 pm] payne -- AhliAhli shouted: I have been interviewed: https://www.youtube.com/watch?v=i3c2KMkW5xI nice![2019-4-20. : 5:19 pm] NudeRaider -- can really feel how you are in your happy space reliving favorite childhood moments[2019-4-20. : 5:17 pm] NudeRaider -- AhliAhli shouted: I have been interviewed: https://www.youtube.com/watch?v=i3c2KMkW5xI I like how happy you look when you talk about your UMS beginnings[2019-4-20. : 4:27 pm] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: nothing so far has been hugely detrimental or without simple workarounds (other than when it didn't let me compile at all XD) Ya, just keep reports coming. Just got home, once I have cooked dinner I may code for a bit =)[2019-4-20. : 5:36 am] O)FaRTy1billion[MM] -- nothing so far has been hugely detrimental or without simple workarounds (other than when it didn't let me compile at all XD)[2019-4-20. : 5:35 am] O)FaRTy1billion[MM] -- I've just been using classic, I just noticed it when I was debugging something and it re-enabled it all[2019-4-20. : 5:02 am] Suicidal Insanity -- In the meantime you can copy over an old trigedit plugin if you want, or see if anything else got broken[2019-4-20. : 5:02 am] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: compiling text trigers also re-enables all disabled triggers D: I'll fix that when I get back home.[2019-4-19. : 11:18 pm] O)FaRTy1billion[MM] -- compiling text trigers also re-enables all disabled triggers D:[2019-4-19. : 10:53 pm] O)FaRTy1billion[MM] -- hooray, this opens the tileset palette when switching to that terrain mode[2019-4-19. : 10:38 pm] O)FaRTy1billion[MM] -- Specifically, " Set Deaths("Int:4925", "Terran Marine", Set To, 65537);" shows up as "EUD: Modify Unnamed Location's bottom edge: Set to 65537 pixels."[2019-4-19. : 10:37 pm] O)FaRTy1billion[MM] -- I believe I was using "0058F140 4983 1.16.1 BW Technologies Researched (24-43)" , but before that there is "0058F050 4923 1.16.1 BW Technologies Available (24-43)"[2019-4-19. : 10:00 pm] Suicidal Insanity -- Suicidal InsanitySuicidal Insanity shouted: Suicidal Insanity http://www.stormcoast-fortress.net/Irregularies/Temp/Scmdraft-0.9.0-2019.04.19-Unicode-{615AD589-055A-4CC2-8746-7F618BDC445D}.zip Note: moved to the irregulars page, since I'm going to bed. Will see about location EUD when I know the offset[2019-4-19. : 8:26 pm] Suicidal Insanity -- Suicidal InsanitySuicidal Insanity shouted: FaRTy1billion Fixed, want me to upload it right now? http://www.stormcoast-fortress.net/Irregularies/Temp/Scmdraft-0.9.0-2019.04.19-Unicode-{615AD589-055A-4CC2-8746-7F618BDC445D}.zip[2019-4-19. : 8:13 pm] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: Line 6 is " Set Deaths("Int:203151", "Terran Marine", Set To, 0);" Fixed, want me to upload it right now?[2019-4-19. : 8:02 pm] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: also idk if it is just this version of SCMD, but it thinks my EUDs to change BW techs available are location bounds What is the offset for the BW techs?[2019-4-19. : 8:02 pm] Suicidal Insanity -- Will fix that - text trigedit has a bunch of parser changes[2019-4-19. : 7:48 pm] O)FaRTy1billion[MM] -- Line 6 is " Set Deaths("Int:203151", "Terran Marine", Set To, 0);"[2019-4-19. : 7:47 pm] O)FaRTy1billion[MM] -- I just opened TrigEdit, deleted the lines I used to test and then hit compile[2019-4-19. : 7:46 pm] O)FaRTy1billion[MM] -- ok it looks like this one is correctly putting Terran Marine for EUDs[2019-4-19. : 7:44 pm] O)FaRTy1billion[MM] -- this version also does FaRTy1billionFaRTy1billion shouted: also idk if it is just this version of SCMD, but it thinks my EUDs to change BW techs available are location bounds [2019-4-19. : 7:43 pm] O)FaRTy1billion[MM] -- i'm dling 2019.04.17(W) Release candidate. Please report any bugs ASAP.[2019-4-19. : 7:41 pm] O)FaRTy1billion[MM] -- also idk if it is just this version of SCMD, but it thinks my EUDs to change BW techs available are location bounds[2019-4-19. : 6:50 pm] Suicidal Insanity -- I added a 'create unit' action, and then a 'EUD: Memory' action, but it didn't have anything in the cache and used marine[2019-4-19. : 6:47 pm] Suicidal Insanity -- Can you try it with the newest build and then let me know what steps you are doing?[2019-4-19. : 6:44 pm] O)FaRTy1billion[MM] -- Suicidal InsanitySuicidal Insanity shouted: Text triggers may soon display it as set memory though as long as it shows the correct offset value that's ok .. in classic it shows the correct number, just internally it stores it as a unit other than terran marine which makes the text triggers come out weird[2019-4-19. : 6:16 pm] O)FaRTy1billion[MM] -- it would not even be an issue but I have to copy+paste and find+replace the values eventually for other players XD[2019-4-19. : 6:15 pm] O)FaRTy1billion[MM] -- but I can work around it for the moment now that I know it does it, I was just really confused when I went in to text triggers to copy+paste and was like "Why is this Zerg Hydralisk?"[2019-4-19. : 6:13 pm] Suicidal Insanity -- Ya but its new enough to have the autocomplete in it, and I don't think it has changed since then[2019-4-19. : 6:04 pm] O)FaRTy1billion[MM] -- I am certain it is using the previously selected unit, but also bear in mind that I don't update my SCMD every other day so this is probably an old build anyway XD[2019-4-19. : 5:42 pm] Suicidal Insanity -- You could try just making a random action where you set the unit to marine and see if it then works as expected[2019-4-19. : 5:39 pm] O)FaRTy1billion[MM] -- I guess I could do EUDs by first selecting Set Deaths and then changing the player[2019-4-19. : 5:38 pm] O)FaRTy1billion[MM] -- it remembering last entered values is actually really nice, just not in that specific case where I can't see or choose the unit[2019-4-19. : 5:37 pm] O)FaRTy1billion[MM] -- it's kind of annoying because I'll enter like -11287 and it will store it as some totally different number, but at least now that I know it's doing it I can work around it[2019-4-19. : 5:34 pm] Suicidal Insanity -- Maybe I will change that to not use autocomplete for EUDs, is it important?[2019-4-19. : 5:30 pm] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: Suicidal Insanity classic, I was just using the EUD action but I didn't realize that it was not using Terran Marine D: Ah, classic caches the last used setting for each trigger field for default value for autocomplete. That would probably explain it[2019-4-19. : 5:22 pm] O)FaRTy1billion[MM] -- until I went to text triggers to copy+paste some stuff and was confused when I saw like Deaths of some big number of Zerg Hydralisk[2019-4-19. : 5:21 pm] O)FaRTy1billion[MM] -- Suicidal InsanitySuicidal Insanity shouted: FaRTy1billion Text or classic? I don't think text trigger EUD parsing has changed recently classic, I was just using the EUD action but I didn't realize that it was not using Terran Marine D:[2019-4-19. : 1:06 pm] Suicidal Insanity -- I suspect its just a missing unitID init in the text trigedit code where it attempts to keep the unitID consistent[2019-4-19. : 1:05 pm] Suicidal Insanity -- Well trigedit++ probably also just fully regenerates the trigger section[2019-4-19. : 12:52 pm] Moose -- Yeah, once you enter that eud in text, who knows what it will be the next time you load up. Been using set memory from TrigEdit++. Good feature to steal tbh.[2019-4-19. : 11:39 am] Suicidal Insanity -- classic trigedit uses the last set unit ID in the EUD action to calculate the new one - text trigedit doesn't know about what was set before so it may be initialized to a random value[2019-4-19. : 11:36 am] Suicidal Insanity -- FaRTy1billionFaRTy1billion shouted: am I using a weird version of SCMDraft or is it doing something weird with my EUD triggers? when I go to text trigger it seems to be keeping whatever unit I last entered in an action and then putting weird numbers for the player ID Actually it may have changed a few weeks back when I unified the EUD parsing code |
Zycorax