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[2019-6-25. : 2:02 am] Voyager7456 -- NudeRaiderNudeRaider shouted: Voyager7456 sry my little brother took over the keyboard the trial went so well, maybe we could make the change permanent X^ D[2019-6-24. : 11:47 pm] NudeRaider -- Voyager7456Voyager7456 shouted: I knew you'd come around eventually Nude sry my little brother took over the keyboard[2019-6-24. : 9:30 pm] NudeRaider -- modding is the only true religion. if you're not doing it you're doing it wrong[2019-6-24. : 9:12 pm] Wing Zero -- If theyre frozen like this ya'll might as well try to open ever box[2019-6-24. : 4:07 pm] NudeRaider -- Pr0nogoPr0nogo shouted: what are those strange letters in front of u? they're part of the alphabet, just like the u. But don't worry, no shame in not knowing. Even in developed countries we have programs dedicated to teach reading and writing because even here it happens.[2019-6-24. : 6:17 am] KrayZee -- FaRTy1billionFaRTy1billion shouted: Wing Zero cry Cry very far away[2019-6-24. : 5:42 am] O)FaRTy1billion[MM] -- Wing ZeroWing Zero shouted: What am I supposed to do on this site now? cry[2019-6-24. : 4:05 am] KrayZee -- Wing ZeroWing Zero shouted: Make maps? Lol that's rich. I make maps.... in Far Cry 5.[2019-6-23. : 5:32 pm] Pr0nogo -- N!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!![2019-6-22. : 8:59 pm] SiKiN -- would need to test with a 2nd human player instead just to see if the computer is making the first human score of 1500 so slow.[2019-6-22. : 8:55 pm] SiKiN -- Whoops that test was on LAN, trying again on BNET, dont think extended was enabled.[2019-6-22. : 8:42 pm] SiKiN -- Ok to prove this I will change my Dragoon Sprite test map to "Move" to center instead of attack. If they stop moving at 2k on leaderboard. thats it.[2019-6-22. : 8:39 pm] SiKiN -- This doesnt explain my Dragoon Sprite test map though because only 600 Dragoons are fighting at once, most of the others are backed up behind with 1 order still. The only explanation is that Attack takes up 2 Order commands regardless of combat.[2019-6-22. : 8:37 pm] SiKiN -- And Patrol is 2 initial, and 2 in backlog while attacking. so 3 during combat?[2019-6-22. : 8:36 pm] SiKiN -- So if I tell a unit to attack somewhere, that takes 1 order, when it starts attacking. It queues 1 order(backlog attack) and also adds another attack command? SO in theory the order attack in triggers can while in combat take 2 order slots?[2019-6-22. : 7:27 pm] Neiv -- Patrol requires another one on top of that to remember the return position once it reaches destination[2019-6-22. : 7:27 pm] Neiv -- Do you have thousands of units attacking at the same time as well? That requires an additional order so the unit remembers where to continue moving after getting rid of its target[2019-6-22. : 4:38 pm] SiKiN -- At that point I went back to my Sprite test map for Dragoons, which is just 2 sides massing each other till 3700 dragoons, we used two humans for this and no human imputs, just triggers. And yea they stopped moving off their spawns at 2k[2019-6-22. : 4:37 pm] SiKiN -- It was 3FFA on my map Zone Control hunterlisk, 1 person had cap(1000) units, I had 700 and the guy in the corner trying not to die had around 400.[2019-6-22. : 12:47 pm] Pr0nogo -- don't know if the guard array gets initialized without an aiscript running but I would assume it does and that could very well be the problem[2019-6-22. : 12:39 pm] jjf28 -- or maybe it's air units in general trading one idle order for an active one :shrug:[2019-6-22. : 12:35 pm] jjf28 -- some units get priority orders, I know battlecruisers/bc heroes are really high on the list[2019-6-22. : 12:32 pm] jjf28 -- what units? doing what? were there tanks or goliaths involved? reavers and carriers with stuff in the bay?[2019-6-22. : 12:23 pm] SiKiN -- NeivNeiv shouted: If you are having computer-owned units not doing anything,that's likely limit of 1000 AI guards which hasn't been raised It cant be 4000, we've tested maps with max 2200 units and the issue starts to occur.[2019-6-22. : 12:05 pm] Neiv -- If you are having computer-owned units not doing anything,that's likely limit of 1000 AI guards which hasn't been raised[2019-6-22. : 12:03 pm] Neiv -- Also orders that are currently executing don't require an object from that 4000 array, but some orders internally queue additional ones (Like worker mining)[2019-6-22. : 12:01 pm] Neiv -- SiKiNSiKiN shouted: even if a unit has an order and is doing it, that still counts as an order so basically only 2000 units out of the 3400 "Extended" bullshit actually can be told what to do... SCR with extended limits has 4000 order limit (I don't think they initially had it but now they do) |