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[2019-10-15. : 2:48 pm] Voyager7456 -- I think the intention was that staff awards minerals for good posts and content but in practice I'm the only one that does it ![]() [2019-10-15. : 1:57 pm] MTiger156 -- However, my masterpiece project will be an absolutely banger. Though its an RPG (and those have a bad rep for being boring), I promise that this will be the best damn RPG ever made in SCR. Certainly that's worth tons of minerals right?[2019-10-15. : 1:55 pm] MTiger156 -- My #FreeHongKong protest map feeling too much like a reskin of Dawn of the Dead. I hate to say that it might get scrapped.[2019-10-15. : 1:54 pm] MTiger156 -- I say that verified "skilled" mappers should get an increased earning rate (and a much higher one for modders *wink*)My[2019-10-15. : 1:43 pm] MTiger156 -- KrayZeeKrayZee shouted: Well then. I finally got 20 minerals and it's been forever since I bought a box... then 0. Yay me. I've only made 200 minerals despite my heavy activity across 2 years ![]() [2019-10-15. : 12:33 pm] Oh_Man -- "We hold these truths to be self evident. All men are created equal... go get me a sandwich nigger or I'll kill you!" XD[2019-10-15. : 12:31 pm] Oh_Man -- VraelVrael shouted: Oh_Man you kinda missed those minor details about how fundamental rights are baked into democratic systems so you actually have power to change the system (to whatever degree you wanna argue), whereas in other systems your only option is "no u", aka it's not an illusion of choice VraelVrael shouted: not really two-party-system specific but it was kinda a big deal when those old guys wrote about "unalienable rights" and that stuff one party systems have constitutions and human rights clauses too. I don't understand how you can claim they're exclusive to democracies. Have you already forgotten democracies used slaves, didn't let women vote, etc.?[2019-10-15. : 10:42 am] martosss -- jjf28 ugh ... that's for enabling a cannon without a pylon? You can do it without having ANY pylons, using burrowed lings to enable doodad state[2019-10-15. : 6:05 am] KrayZee -- Well then. I finally got 20 minerals and it's been forever since I bought a box... then 0. Yay me.[2019-10-15. : 4:09 am] Ultraviolet -- If you all could just donate your minerals to me, I promise to buy an awesome violet nameglow.[2019-10-15. : 12:27 am] sraw531 -- does make me wonder if these crashes are different now over the years.[2019-10-15. : 12:24 am] jjf28 -- though whoever wrote the latter doesn't know how to write wiki pages ![]() [2019-10-15. : 12:22 am] sraw531 -- or I guess a simple google search. http://www.staredit.net/wiki/index.php/Set_Doodad_State[2019-10-15. : 12:21 am] sraw531 -- I'm betting its disabled doodad, I doubt that would be useful but its something to look into I suppose. I wonder if roy can spout a magic "disable doodad" link[2019-10-15. : 12:19 am] jjf28 -- basically a DT is there harassing a defiler, defiler can't see DT and constantly bathes a huge group of medics with plague, medics cast flare vigorously[2019-10-15. : 12:19 am] martosss -- sraw531sraw531 shouted: increasingly odd because of how in that thread heinermann says they only use ds if plague fails. In a map called ZombOutbrk155F there's a bunch of stacked unfinished academies that are disabled... but that might just be a "disable doodad" effect on them. Other than that I don't think I've seen partially finished buildings.[2019-10-15. : 12:19 am] sraw531 -- the new detail about flare de-fanging dark archons is intriguing.[2019-10-15. : 12:19 am] jjf28 -- sraw531sraw531 shouted: I seem to remember farty or roy having a thread that talked about farming spells, like what requirements for blind etc. I do remember farming flares cause they caused the vision timer to update faster ![]() [2019-10-15. : 12:08 am] NudeRaider -- UltravioletUltraviolet shouted: NudeRaider wat well, what more is there to say? In SC:R you can zoom in and out. Naturally that affects the number of tiles that can be displayed on screen.[2019-10-15. : 12:07 am] sraw531 -- increasingly odd because of how in that thread heinermann says they only use ds if plague fails.[2019-10-15. : 12:06 am] sraw531 -- interestingly in my latest playthrough of the campaign I found that specific levels the AI use their abilities much more aggressively. Specifically, two levels in XZerg that they used dark swarm and disruption web strategically.[2019-10-15. : 12:03 am] Roy -- You might actually be thinking of Heinermann, and this topic: http://www.staredit.net/topic/13823/[2019-10-15. : 12:02 am] sraw531 -- with nuke and recall theres scripts (at least in scmdraft2, I believe they are in the regular editor though)[2019-10-15. : 12:01 am] sraw531 -- spells as in convince computers to cast spells, not spell-casting systems.[2019-10-15. : 12:01 am] martosss -- my advice would be to make it with something simpler there are many simpler ways, like a barracks producing units that count as spells[2019-10-15. : 12:00 am] sraw531 -- I seem to remember farty or roy having a thread that talked about farming spells, like what requirements for blind etc.[2019-10-14. : 11:58 pm] sraw531 -- but just like you can farm scarabs and larva, you probably could farm buildings. Though, it would be about as difficult as farming spells.[2019-10-14. : 11:57 pm] sraw531 -- I don't think you can preplace partially constructed buildings. People manually halt buildings in survivals all the time though.[2019-10-14. : 11:56 pm] martosss -- I've seen partially completed buildings in some UMS ... maybe it was a zombie survival... ahhhhhhhhhhhhhh maybe they were placed there from the beginning of the map .. that's 1 way to do it maybe ? place them in advance[2019-10-14. : 11:56 pm] sraw531 -- I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot[2019-10-14. : 11:50 pm] martosss -- ah, true, but that feels a bit unreliable.. what if I want that building to belong to me ... + there needs to be a wild worker buzzing around that location.. and that location needs to be free of any other units .... a lot of variables at play[2019-10-14. : 11:48 pm] martosss -- But if you create a building doesnt it magically appear, instead of being warped?[2019-10-14. : 11:38 pm] jjf28 -- well hey, maybe you can use the gateway's warping effect, and replace it with a nexus[2019-10-14. : 11:36 pm] jjf28 -- you can certainly make the building and play the sound, I don't think you're going to reliably be able to farm partially warped buildings tho[2019-10-14. : 11:34 pm] martosss -- I've seen some crazy effects with EUD though like ... fireworks .. or rotating dying units that create a storm-like effect[2019-10-14. : 11:32 pm] martosss -- you can play any sound ... but i dont think you can do the nexus thing .. i'm not sure if you can achieve that[2019-10-14. : 11:26 pm] sraw531 -- at worst I would like a system in which you could do cool cinematic effects - a landing sequence in which the buildings actually warp in instead of being created and playing the sound of them finishing[2019-10-14. : 11:24 pm] sraw531 -- I want you to be able to make a base with a corsair as a probe, basically, but without modding or euds at all.[2019-10-14. : 11:23 pm] martosss -- If you want a timer, why not just use death counters to achieve it? If you also include hyper triggers(which you most certainly should do for a good map) it would give you a very precise counter system[2019-10-14. : 11:22 pm] sraw531 -- ideally, I want "Dweb exists: replace with a 0% progress in construction 10 second build time of specific building type"[2019-10-14. : 11:21 pm] sraw531 -- then when nexi is finished, it either gets removed and replaced with the building you actually want, or the building moved was actually the correct building and not just nexi.[2019-10-14. : 11:20 pm] sraw531 -- I was thinking something more like nexi take half as long as usual, every 5 seconds or so in the corner the computer will try to make a nexi, every 5 seconds it will move it away and then have a couple locations that the building cycles through to determine age and then remove them after a few steps, then if you use DWeb it moves the oldest one to the DWeb and removes DWeb[2019-10-14. : 11:19 pm] martosss -- martosssmartosss shouted: sraw531 you can increase the building time to ... 1hour .. then you'll have buildings that build for a long, long, ... long time but you should think about simplifying stuff ... using buildings under construction sounds ... strange ... I mean the time it takes a building to finish constructing ![]() [2019-10-14. : 11:19 pm] martosss -- sraw531sraw531 shouted: Ultraviolet My goal is to have a corsair create buildings that are "in progress" using disruption web, some sort of caster system to determine which building (either before or after building) you can increase the building time to ... 1hour .. then you'll have buildings that build for a long, long, ... long time but you should think about simplifying stuff ... using buildings under construction sounds ... strange ...[2019-10-14. : 11:16 pm] sraw531 -- UltravioletUltraviolet shouted: what are you trying to accomplish here? My goal is to have a corsair create buildings that are "in progress" using disruption web, some sort of caster system to determine which building (either before or after building)[2019-10-14. : 11:05 pm] martosss -- UltravioletUltraviolet shouted: martosss So you've had issues with maps that were previously playable having issues with the latest patch as well? I was play testing one of my creations a couple days ago and it crashed the game, something it has never done before. Has me feeling kind of concerned about playability of custom content going forward Yes, I definitely had issues with maps crashing or dropping people in the start(Zerg Special forces SE)... Also Spellsword RPG was unplayable last time I tried it a week ago. I might try it again now, seeing that the KotK map is fixed. Also there are many sniper maps that are broken. I unlocked and fixed Sniper rabbit - again the locking caused it to crash so I guess it would be playable like the KotK. but I don't know about the others. I personally feel bad about strings messing up many UMS maps currently ... and Spellsword - that RPG is epic![]() [2019-10-14. : 8:55 pm] Vrael -- not really two-party-system specific but it was kinda a big deal when those old guys wrote about "unalienable rights" and that stuff[2019-10-14. : 8:54 pm] Vrael -- Oh_ManOh_Man shouted: basically i'm saying two party systems sap the violence out of a population by giving them the illusion of choice, instead of feeling the need to rebel, they just say "well i'm not voting for you next time" you kinda missed those minor details about how fundamental rights are baked into democratic systems so you actually have power to change the system (to whatever degree you wanna argue), whereas in other systems your only option is "no u", aka it's not an illusion of choice |