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Pages: < 1 « 1888 1889 1890 1891 18923572 >

[2016-3-01. : 6:57 am]
O)FaRTy1billion[MM] -- "/* Destructor */ ~ClassWindow();" was "/* Destructor */ ClassWindow();", so it got mad at duplicate definition like 30 times
[2016-3-01. : 6:56 am]
jjf28 -- :rip:
[2016-3-01. : 6:56 am]
O)FaRTy1billion[MM] -- o no, I got build errors
[2016-3-01. : 6:54 am]
jjf28 -- mm
[2016-3-01. : 6:54 am]
O)FaRTy1billion[MM] -- at least for that map, that is
[2016-3-01. : 6:54 am]
O)FaRTy1billion[MM] -- I can't really test with the old build because ctrl+a del ctrl+z crashes it, and deleting a few and ctrl+z doesn't draw those ones
[2016-3-01. : 6:53 am]
O)FaRTy1billion[MM] -- the grp functions are weird and have weird clip rectangles, so I'm more surprised they work as well as they do/did
[2016-3-01. : 6:52 am]
jjf28 -- kk nites
[2016-3-01. : 6:52 am]
jjf28 -- o i c, it has nothing to do with the revealer on the left, it's the revealers touching the right side of the screen that are drawing wildly on the next lines
[2016-3-01. : 6:52 am]
O)FaRTy1billion[MM] -- (still compiling, and I need to go to bed 20 minutes ago)
[2016-3-01. : 6:52 am]
O)FaRTy1billion[MM] -- Weird. I'll look in to it later. I don't think I'll have time to tonight
[2016-3-01. : 6:51 am]
jjf28 -- only when the window's certain sizes :lol:
[2016-3-01. : 6:51 am]
jjf28 -- if I maximize the window it's no longer an issue
[2016-3-01. : 6:50 am]
jjf28 -- here's the map: http://puu.sh/nqEAb/123b9bf909.scx
[2016-3-01. : 6:50 am]
O)FaRTy1billion[MM] -- Something may have gone weird in the conversion
[2016-3-01. : 6:49 am]
O)FaRTy1billion[MM] -- xD I don't see that, I'm recompiling right now then I'll look
[2016-3-01. : 6:49 am]
O)FaRTy1billion[MM] -- I saw shadows on ghosts go weird, but once they turned it fixed it. I'm pretty sure that problem was just because I haven't done mirrored frames yet
[2016-3-01. : 6:49 am]
jjf28 -- http://puu.sh/nqEya/e3d590c994.jpg
[2016-3-01. : 6:48 am]
jjf28 -- hrmm, can't find the shadow one anymore
[2016-3-01. : 6:45 am]
O)FaRTy1billion[MM] -- Also, which shadow and which edge?
[2016-3-01. : 6:43 am]
jjf28 -- hit merge
[2016-3-01. : 6:42 am]
O)FaRTy1billion[MM] -- I found set as closed and merge pull request
[2016-3-01. : 6:41 am]
O)FaRTy1billion[MM] -- I see no such button
[2016-3-01. : 6:40 am]
jjf28 -- log into github if you're not, then hit confirm pull request (or some button to that effect)
[2016-3-01. : 6:39 am]
O)FaRTy1billion[MM] -- How do I confirm?
[2016-3-01. : 6:38 am]
jjf28 -- saw an error or two with shadows (most noticeably for nexuses) and map revealers (was shooting out lines near the bottom when viewing them close to map edge)
[2016-3-01. : 6:38 am]
O)FaRTy1billion[MM] -- o
[2016-3-01. : 6:36 am]
jjf28 -- that's all done jjf28
jjf28 shouted: you should be able to confirm that pull request from your browser then hit sync on GitHub desktop to get the changes
[2016-3-01. : 6:32 am]
O)FaRTy1billion[MM] -- jjf, how goes graphics-beta?
[2016-3-01. : 6:04 am]
O)FaRTy1billion[MM] -- lol, I just realized I didn't check for a+-a, so it will get stuck in a really long loop until it underflows
[2016-3-01. : 5:59 am]
O)FaRTy1billion[MM] -- D: if that add function breaks, I wonder if the one that adds two 40-bit floats breaks
[2016-3-01. : 5:31 am]
O)FaRTy1billion[MM] -- I haven't even been able to test higher functions like slerps and quaternions :(
[2016-3-01. : 5:30 am]
O)FaRTy1billion[MM] -- Weird things happen in my Exp function, in my Sin function (when not given a value between 0 and pi), and my Cos function (which is likely because of the broken sin) ... Now that I think about it, it could all stem from the broke adding/subtracting since it seems to all be when dealing with negative numbers.
[2016-3-01. : 5:25 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: shit code imo
You fix it then.
[2016-3-01. : 5:17 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: smh SEN dictionary sucks. Thinks 'decrement' is a misspelling.
Yes! I had that problem before, and was trying to tell my friend about it but couldn't remember what specific word it didn't like.
[2016-3-01. : 5:17 am]
Dem0n -- shit code imo
[2016-3-01. : 5:15 am]
O)FaRTy1billion[MM] -- of the like 4 or 5 or whatever calls to fAdd (or the indirect fSub), 1 doesn't give the correct answer
[2016-3-01. : 5:14 am]
O)FaRTy1billion[MM] -- :( my assembly floating point addition routine doesn't work on some inputs (I think like -a+b ?) and it's breaking my exponential routine, and I'm too lazy to identify those breaking inputs and fix it
[2016-3-01. : 3:10 am]
Moose -- Dem0n
Dem0n shouted: Nah, I think I'm gonna remake Wilderness
Dem0n
Dem0n shouted: lol I'm not gonna make it in Starcraft. Probably gonna use Unity.
No wonder you don't want to do Hero of Gunner LMAO
[2016-3-01. : 3:05 am]
Moose -- Not that I really use spell checkers, I just let myself spell poorly LMAO
[2016-3-01. : 3:05 am]
Moose -- Yeah, I've noticed a lot of things that should be in there aren't.
[2016-3-01. : 3:04 am]
Dem0n -- smh SEN dictionary sucks. Thinks 'decrement' is a misspelling.
[2016-3-01. : 3:04 am]
Dem0n -- If he hasn't eaten in the past minute, decrement his hp. If he eats, increment it and reset hunger timer. EZ.
[2016-3-01. : 3:04 am]
Dem0n -- nah i'll place some apples around the map LMAO
[2016-3-01. : 3:03 am]
lil-Inferno -- And what's he gonna eat? Creatures that he has to hunt, right? C|X^ D
[2016-3-01. : 3:02 am]
Dem0n -- ez af imo
[2016-3-01. : 3:02 am]
Dem0n -- Literally all I need to do for wilderness is have a guy pick up some shit and lose health if he doesn't eat
[2016-3-01. : 3:02 am]
Dem0n -- XD
[2016-3-01. : 3:02 am]
lil-Inferno -- good luck smh
[2016-3-01. : 3:01 am]
Dem0n -- lol I'm not gonna make it in Starcraft. Probably gonna use Unity.
[2016-3-01. : 2:55 am]
Moose -- How do you get to pass it off as programming? Text triggers? XDDDDDD
[2016-3-01. : 2:54 am]
Dem0n -- Nah, I think I'm gonna remake Wilderness
[2016-3-01. : 2:54 am]
Dem0n -- lmaooooo
[2016-3-01. : 2:53 am]
Moose -- Your class would actually give you credit for that shit? Absolutely.
[2016-3-01. : 2:53 am]
Moose -- I know who I'm voting for.
[2016-3-01. : 2:53 am]
Dem0n -- Moose, should I remake Hero of Gunner for my game programming final project?
[2016-3-01. : 2:52 am]
Dem0n -- Was his Trump segment good? Everyone's talking about it but I don't feel like watching it.
[2016-3-01. : 2:44 am]
Moose -- john lmaoliver
[2016-3-01. : 2:33 am]
Doodle77 -- DOT?
[2016-3-01. : 2:31 am]
Pr0nogo -- D
[2016-3-01. : 2:31 am]
Pr0nogo -- O
[2016-3-01. : 2:31 am]
Pr0nogo -- T
[2016-3-01. : 2:29 am]
jjf28 -- The Great Pylon Deficiency; The Harrowing Cake of Lies; Statuesque Success Kid...
[2016-3-01. : 2:25 am]
jjf28 -- The seven memes of the modern world, obviously.
[2016-3-01. : 1:44 am]
O)FaRTy1billion[MM] -- Which 7?
[2016-3-01. : 1:39 am]
Moose -- Who am I to disagree? Travel the world and the seven memes.
[2016-3-01. : 1:35 am]
lil-Inferno -- Sweet memes are made of this.
[2016-3-01. : 1:13 am]
Excalibur -- chk* yourself

Pages: < 1 « 1888 1889 1890 1891 18923572 >


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