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[2016-3-30. : 10:08 pm] Devourer -- GUYS IM SO SORRY BUT SEN PROLLY WILL BE SLOW AF FOR THE NEXT SOME MINUTES OKAY sorry it's for your own good[2016-3-30. : 10:05 pm] Devourer -- we now use youtube-html5 players on new posts. Gotta adjust the old ones.[2016-3-30. : 9:22 pm] BeatMeistro -- I have a rather odd question,you'd think some parasyte design elements would work for infested terrans?[2016-3-30. : 9:05 pm] Moose -- DevourerDevourer shouted: Gotta wait for Moose's dank reply in order to proceed. Who's tryna get bopped??[2016-3-30. : 8:58 pm] BeatMeistro -- that mod also had two SCER protoss ports, the interceptor lacked one. So after all these years, i made one.[2016-3-30. : 8:54 pm] BeatMeistro -- Ah, cool. I recall it was originally part of the same mod that had conversions for the Carrier and Scout. The Scout Grp from that mod being rather popular.[2016-3-30. : 8:44 pm] BeatMeistro -- I kinda tend to forget that some times, Roy. Oh also glad you think so Voyager, i guess you could need to add a new color scheme. Umm... which unit is it?[2016-3-30. : 8:42 pm] Voyager7456 -- BeatMeistroBeatMeistro shouted: So,Voyager... What ya think of the seeker portrait? Looks great. It's perfect for that unit.[2016-3-30. : 8:31 pm] BeatMeistro -- yeah,it's basically terran based,but still could be salvaged to be a in-game console.[2016-3-30. : 8:26 pm] Voyager7456 -- BeatMeistroBeatMeistro shouted: Also,im surprised no one found a use for the sprites for starcraft 64. Did anyone ripped sprites from that version of SC? I only played it a little bit, but aren't they the same as regular SC?[2016-3-30. : 7:19 pm] BeatMeistro -- Also,im surprised no one found a use for the sprites for starcraft 64. Did anyone ripped sprites from that version of SC?[2016-3-30. : 6:52 pm] BeatMeistro -- i mean,seeing all these SC2 portraits being converted to be used for SC1,kinda makes me ponder bout what other games could be used for modding stuff.[2016-3-30. : 6:49 pm] BeatMeistro -- Hmmm,i wonder. I was thinking bout the many games that have renders and 3d cutscenes...[2016-3-30. : 6:11 pm] BeatMeistro -- yeah,i'm looking up rise of the robots now,and if i last heard... it was pretty bad. Like,really bad! But i think it would make excellent ripping fodder though![2016-3-30. : 6:03 pm] Dem0n -- Clokr_Clokr_ shouted: what happened to USEast?? everyone kept getting UDP blocked and couldn't play maps, so a bunch of us switched over to iccup[2016-3-30. : 5:44 pm] * Generalpie yawns and flops over*[2016-3-30. : 5:43 pm] BeatMeistro -- Yeah,i mean go right ahead. Speaking of renders,i recall i have a few portraits made from ripped cutscenes from that fighting game,rise of the robots.[2016-3-30. : 5:40 pm] Corbo -- Clokr_Clokr_ shouted: So, when is mapping night taking place?? Usually friday nights or saturdays. People just kinda come in and be like WANNA PLAY K. Nothing organized these days.[2016-3-30. : 5:39 pm] Corbo -- Oh wait, you meant SC1? Still, it would be a nice use for SC2 Maybe I should render some assets from SC2 and make GRPs out of them ![]() [2016-3-30. : 5:38 pm] Corbo -- Voyager7456Voyager7456 shouted: BeatMeistro Converted from SC2. Voyager7456Voyager7456 shouted: Corbo A new SC2 mod. Cool, so someone finally found a use for SC2 ![]() ![]() [2016-3-30. : 5:34 pm] Clokr_ -- Voyager7456Voyager7456 shouted: Clokr_ Successfully scammed your way into the real Clokr_'s account I see. Now I am PROEdit maker!!!1!!1[2016-3-30. : 5:33 pm] Voyager7456 -- Clokr_Clokr_ shouted: Yay, this feels a lot better Successfully scammed your way into the real Clokr_'s account I see.[2016-3-30. : 5:32 pm] Voyager7456 -- BeatMeistroBeatMeistro shouted: Hey,Voyager. I think the "vindicator" portrait i made can be used for this mod,you can change the color scheme to fit it for a unit. I'll have to take a look later[2016-3-30. : 5:32 pm] Voyager7456 -- Voyager7456Voyager7456 shouted: Corbo A new SC2 mod. *SC1 damn phone![]() [2016-3-30. : 5:31 pm] Voyager7456 -- BeatMeistroBeatMeistro shouted: is that a custom portrait is see there? Converted from SC2. |
Heinermann