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[2020-2-06. : 8:30 pm] KrayZee -- Oh_ManOh_Man shouted: I think SCR was an absolute success. Because SC has that cult-like following in China. I think it's a very unique situation, they brought the graphics up to today's standard while preserving the gameplay perfectly. Don't you mean South Korea?[2020-2-06. : 5:25 pm] MTiger156 -- NudeRaiderNudeRaider shouted: MTiger156 you may have forgotten how sc2 has been received among the fans when it came out... Yes, I'm familiar with the whole "macro & micro made too easy, lots of SC1 units removed, story is too shallow" publicity. It wasn't cuz the game was broken, it just felt very different.[2020-2-06. : 4:14 pm] Voyager7456 -- MTiger156MTiger156 shouted: ... and we have China to thank for Blizz being able to sustain itself even at rock-bottom. Communism teaching those people that criticism is bad. Kinda heartbreaking. galaxy brain take[2020-2-06. : 3:59 pm] NudeRaider -- MTiger156MTiger156 shouted: Oh_Man That would've gotten better publicity, easily. SCR and WCR should be proof to the world that Remastery is a very touchy and risky subject. Probably shouldn't ever be done again. you may have forgotten how sc2 has been received among the fans when it came out...[2020-2-06. : 3:48 pm] Oh_Man -- I think they sort of captured lightning in a bottle with SC - somehow the balance was perfect, but it was just like. Warcraft 3 didn't receive that luck. There were heroes that just flat-out never saw competitive use because they were definitively inferior choices. So they've tried to fix that.[2020-2-06. : 3:47 pm] Oh_Man -- And I think Warcraft 3 fans didn't want the minimalist product they got either. Especially the gameplay, it's polar opposite of SC - they've been doing multiple balance changes.[2020-2-06. : 3:46 pm] Oh_Man -- So from a minimalist standpoint, they succeeded. But UMS mappers, we don't want minimalist - we wanted more triggers, more tools, etc - so in that respect we were unhappy.[2020-2-06. : 3:46 pm] Oh_Man -- I think SCR was an absolute success. Because SC has that cult-like following in China. I think it's a very unique situation, they brought the graphics up to today's standard while preserving the gameplay perfectly.[2020-2-06. : 3:06 pm] MTiger156 -- ... and we have China to thank for Blizz being able to sustain itself even at rock-bottom. Communism teaching those people that criticism is bad. Kinda heartbreaking.[2020-2-06. : 2:50 pm] MTiger156 -- Oh_ManOh_Man shouted: True, I think this outrage just shows that people must really want a Warcraft 4. That would've gotten better publicity, easily. SCR and WCR should be proof to the world that Remastery is a very touchy and risky subject. Probably shouldn't ever be done again.[2020-2-06. : 11:27 am] Oh_Man -- True, I think this outrage just shows that people must really want a Warcraft 4.[2020-2-06. : 8:02 am] sraw531 -- Voyager7456Voyager7456 shouted: they made changes to a bunch of maps, some of which sound completely arbitrary and pointless They certainly did change quite a few levels with such subtle differences that I bet most wont even notice.[2020-2-06. : 8:01 am] sraw531 -- Personally, stackable consumables, prologue levels being fixed together, expansion gameplay mechanics in original campaign, all make it worth to me.[2020-2-06. : 7:56 am] sraw531 -- As someone who didn't pay attention to what they promised, I feel like I got exactly what I expected. But looking at what they promised, I can see why people get mad. The cinematic from Culling was obviously a teaser because thematically it doesn't fit in the level - It vindicates Arthas too early.[2020-2-06. : 7:55 am] sraw531 -- Oh_ManOh_Man shouted: I think 90% of the hate is from the Blizzcon footage being taken out of the game. It showed every in-game cutscene in Warcraft getting the full remaster treatment. Instead, only Arthas vs Illidan battle received that treatment. last level of Human Original had actual "Stabbing Mal'Ganis through the heart" animation instead of just in-game sword swinging. I think a lot of what blizzard did was more subtle than we give them credit for. Several levels the layout is slightly different.[2020-2-06. : 6:42 am] Oh_Man -- It had only one downside and that's u have to play the game on a shitty playstation, fckin peasants... *spits*[2020-2-06. : 6:41 am] Oh_Man -- Protip use web bomb ground pound combo to Instaweb whole mobs XD straight up broken[2020-2-06. : 1:37 am] Oh_Man -- VraelVrael shouted: I just got spiderman for the ps4, it's great Welcome to 2018[2020-2-06. : 12:30 am] KrayZee -- VraelVrael shouted: I just got spiderman for the ps4, it's great Plays like Batman, doesn't it?[2020-2-05. : 6:38 pm] Wing Zero -- Though I would like to see the alpha of the game to see what caused them to scrap it[2020-2-05. : 6:37 pm] Wing Zero -- They were almost done and then were like "This game sucks we need to start over".[2020-2-05. : 3:24 pm] MTiger156 -- Nintendo has flaws without doubt, but their development strategy is much more realistic. They take several years between each game (except for Mario titles), and are not revealed until a few months before release. They don't need to work fast or maintain hype if development kept secret :megathink:[2020-2-05. : 3:07 pm] MTiger156 -- LOL "don't have the budget, time, resources, etc" is poorly overused excuse. Yet, international game studios have massive loads of money, devs, artists, animators, etc to do virtually anything. But some dumbass director wants to get it done in less than a year just so it can contend against other studios' game as soon as possible.[2020-2-05. : 2:50 pm] Vrael -- translation: they overpromised and their shitty treatment of their own developers lead to not being able to deliver on time so they made up excuses about the community not wanting it[2020-2-05. : 1:30 pm] Voyager7456 -- they made changes to a bunch of maps, some of which sound completely arbitrary and pointless[2020-2-05. : 1:24 pm] Voyager7456 -- it seems much more likely that's a transparent excuse and the real reason is they didn't have the budget/time[2020-2-05. : 11:09 am] Oh_Man -- Here at SEN I'm sure everyone's basically in the shits given zero camp about copyright rights, and I think the WC3 scene has been the same. I'm not sure if any sort of copyright policing system is even being enforced though.[2020-2-05. : 11:08 am] Oh_Man -- There was also some talk over the EULA being redefined so DOTA couldn't get away from Blizz again if another crazy popular map was to be made it would be legally Blizzard's, and how copyright infringing maps are a no go.[2020-2-05. : 10:56 am] Oh_Man -- so if what he's saying is true, you can blame bitching purists on the reason all those cutscenes got axed...[2020-2-05. : 10:56 am] Oh_Man -- ""Last year as you saw with The Culling we were really aggressive on some changes, I think, and telling the story from a different perspective. We got fairly divisive feedback from the camp of 'don't change my game' vs. 'oh, this is cool, it will welcome a new audience.' Then we went back to the shop and as we were iterating, we weren't happy with where we were going with that 'Culling treatment' as it became talked about in the office. We decided to dial it back a bit.""[2020-2-05. : 10:55 am] Oh_Man -- NOV 2019 Blizzard did say this at Blizzcon about the cutbacks to the in-game cinematics:[2020-2-05. : 10:55 am] Oh_Man -- Okay I found this article. Pretty good summary for anyone interested: https://www.pcgamer.com/au/warcraft-3-reforged-controversy/[2020-2-05. : 10:52 am] Oh_Man -- It's basically a classic downgrade controversy. SCR didn't cop that because they never showed sick footage at Blizzcon which they then backpedalled on. If you were happy with SCR, you'll be happy with WCR.[2020-2-05. : 10:50 am] Oh_Man -- https://youtu.be/cLs5M-op4uw Sylvanas getting re-animated by Blizz also got a slight improvement off the original scene. Comparison vid here. I'm not sure what else was changed.[2020-2-05. : 10:46 am] Oh_Man -- But I also kind of understand them. Because Blizz was going to change certain scenes and re-voice lines with their new contemporary WoW voice actors. I can see how that would be infuriating. Especially if they entirely removed the original campaign.[2020-2-05. : 10:46 am] Oh_Man -- Seriously, what sort of anal Warcraft 3 purist must you have to be to say goodbye to all that sweet remastered cutscenes just so you can play the same game you already played over a decade ago...[2020-2-05. : 10:45 am] Oh_Man -- In fairness to Blizz, they said they backed off from that decision because the FANS wanted that to happen. But, of course, CITATION NEEDED, right? Like, if fans really did ask for that ... then fuck those assholes.[2020-2-05. : 10:44 am] Oh_Man -- I think 90% of the hate is from the Blizzcon footage being taken out of the game. It showed every in-game cutscene in Warcraft getting the full remaster treatment. Instead, only Arthas vs Illidan battle received that treatment.[2020-2-05. : 10:43 am] Oh_Man -- Blizz is in the shitbin atm. First Diablo Immortal, then the Hong Kong Hearthstone controversy (Blizz being "pro-China") and now Warcraft Reforged.[2020-2-05. : 10:43 am] Oh_Man -- KrayZeeKrayZee shouted: Here's the thing though. Starcraft Remastered has like 158 user reviews and they are generally positive. Warcraft III Reforged has 24,844 (as of right now) user reviews. Like damn, I didn't know Warcraft III is THAT popular especially over World of Warcraft. People who never even played it, let alone bought it, shouldn't have the right to review it. The hate wow reforged has got is quite out of proportion. It's subject to review bombing, It's where people stop talking about the game and it becomes more "game politics"[2020-2-05. : 10:41 am] Oh_Man -- MTiger156MTiger156 shouted: Very rarely do high-complexity maps reach a final or perfect state. Even if new content isn't being added, the current programming can always be done better triggered![]() [2020-2-05. : 3:37 am] MTiger156 -- Very rarely do high-complexity maps reach a final or perfect state. Even if new content isn't being added, the current programming can always be done better ![]() [2020-2-05. : 12:15 am] MTiger156 -- Dam, that is quote-worthy. Imma make that into a quote right now ![]() [2020-2-05. : 12:14 am] MTiger156 -- It takes far more than a simple ideology to map amazing things. Mapping requires a strong passion for SC as well as an even stronger devotion to your work. Avoid instant gratification by keeping the work in secret for a while. Set directions/goals for the map, and stick to them. Take pride in the work, be patient with it, and never settle for less.[2020-2-04. : 11:55 pm] lil-Inferno -- you made the fatal mistake of talmbout it before it's finished |