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[2016-7-23. : 4:45 pm]
lil-Inferno -- ayy Moose did you wiener get soaked yesterday LMAO
[2016-7-23. : 4:44 pm]
Dem0n -- get on starcraft LMAO
[2016-7-23. : 4:42 pm]
noobscrub -- xdddd
[2016-7-23. : 4:40 pm]
Dem0n -- moose pls
[2016-7-23. : 4:35 pm]
Moose -- zesty memes
[2016-7-23. : 1:58 pm]
3FFA -- Thanks
[2016-7-23. : 10:16 am]
Roy -- You can use any account, as far as I'm aware. You just won't have the assets available if you don't have a certain expansion installed.
[2016-7-23. : 10:08 am]
3FFA -- ill check this later to see if there's any answer :O
[2016-7-23. : 9:24 am]
3FFA -- Like, is there a limitiation?
[2016-7-23. : 9:23 am]
3FFA -- Do you need a Legacy account to develop and upload a map for the arcade using Legacy units or can you use an account with just the Liberty or Swarm expansion?
[2016-7-23. : 9:23 am]
3FFA -- Hey quick question
[2016-7-23. : 9:19 am]
NudeRaider -- http://i.imgur.com/MzgJxrT.jpg have a good life!
[2016-7-23. : 9:19 am]
NudeRaider -- good morning
[2016-7-23. : 8:29 am]
O)FaRTy1billion[MM] -- :wob:
[2016-7-23. : 5:28 am]
KrayZee -- Thank you Harry Potter's boxes!
[2016-7-23. : 4:26 am]
Zoan -- Maybe I'll listen to bloodborne ost to get me in the mood
[2016-7-23. : 4:25 am]
Zoan -- Well I only have research to do, but this sounds like a better use of my time to me
[2016-7-23. : 4:22 am]
Lanthanide -- have to be a pretty polished concept, I think
[2016-7-23. : 4:21 am]
Zoan -- see if it works, or if people just won't get it
[2016-7-23. : 4:21 am]
Zoan -- Well I might try doing some sort of concept map for this Arkham Horror thing
[2016-7-23. : 4:19 am]
Lanthanide -- interesting
[2016-7-23. : 4:19 am]
Lanthanide -- ah
[2016-7-23. : 4:19 am]
Zoan -- The arcade is free
[2016-7-23. : 4:19 am]
Lanthanide -- which is the disappointing part
[2016-7-23. : 4:19 am]
Lanthanide -- and play it
[2016-7-23. : 4:19 am]
Dem0n -- probably ROFL
[2016-7-23. : 4:19 am]
Zoan -- also I think you need to actually buy that game right?
[2016-7-23. : 4:19 am]
Zoan -- IDK how to map make in SC2
[2016-7-23. : 4:18 am]
Zoan -- ---nvm, ignore that correction
[2016-7-23. : 4:18 am]
Dem0n -- lanth plz
[2016-7-23. : 4:18 am]
Zoan -- shouldn't*
[2016-7-23. : 4:18 am]
Dem0n -- sc2 :sick:
[2016-7-23. : 4:18 am]
Lanthanide -- you could probably implement it pretty well as a turn-based game in SC2 though
[2016-7-23. : 4:18 am]
Zoan -- Yea I wasn't thinking it should be turn-based
[2016-7-23. : 4:18 am]
Lanthanide -- I think adapting a complex turn-based co-operating game to a real-time one with strict limitations won't really work
[2016-7-23. : 4:17 am]
Zoan -- sheit
[2016-7-23. : 4:17 am]
Zoan -- That's true
[2016-7-23. : 4:17 am]
Zoan -- oh, I 100% misread that as time-line's problem
[2016-7-23. : 4:17 am]
Lanthanide -- if the map were small, they could rush through lots of portals and close them quickly
[2016-7-23. : 4:17 am]
Zoan -- timelines problem?
[2016-7-23. : 4:17 am]
Lanthanide -- but that also means the players would just be moving through empty tileset to get from place to place, which is boring
[2016-7-23. : 4:16 am]
Zoan -- The players strategizing among themselves is the most fun part about the board game
[2016-7-23. : 4:16 am]
Lanthanide -- the map would need to be large, to prevent players from going everywhere really fast
[2016-7-23. : 4:16 am]
Dem0n -- hi Roy
[2016-7-23. : 4:16 am]
Lanthanide -- you'd have a timeliness problem, too
[2016-7-23. : 4:16 am]
Lanthanide -- but I'm not sure what the rest of the game would be
[2016-7-23. : 4:16 am]
Lanthanide -- it's easy to think how you could do the portals and the 'other worlds'
[2016-7-23. : 4:16 am]
Zoan -- More straightforward, do you think?
[2016-7-23. : 4:15 am]
Lanthanide -- probably
[2016-7-23. : 4:15 am]
Lanthanide -- which is why I said streamlined
[2016-7-23. : 4:15 am]
Zoan -- all of the different encounters are probably online, right?
[2016-7-23. : 4:15 am]
Lanthanide -- I don't think 'simplified' is the right way to describe it
[2016-7-23. : 4:15 am]
Zoan -- I wonder
[2016-7-23. : 4:15 am]
Zoan -- if it's more simplified, that would work better :O
[2016-7-23. : 4:15 am]
Zoan -- I guess I could look into it
[2016-7-23. : 4:14 am]
Lanthanide -- i don't know in what ways though
[2016-7-23. : 4:14 am]
Lanthanide -- neither, it's the sequal, but it's more streamlined
[2016-7-23. : 4:14 am]
Zoan -- is it like Arkham?
[2016-7-23. : 4:14 am]
Zoan -- no
[2016-7-23. : 4:14 am]
Lanthanide -- have you played Eldrich Horror?
[2016-7-23. : 4:14 am]
Zoan -- Encounters will change for the different areas
[2016-7-23. : 4:14 am]
Zoan -- Shops could renew 3 items after each cycle
[2016-7-23. : 4:13 am]
Zoan -- hmmm
[2016-7-23. : 4:13 am]
Zoan -- every time the timer hits 0, it pauses for a bit and explains what new things are going on.
[2016-7-23. : 4:13 am]
Zoan -- I guess like
[2016-7-23. : 4:13 am]
Lanthanide -- but I don't know what else you'd do to build a game around that concept
[2016-7-23. : 4:13 am]
Lanthanide -- probably the key point is the timer that spawns portals and monsters
[2016-7-23. : 4:12 am]
Lanthanide -- it wouldn't really look much like AH
[2016-7-23. : 4:12 am]
Zoan -- I'd have to come up with a way around that
[2016-7-23. : 4:12 am]
Lanthanide -- I think realistically you'd have to simplify it a lot

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