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[2016-7-23. : 10:16 am] Roy -- You can use any account, as far as I'm aware. You just won't have the assets available if you don't have a certain expansion installed.[2016-7-23. : 9:23 am] 3FFA -- Do you need a Legacy account to develop and upload a map for the arcade using Legacy units or can you use an account with just the Liberty or Swarm expansion?[2016-7-23. : 4:25 am] Zoan -- Well I only have research to do, but this sounds like a better use of my time to me[2016-7-23. : 4:21 am] Zoan -- Well I might try doing some sort of concept map for this Arkham Horror thing[2016-7-23. : 4:18 am] Lanthanide -- you could probably implement it pretty well as a turn-based game in SC2 though[2016-7-23. : 4:18 am] Lanthanide -- I think adapting a complex turn-based co-operating game to a real-time one with strict limitations won't really work[2016-7-23. : 4:17 am] Lanthanide -- if the map were small, they could rush through lots of portals and close them quickly[2016-7-23. : 4:17 am] Lanthanide -- but that also means the players would just be moving through empty tileset to get from place to place, which is boring[2016-7-23. : 4:16 am] Zoan -- The players strategizing among themselves is the most fun part about the board game[2016-7-23. : 4:16 am] Lanthanide -- the map would need to be large, to prevent players from going everywhere really fast[2016-7-23. : 4:16 am] Lanthanide -- it's easy to think how you could do the portals and the 'other worlds'[2016-7-23. : 4:13 am] Zoan -- every time the timer hits 0, it pauses for a bit and explains what new things are going on.[2016-7-23. : 4:13 am] Lanthanide -- but I don't know what else you'd do to build a game around that concept[2016-7-23. : 4:13 am] Lanthanide -- probably the key point is the timer that spawns portals and monsters |