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[2016-8-16. : 2:02 am]
O)FaRTy1billion[MM] -- "If it's pasteurized milk, which is much more likely, it'll be unaffected." I was sort of assuming this one, since it's been unopened
[2016-8-16. : 2:01 am]
O)FaRTy1billion[MM] -- It's in glass.
[2016-8-16. : 2:01 am]
Moose -- Turns out there's a StackExchange thread for this question.
[2016-8-16. : 2:00 am]
O)FaRTy1billion[MM] -- It smells like milk that's been open a couple days, but still drinkable
[2016-8-16. : 1:59 am]
Moose -- FaRTy1billion
FaRTy1billion shouted: the high was 91, but it's been cloudy and it was in a cooler bag (which probably does very little, if anything)
A far cry from your refrigerator temperature
[2016-8-16. : 1:59 am]
O)FaRTy1billion[MM] -- Apparently she forgot to suspend her delivery, or they just did it anyway
[2016-8-16. : 1:58 am]
O)FaRTy1billion[MM] -- My sister is out of town, and I found it when I stopped by her house and I feel bad just throwing it away ;o
[2016-8-16. : 1:58 am]
O)FaRTy1billion[MM] -- the high was 91, but it's been cloudy and it was in a cooler bag (which probably does very little, if anything)
[2016-8-16. : 1:57 am]
Roy -- I don't follow the rule a lot of the time, but if you're weighing the odds of how safe something that requires refrigeration for storage is to leave out, it's two hours.
[2016-8-16. : 1:57 am]
Moose -- If you're in hot summer temperatures, I'd be more cautious, too.
[2016-8-16. : 1:57 am]
O)FaRTy1billion[MM] -- I bet if it doesn't smell bad it's fine
[2016-8-16. : 1:57 am]
Roy -- You can accept the risks of violating the rule, which goes from zero harm done to a possible visit to the ER.
[2016-8-16. : 1:56 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: I'd say open it up and see if it smells rancid.
I would of course do that before attempting to drink it. :P
[2016-8-16. : 1:56 am]
O)FaRTy1billion[MM] -- It's such a waste to throw away an unopened bottle of milk. ;o
[2016-8-16. : 1:56 am]
Moose -- I'd say open it up and see if it smells rancid.
[2016-8-16. : 1:55 am]
O)FaRTy1billion[MM] -- I don't know when it was delivered, but can we make that like a 12 hour rule?
[2016-8-16. : 1:54 am]
Roy -- FaRTy1billion
FaRTy1billion shouted: Do you think a bottle of milk sitting on the porch all day is still good?
Two hour rule.
[2016-8-16. : 1:48 am]
O)FaRTy1billion[MM] -- I'm considering just drinking the whole thing to find out (since if it is still good it won't last anyway). Best case, I just drank a half gallon of whole milk. Next best case I call out sick tomorrow and hang out at home. Worst case I'm still sick the following day and am stuck on a 10 hour flight with food poisoning.
[2016-8-16. : 1:44 am]
O)FaRTy1billion[MM] -- It was delivered this morning so it's never been opened, and while it wasn't cool to the touch it wasn't warm either
[2016-8-16. : 1:43 am]
O)FaRTy1billion[MM] -- Do you think a bottle of milk sitting on the porch all day is still good?
[2016-8-16. : 1:40 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: "Learn how to replace game sounds with any sound you want" I might buy it just to see how they did that, considering it was written in 1999.
you make a sounds/ folder and put the .wavs in there. It's local only
[2016-8-16. : 1:39 am]
jjf28 -- :wob:
[2016-8-16. : 1:39 am]
O)FaRTy1billion[MM] -- :wob:
[2016-8-16. : 12:09 am]
Moose -- Incidentally, the second simplified working triggers I posted are essentially what I did in Armored Core and shared with you. So really, you just had to follow my lead from last time. :moose:
[2016-8-15. : 11:56 pm]
JCarrill0 -- I learned from using computer allies previous to this post. Human player is the only real way to test, but even still those remaining maps both gave defeat.
[2016-8-15. : 11:53 pm]
Moose -- Defeat is fine, it doesn't affect other players. Victory requires caution because everyone else who doesn't run a victory trigger in that trigger cycle gets defeat.
[2016-8-15. : 11:52 pm]
jjf28 -- new best practice: never to run defeat/victory for computers
[2016-8-15. : 11:40 pm]
Moose -- Exactly. Except in this case, it was victory, so no wonder the human players kept getting defeat.
[2016-8-15. : 11:39 pm]
DarkenedFantasies -- if you trigger a computer player to do something like turn on a switch after the transmission, you'll see they execute this action immediately, as opposed to a human player who will be waiting for the transmission to end
[2016-8-15. : 11:38 pm]
DarkenedFantasies -- I'm 99% certain they don't.
[2016-8-15. : 11:37 pm]
jjf28 -- interesting theory, there's no reason they'd have too
[2016-8-15. : 11:35 pm]
Moose -- Based on what I've seen testing this map with Transmission versus Wait, I'm starting to suspect they don't.
[2016-8-15. : 11:33 pm]
Moose -- Do computer players actually execute transmission triggers?
[2016-8-15. : 11:31 pm]
jjf28 -- blok't
[2016-8-15. : 11:21 pm]
Moose -- LMAO
[2016-8-15. : 11:20 pm]
JCarrill0 -- /q [Mini Moose 2707] unfortunatly that is true for all these maps with ending transmissions before victory, one plays faster then the other...
[2016-8-15. : 8:24 pm]
Corbo -- Dem0n
Dem0n shouted: I'm watching the 4½ hour extended edition of Lord of the Rings Return of the King
Dem0n
Dem0n shouted: I need to find better things to do
watch the whole trilogy at once. Extended editions.
[2016-8-15. : 8:11 pm]
Moose -- Vrael
Vrael shouted: oh boo hoo cecil just because they used OOP in SC2 doesn't mean you have to call it dead from the start
10/10 shout would read again
[2016-8-15. : 5:37 pm]
Dem0n -- I need to find better things to do
[2016-8-15. : 5:37 pm]
Dem0n -- I'm watching the 4½ hour extended edition of Lord of the Rings Return of the King
[2016-8-15. : 5:18 pm]
CecilSunkure -- OOP or not i cry for the dead
[2016-8-15. : 4:41 pm]
Vrael -- oh boo hoo cecil just because they used OOP in SC2 doesn't mean you have to call it dead from the start
[2016-8-15. : 4:32 pm]
CecilSunkure -- When it came out it was already dead. It just took a while for us to realize it was a corpse
[2016-8-15. : 4:30 pm]
CecilSunkure -- SC2 is long dead
[2016-8-15. : 4:29 pm]
Dem0n -- ..that is what they're doing, right?
[2016-8-15. : 4:29 pm]
Dem0n -- I feel like differentiating unit stats between single player and multiplayer is just pure laziness
[2016-8-15. : 4:24 pm]
Pr0nogo -- yeah, but blizzard ran sc2 esports into the ground with their balance changes pre-hots, so anything to try to revitalise it is always going to be too little too late
[2016-8-15. : 2:30 pm]
jjf28 -- haven't we been feeling that way for the past 3 years about everything blizzard's done? xD
[2016-8-15. : 1:16 pm]
Oh_Man -- yeah, but i feel like it's too little too late
[2016-8-15. : 12:09 pm]
Praetor -- it's like a whole new expansion's worth of changes for mp
[2016-8-15. : 12:09 pm]
Praetor -- have u guys seen this
[2016-8-15. : 11:28 am]
Neiv -- There's actually an official tool to mod the sounds. It was called "Starcraft sound utility" or something
[2016-8-15. : 11:09 am]
Moose -- "Learn how to replace game sounds with any sound you want" I might buy it just to see how they did that, considering it was written in 1999.
[2016-8-15. : 7:09 am]
DarkenedFantasies -- "strategy guide". How to beat the editor, eh?
[2016-8-15. : 4:31 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: You may want to check this out.
lol they made a guide for that shit?
[2016-8-15. : 1:53 am]
Vrael -- CecilSunkure
CecilSunkure shouted: OOP SEN
I have just been TRIGGERED
[2016-8-15. : 1:25 am]
CecilSunkure -- OOP SEN
[2016-8-15. : 1:01 am]
jjf28 -- :wob:
[2016-8-15. : 12:47 am]
O)FaRTy1billion[MM] -- :wob:
[2016-8-14. : 11:19 pm]
Moose -- Oh yeah, I stopped working on Mineral Clicker.scx ROFL
[2016-8-14. : 11:19 pm]
jjf28 -- Mineral Clicker imo
[2016-8-14. : 11:18 pm]
lil-Inferno -- The rich get richer.
[2016-8-14. : 11:18 pm]
lil-Inferno -- Mines 8 minerals a day C|X^ D
[2016-8-14. : 11:18 pm]
lil-Inferno -- SCV item tbh.
[2016-8-14. : 11:15 pm]
Moose -- TBH, let's give SEN an object oriented recode to rustle Cecil's jimmies
[2016-8-14. : 11:11 pm]
CecilSunkure -- Put in minerals to play.
[2016-8-14. : 11:11 pm]
CecilSunkure -- Like pacman and snake. Multiplayer
[2016-8-14. : 11:10 pm]
CecilSunkure -- :awesome:

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Members Online: MobMob, Dem0n, Moose