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[2016-9-10. : 3:04 am]
Sacrieur -- Something about how I triggered you? Sorry.
[2016-9-10. : 3:03 am]
Sacrieur -- I mean, what you said isn't even relevant to anything.
[2016-9-10. : 3:03 am]
Sacrieur -- FaRTy1billion
FaRTy1billion shouted: I am aware of how HTs work. My problem is that you tend to come in way after the fact and then point out the tiniest most trivial detail and then make a completely irrelevant remark about it, and then have the have some entirely misplaced hotshot know-it-all attitude
That's the incorrect response.
[2016-9-10. : 2:54 am]
Pr0nogo -- kisses
[2016-9-10. : 2:54 am]
Pr0nogo -- mwah
[2016-9-10. : 2:53 am]
O)FaRTy1billion[MM] -- Pr0nogo
Pr0nogo shouted: hey dont fight
Pr0nogo
Pr0nogo shouted: let's all be happy
:cube:
[2016-9-10. : 2:53 am]
O)FaRTy1billion[MM] -- I'm sorry if that makes me insecure about myself.
[2016-9-10. : 2:53 am]
Pr0nogo -- let's all be happy
[2016-9-10. : 2:53 am]
Pr0nogo -- hey dont fight
[2016-9-10. : 2:52 am]
O)FaRTy1billion[MM] -- I am aware of how HTs work. My problem is that you tend to come in way after the fact and then point out the tiniest most trivial detail and then make a completely irrelevant remark about it, and then have the have some entirely misplaced hotshot know-it-all attitude
[2016-9-10. : 2:50 am]
Sacrieur -- You're welcome for updating your current knowledge about how things work, and I'm sorry if that makes you feel insecure about yourself.
[2016-9-10. : 2:47 am]
O)FaRTy1billion[MM] -- Sacrieur
Sacrieur shouted: FaRTy1billion The hyper trigger doesn't ever cause wait blocking.
Sacrieur
Sacrieur shouted: It causes wait throttling.
k. But that's not how troubleshooting works.
[2016-9-10. : 2:45 am]
Sacrieur -- It causes wait throttling.
[2016-9-10. : 2:45 am]
Sacrieur -- FaRTy1billion
FaRTy1billion shouted: my first guess upon seeing it would be waitblocks, but you said the 3rd zealot gets created :/
The hyper trigger doesn't ever cause wait blocking.
[2016-9-10. : 2:43 am]
Pr0nogo -- lol
[2016-9-10. : 2:37 am]
O)FaRTy1billion[MM] -- ok, because this is what I was going to suggest next
[2016-9-10. : 2:33 am]
Pr0nogo -- yeah i figured it out, thank you
[2016-9-10. : 2:31 am]
O)FaRTy1billion[MM] -- or basically just adjust the position of the location until the dragoon does spawn
[2016-9-10. : 2:31 am]
O)FaRTy1billion[MM] -- place a dragoon in the editor where you want it to spawn, and then center the location on its coordinates and then delete the unit
[2016-9-10. : 2:30 am]
Pr0nogo -- is there a workaround to that
[2016-9-10. : 2:30 am]
Pr0nogo -- but why
[2016-9-10. : 2:30 am]
O)FaRTy1billion[MM] -- the actual size of the location doesn't really matter, it's if the unit can fit in the terrain at the exact center of the location
[2016-9-10. : 2:29 am]
Pr0nogo -- see
[2016-9-10. : 2:29 am]
Pr0nogo -- http://i.imgur.com/DNzdoet.png
[2016-9-10. : 2:28 am]
Pr0nogo -- yeah but there's so much space, i can fit like 3-4 dragoons underneath that location
[2016-9-10. : 2:27 am]
O)FaRTy1billion[MM] -- Pr0nogo
Pr0nogo shouted: yeah that fixed it, but the third zealot does indeed get created
so it was a space issue?
[2016-9-10. : 2:26 am]
Pr0nogo -- there's no other triggers with waits in them either, i made sure to have only 1 wait going on at a time
[2016-9-10. : 2:26 am]
Pr0nogo -- yeah that fixed it, but the third zealot does indeed get created
[2016-9-10. : 2:25 am]
O)FaRTy1billion[MM] -- my first guess upon seeing it would be waitblocks, but you said the 3rd zealot gets created :/
[2016-9-10. : 2:25 am]
Pr0nogo -- well, i need it to be created there, but i'll see if that's the problem
[2016-9-10. : 2:24 am]
O)FaRTy1billion[MM] -- you could try moving the location just to see if that fixes it
[2016-9-10. : 2:24 am]
O)FaRTy1billion[MM] -- if it was a space issue it should unit unplaceable
[2016-9-10. : 2:23 am]
Pr0nogo -- location in question is over the temple cliff doodad
[2016-9-10. : 2:22 am]
Pr0nogo -- http://i.imgur.com/OalCwDo.png
[2016-9-10. : 2:22 am]
O)FaRTy1billion[MM] -- did you select the wrong location?
[2016-9-10. : 2:21 am]
O)FaRTy1billion[MM] -- er, I don't mean delete. I meant disabled
[2016-9-10. : 2:21 am]
O)FaRTy1billion[MM] -- what player is it for? did you accidentally delete it or something? are you creating 0 dragoons?
[2016-9-10. : 2:20 am]
Pr0nogo -- i even have a redundancy to move a dragoon to the location, that doesn't work either
[2016-9-10. : 2:20 am]
Pr0nogo -- just doesn't create the unit
[2016-9-10. : 2:20 am]
Pr0nogo -- no, that's the weirdest thing, no error displayed at all
[2016-9-10. : 2:19 am]
O)FaRTy1billion[MM] -- probably. does it give the unit unplaceable thing?
[2016-9-10. : 2:18 am]
Pr0nogo -- is it a problem with the location? there's plenty of space to fit the unit
[2016-9-10. : 2:18 am]
Pr0nogo -- i am having an issue where a trigger of mine creates 4 units consecutively, 2 zealots, a dragoon, then another zealot. all 3 zealots get created but the dragoon doesn't
[2016-9-10. : 2:14 am]
Pr0nogo -- I just have whatever version is in vrael's thread, final call for SCMD revised or whatever
[2016-9-10. : 2:05 am]
Sacrieur -- You must not have the latest version (there's a "latest" version floating around which does what you showed). The /real/ latest version has a memory table action which does the same thing.
[2016-9-10. : 2:04 am]
Sacrieur -- The issue you ran into is caused by a feature in SCMDraft 2 which is for creating EUDs
[2016-9-10. : 2:03 am]
Pr0nogo -- nah it's fine
[2016-9-10. : 2:01 am]
jjf28 -- if there is actually an error you can try pugging it into chkdrafts compiler; it's more helpful in most every case
[2016-9-10. : 2:01 am]
O)FaRTy1billion[MM] -- if it's just 'Started" and "done" then it's fine
[2016-9-10. : 2:01 am]
O)FaRTy1billion[MM] -- does the error say anything?
[2016-9-10. : 1:59 am]
Pr0nogo -- so i guess that makes sense
[2016-9-10. : 1:58 am]
Pr0nogo -- it's a blank line
[2016-9-10. : 1:58 am]
Pr0nogo -- well
[2016-9-10. : 1:58 am]
jjf28 -- lel
[2016-9-10. : 1:58 am]
jjf28 -- it does that on success too
[2016-9-10. : 1:58 am]
lil-Inferno -- That's because you have an error on that line number.
[2016-9-10. : 1:58 am]
Pr0nogo -- it says error and gives me a line number
[2016-9-10. : 1:58 am]
lil-Inferno -- Pr0nogo
Pr0nogo shouted: how do you save triggers in SCMDraft's trigedit
Pr0nogo
Pr0nogo shouted: none of my changes are committing
Hit the checkmark in the menu.
[2016-9-10. : 1:55 am]
jjf28 -- lil-Inferno
lil-Inferno shouted: Try'na pay me in fake Internet currency to do your work for you smfh
https://youtu.be/wBuTuYphQkU?t=2m18s
[2016-9-10. : 1:54 am]
Pr0nogo -- none of my changes are committing
[2016-9-10. : 1:54 am]
Pr0nogo -- how do you save triggers in SCMDraft's trigedit
[2016-9-10. : 1:54 am]
lil-Inferno -- Try'na pay me in fake Internet currency to do your work for you smfh
[2016-9-10. : 1:53 am]
jjf28 -- lil-Inferno
lil-Inferno shouted: jjf28 ya you just gotta not be dumb LMAO
I'll bet you 500 minerals you can't get this project setup, deploying, and with all of the major features in tact -- on some deployment server on IntelliJ in under an hour
[2016-9-10. : 1:50 am]
lil-Inferno -- jjf28
jjf28 shouted: can I move to this fairly land where transitioning large projects between development environments is seamless?
ya you just gotta not be dumb LMAO
[2016-9-10. : 1:36 am]
O)FaRTy1billion[MM] -- I guess it's mostly the "it is what it is" and talking about God's plan
[2016-9-10. : 1:35 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: As a mother, not to be offensive/racist, I really want to take my dick out for Harambe. It is what it is. If you can't handle me at my worst, you don't deserve me at my best, and after all, it's all part of God's bigger plan.
you're starting to sound like people I listen to all day
[2016-9-10. : 1:34 am]
O)FaRTy1billion[MM] -- :wob:
[2016-9-10. : 1:31 am]
jjf28 -- wewt the angular worked!
[2016-9-10. : 1:28 am]
jjf28 -- can I move to this fairly land where transitioning large projects between development environments is seamless?
[2016-9-10. : 1:23 am]
lil-Inferno -- If you had switched over to IntelliJ from the start like I recommended, you'd probably be done by now C|X^ D

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