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[2016-9-10. : 3:03 am] Sacrieur -- FaRTy1billionFaRTy1billion shouted: I am aware of how HTs work. My problem is that you tend to come in way after the fact and then point out the tiniest most trivial detail and then make a completely irrelevant remark about it, and then have the have some entirely misplaced hotshot know-it-all attitude That's the incorrect response.[2016-9-10. : 2:53 am] O)FaRTy1billion[MM] -- Pr0nogoPr0nogo shouted: hey dont fight Pr0nogoPr0nogo shouted: let's all be happy ![]() [2016-9-10. : 2:52 am] O)FaRTy1billion[MM] -- I am aware of how HTs work. My problem is that you tend to come in way after the fact and then point out the tiniest most trivial detail and then make a completely irrelevant remark about it, and then have the have some entirely misplaced hotshot know-it-all attitude[2016-9-10. : 2:50 am] Sacrieur -- You're welcome for updating your current knowledge about how things work, and I'm sorry if that makes you feel insecure about yourself.[2016-9-10. : 2:47 am] O)FaRTy1billion[MM] -- SacrieurSacrieur shouted: FaRTy1billion The hyper trigger doesn't ever cause wait blocking. SacrieurSacrieur shouted: It causes wait throttling. k. But that's not how troubleshooting works.[2016-9-10. : 2:45 am] Sacrieur -- FaRTy1billionFaRTy1billion shouted: my first guess upon seeing it would be waitblocks, but you said the 3rd zealot gets created The hyper trigger doesn't ever cause wait blocking.![]() [2016-9-10. : 2:31 am] O)FaRTy1billion[MM] -- or basically just adjust the position of the location until the dragoon does spawn[2016-9-10. : 2:31 am] O)FaRTy1billion[MM] -- place a dragoon in the editor where you want it to spawn, and then center the location on its coordinates and then delete the unit[2016-9-10. : 2:30 am] O)FaRTy1billion[MM] -- the actual size of the location doesn't really matter, it's if the unit can fit in the terrain at the exact center of the location[2016-9-10. : 2:28 am] Pr0nogo -- yeah but there's so much space, i can fit like 3-4 dragoons underneath that location[2016-9-10. : 2:27 am] O)FaRTy1billion[MM] -- Pr0nogoPr0nogo shouted: yeah that fixed it, but the third zealot does indeed get created so it was a space issue?[2016-9-10. : 2:26 am] Pr0nogo -- there's no other triggers with waits in them either, i made sure to have only 1 wait going on at a time[2016-9-10. : 2:25 am] O)FaRTy1billion[MM] -- my first guess upon seeing it would be waitblocks, but you said the 3rd zealot gets created ![]() [2016-9-10. : 2:25 am] Pr0nogo -- well, i need it to be created there, but i'll see if that's the problem[2016-9-10. : 2:24 am] O)FaRTy1billion[MM] -- you could try moving the location just to see if that fixes it[2016-9-10. : 2:21 am] O)FaRTy1billion[MM] -- what player is it for? did you accidentally delete it or something? are you creating 0 dragoons?[2016-9-10. : 2:20 am] Pr0nogo -- i even have a redundancy to move a dragoon to the location, that doesn't work either[2016-9-10. : 2:18 am] Pr0nogo -- is it a problem with the location? there's plenty of space to fit the unit[2016-9-10. : 2:18 am] Pr0nogo -- i am having an issue where a trigger of mine creates 4 units consecutively, 2 zealots, a dragoon, then another zealot. all 3 zealots get created but the dragoon doesn't[2016-9-10. : 2:14 am] Pr0nogo -- I just have whatever version is in vrael's thread, final call for SCMD revised or whatever[2016-9-10. : 2:05 am] Sacrieur -- You must not have the latest version (there's a "latest" version floating around which does what you showed). The /real/ latest version has a memory table action which does the same thing.[2016-9-10. : 2:04 am] Sacrieur -- The issue you ran into is caused by a feature in SCMDraft 2 which is for creating EUDs[2016-9-10. : 2:01 am] jjf28 -- if there is actually an error you can try pugging it into chkdrafts compiler; it's more helpful in most every case[2016-9-10. : 1:58 am] lil-Inferno -- Pr0nogoPr0nogo shouted: how do you save triggers in SCMDraft's trigedit Pr0nogoPr0nogo shouted: none of my changes are committing Hit the checkmark in the menu.[2016-9-10. : 1:55 am] jjf28 -- lil-Infernolil-Inferno shouted: Try'na pay me in fake Internet currency to do your work for you smfh https://youtu.be/wBuTuYphQkU?t=2m18s[2016-9-10. : 1:54 am] lil-Inferno -- Try'na pay me in fake Internet currency to do your work for you smfh[2016-9-10. : 1:53 am] jjf28 -- lil-Infernolil-Inferno shouted: jjf28 ya you just gotta not be dumb LMAO I'll bet you 500 minerals you can't get this project setup, deploying, and with all of the major features in tact -- on some deployment server on IntelliJ in under an hour[2016-9-10. : 1:50 am] lil-Inferno -- jjf28jjf28 shouted: can I move to this fairly land where transitioning large projects between development environments is seamless? ya you just gotta not be dumb LMAO[2016-9-10. : 1:36 am] O)FaRTy1billion[MM] -- I guess it's mostly the "it is what it is" and talking about God's plan[2016-9-10. : 1:35 am] O)FaRTy1billion[MM] -- Mini Moose 2707Mini Moose 2707 shouted: As a mother, not to be offensive/racist, I really want to take my dick out for Harambe. It is what it is. If you can't handle me at my worst, you don't deserve me at my best, and after all, it's all part of God's bigger plan. you're starting to sound like people I listen to all day[2016-9-10. : 1:28 am] jjf28 -- can I move to this fairly land where transitioning large projects between development environments is seamless?[2016-9-10. : 1:23 am] lil-Inferno -- If you had switched over to IntelliJ from the start like I recommended, you'd probably be done by now C|X^ D |
Roy, UndeadStar,
Moose