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Pages: < 1 « 1226 1227 1228 1229 1230 … 3578 >

[2016-11-25. : 4:20 pm]
jjf28 -- only 1/10923 chance of finding the island per day, I checked on two games so 2/10923
[2016-11-25. : 4:18 pm]
jjf28 -- NudeRaider
NudeRaider shouted: Attack buffs are that powerful in Pokemon?
naw, it's the best pokeblock ingredient tho
[2016-11-25. : 4:11 pm]
Moose -- I only know red/blue, but Amnesia was a fantastic move for your special types.
[2016-11-25. : 3:49 pm]
NudeRaider -- Attack buffs are that powerful in Pokemon?
[2016-11-25. : 2:31 pm]
jjf28 -- Guess what showed up today! http://puu.sh/su0Ma/23f3bb95e0.jpg http://puu.sh/su0Mv/e93adec8f5.jpg
[2016-11-25. : 1:53 pm]
jjf28 -- I should start a recount crowdfund... with lots of vaugeness and fine print ;)
[2016-11-25. : 1:27 pm]
jjf28 -- ahh but nothing's still pretty eternal :)
[2016-11-25. : 12:38 pm]
jjf28 -- NudeRaider
NudeRaider shouted: TF- idd. Death is pretty eternal.
seems more like the lack of something than something (aka nothing)
[2016-11-25. : 7:52 am]
Zoan -- well iccup is back online
[2016-11-25. : 7:51 am]
Zoan -- yea I've found oreos really do make eud's a lot easier
[2016-11-25. : 7:51 am]
Zoan -- ah i c
[2016-11-25. : 7:51 am]
Butch -- for keypresses I usually declared stuff myself the way I like it
[2016-11-25. : 7:51 am]
Butch -- uh nah its all good
[2016-11-25. : 7:47 am]
Zoan -- I think the keypress class that comes with oreos is bunk
[2016-11-25. : 7:47 am]
Zoan -- btw, if you are gonna use eud key press detection, do you want a file that actually works?
[2016-11-25. : 7:45 am]
Zoan -- which isn't much different, but it looks weird lol
[2016-11-25. : 7:45 am]
Zoan -- for($i=0;$i<$number;$i++){ ${u_marker.$i}->stuff; }
[2016-11-25. : 7:44 am]
Zoan -- then you have to do the following:
[2016-11-25. : 7:44 am]
Zoan -- otherwise if the numbers are literally a part of the variable name
[2016-11-25. : 7:44 am]
Butch -- yeah I see what you're saying
[2016-11-25. : 7:44 am]
Zoan -- yea
[2016-11-25. : 7:44 am]
Butch -- like $u_marker[$i]
[2016-11-25. : 7:44 am]
Zoan -- like for($i=0;$i<$number;$i++){ $u_marker[$i]->stuff; }
[2016-11-25. : 7:44 am]
Butch -- ?
[2016-11-25. : 7:44 am]
Butch -- like have the type of marker able to be a variable
[2016-11-25. : 7:43 am]
Zoan -- in a for loop
[2016-11-25. : 7:43 am]
Zoan -- you can call those things in bulk easier
[2016-11-25. : 7:43 am]
Zoan -- etc
[2016-11-25. : 7:43 am]
Zoan -- like $u_marker[0], $u_marker[1]
[2016-11-25. : 7:43 am]
Zoan -- if you put [] things behind those $u_marker variables
[2016-11-25. : 7:42 am]
Zoan -- ah cool
[2016-11-25. : 7:42 am]
Butch -- meaning marker 1 is within reach of the hero
[2016-11-25. : 7:42 am]
Butch -- and use $u_marker1->at($l_reach)
[2016-11-25. : 7:42 am]
Butch -- and then I can center a location on the hero
[2016-11-25. : 7:42 am]
Butch -- like I do that
[2016-11-25. : 7:41 am]
Butch -- http://puu.sh/stM95/eca8243fcd.png
[2016-11-25. : 7:41 am]
Zoan -- :O I haven't tried figuring out unit groups yet
[2016-11-25. : 7:41 am]
Butch -- yeah I just declare them as unit groups and then make constants for them
[2016-11-25. : 7:41 am]
Zoan -- yea
[2016-11-25. : 7:41 am]
Zoan -- having them all in one array is super useful
[2016-11-25. : 7:41 am]
Butch -- oh like burrowed unit markers
[2016-11-25. : 7:41 am]
Zoan -- burrowed units who don't move
[2016-11-25. : 7:41 am]
Zoan -- I've found that having all of those like
[2016-11-25. : 7:40 am]
Zoan -- http://textuploader.com/d5y9e
[2016-11-25. : 7:40 am]
Butch -- man its chill you use oreo, not much to learn when you're just doing it by yourself and making your own habits
[2016-11-25. : 7:40 am]
Zoan -- hey check this out too
[2016-11-25. : 7:39 am]
Butch -- yep
[2016-11-25. : 7:39 am]
Zoan -- that's super useful
[2016-11-25. : 7:39 am]
Zoan -- ohh cool
[2016-11-25. : 7:39 am]
Butch -- like repeat(# of times to repeat following lines
[2016-11-25. : 7:39 am]
Butch -- just actions
[2016-11-25. : 7:39 am]
Butch -- not triggers sorry
[2016-11-25. : 7:38 am]
Butch -- repeats actions
[2016-11-25. : 7:38 am]
Zoan -- what does repeat do?
[2016-11-25. : 7:38 am]
Butch -- so I can change that any time in the stats class and it'll just create more triggers depending on that value
[2016-11-25. : 7:38 am]
Butch -- is the number of type 1 enemies in the area
[2016-11-25. : 7:38 am]
Butch -- that value $st_region1_mark1
[2016-11-25. : 7:37 am]
Butch -- http://puu.sh/stLWU/4c111bcb66.png
[2016-11-25. : 7:37 am]
Butch -- this is something interesting I do
[2016-11-25. : 7:37 am]
Butch -- yo powder
[2016-11-25. : 7:37 am]
Zoan -- whats a chat channel listbox
[2016-11-25. : 7:37 am]
Butch -- no idea
[2016-11-25. : 7:37 am]
iCCup.xboi209 -- does anyone know which function BW calls to send chat to the chat channel listbox?
[2016-11-25. : 7:37 am]
Butch -- but much more intuitive and simple
[2016-11-25. : 7:36 am]
Butch -- its like trigger duplicator
[2016-11-25. : 7:36 am]
Zoan -- and php is like "yea no problem bro"
[2016-11-25. : 7:36 am]
Butch -- haha yeah pretty much
[2016-11-25. : 7:36 am]
Zoan -- "Hey code, could you like take each of these and do this thing with them? thanks"

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