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Pages: < 1 « 1176 1177 1178 1179 11803571 >

[2016-12-09. : 12:21 pm]
jjf28 -- FaRTy1billion
FaRTy1billion shouted: if I remade tinymap, should I do it in C++11? If so, should I use VS? I don't think I get VS forever. Or should I just keep it in C with gcc?
FaRTy1billion
FaRTy1billion shouted: I guess I could update my gcc
should get the Qt IDE
[2016-12-09. : 11:43 am]
Moose -- Can't wait for everyone to run around screaming about how US life expectancy is plummeting drastically and have this to cite even though they never read it LMAO
[2016-12-09. : 11:41 am]
Moose -- Lanthanide "On average, the overall life expectancy, for someone born in 2015, fell from 78.9 years to 78.8 years." HOLY SHIT O___________O
[2016-12-09. : 8:06 am]
IskatuMesk -- w/e
[2016-12-09. : 6:59 am]
Butch -- aha
[2016-12-09. : 6:59 am]
Butch -- lmao
[2016-12-09. : 6:20 am]
KrayZee -- ew
[2016-12-09. : 5:43 am]
lil-Inferno -- w/e, people bopping themselves by killing their gains
[2016-12-09. : 5:17 am]
Apos -- how?
[2016-12-09. : 5:15 am]
O)FaRTy1billion[MM] -- no
[2016-12-09. : 4:57 am]
lil-Inferno -- watch your tongue
[2016-12-09. : 4:33 am]
KrayZee -- ew
[2016-12-09. : 4:31 am]
lil-Inferno -- w/e
[2016-12-09. : 4:14 am]
KrayZee -- The UED Battlecruiser that Kerrigan attacked at the end of Brood War is infested and appears in co-op.
[2016-12-09. : 4:13 am]
KrayZee -- :0
[2016-12-09. : 3:56 am]
O)FaRTy1billion[MM] -- oshit, it's :devlin: :payne:
[2016-12-09. : 3:51 am]
O)FaRTy1billion[MM] -- it's probably ugly AF, but anonymous structs/unions made my CPU struct in my z80 emulator super easy to use :wob:
[2016-12-09. : 3:49 am]
O)FaRTy1billion[MM] -- ya, c++ has anonymous structs and unions
[2016-12-09. : 3:49 am]
Moose -- Dem0n
Dem0n shouted: I never even used structs in C++. just went to classes LMAO
Bullshit, you didn't go to classes. C|X^DDDDDDD
[2016-12-09. : 3:48 am]
O)FaRTy1billion[MM] -- Dem0n
Dem0n shouted: I never even used structs in C++. just went to classes LMAO
same thing :wob:
[2016-12-09. : 3:48 am]
Dem0n -- I never even used structs in C++. just went to classes LMAO
[2016-12-09. : 3:48 am]
Dem0n -- o I meant C++ too
[2016-12-09. : 3:46 am]
O)FaRTy1billion[MM] -- because having to do like thing.u.s.val is dumb for struct { union { struct { int val; } s; } u; }; or whatever
[2016-12-09. : 3:42 am]
O)FaRTy1billion[MM] -- I don't think c is as good at anonymous structs and unions, which make them way easier to use, unless that's just my super old gcc xD
[2016-12-09. : 3:41 am]
O)FaRTy1billion[MM] -- ya, it's not a union. Everything's just called like sample rate, quality, and wav usage and then repurposed xD
[2016-12-09. : 3:40 am]
O)FaRTy1billion[MM] -- not unless you needed them
[2016-12-09. : 3:40 am]
Dem0n -- should I have? LMAO
[2016-12-09. : 3:40 am]
Dem0n -- i never used unions when i did c
[2016-12-09. : 3:38 am]
O)FaRTy1billion[MM] -- actually, I don't think it's even a union xD
[2016-12-09. : 3:35 am]
Moose -- Cecil mad already TBH
[2016-12-09. : 3:26 am]
O)FaRTy1billion[MM] -- and then an unknown file type's compress() method would just return true
[2016-12-09. : 3:26 am]
O)FaRTy1billion[MM] -- like MPQ file handling. Right now each file is basically just in a union struct, I could do like an MPQ object class and then make sub-classes for chk and wav and then just do like mpqfile.compress(); without a bunch of switch()es
[2016-12-09. : 3:24 am]
O)FaRTy1billion[MM] -- OOP would make a couple things a tiny bit cleaner, but overall wouldn't change much
[2016-12-09. : 3:21 am]
Moose -- Or D LMAO
[2016-12-09. : 3:21 am]
Moose -- C, tbh
[2016-12-09. : 3:20 am]
O)FaRTy1billion[MM] -- fuk
[2016-12-09. : 3:20 am]
O)FaRTy1billion[MM] -- I'll do in OOP, just to make cecil :rage:
[2016-12-09. : 3:19 am]
O)FaRTy1billion[MM] -- i still don't know if I should do tinymap2 in C++ or just keep it C, I can think of a few benefits of C++ but it's easy enough to just do in C ;o
[2016-12-09. : 3:18 am]
O)FaRTy1billion[MM] -- idk which ones were problems, and I'm like kind of sure that I kept the sources
[2016-12-09. : 3:17 am]
Moose -- ya, get rekt
[2016-12-09. : 3:17 am]
O)FaRTy1billion[MM] -- Mini Moose 2707
Mini Moose 2707 shouted: The 5.1.0 version of GCC introduces an incompatible ABI change in the C++ library libstdc++.so. This does not prevent using programs compiled with the previous version of GCC , since both old and new symbols are available in the library. But compiling, with the new version, programs which use libraries compiled with the old version is likely to give errors. So, if you are upgrading from any previous version prior to 5.1.0, you have two solutions: recompile all the libraries with the new version, or use the --with-default-libstdcxx-abi switch to configure.
ya, I said I'd have to recompile all my libraries xD
[2016-12-09. : 3:15 am]
O)FaRTy1billion[MM] -- oh, he said it's 5.3.0 and then said it's 6.2 so idk
[2016-12-09. : 3:15 am]
Moose -- The 5.1.0 version of GCC introduces an incompatible ABI change in the C++ library libstdc++.so. This does not prevent using programs compiled with the previous version of GCC , since both old and new symbols are available in the library. But compiling, with the new version, programs which use libraries compiled with the old version is likely to give errors. So, if you are upgrading from any previous version prior to 5.1.0, you have two solutions: recompile all the libraries with the new version, or use the --with-default-libstdcxx-abi switch to configure.
[2016-12-09. : 3:14 am]
Moose -- I'm not sure if those stay backwards compatible
[2016-12-09. : 3:14 am]
Moose -- Yeah, you get the standard C and standard C++ libraries when you build GCC
[2016-12-09. : 3:14 am]
O)FaRTy1billion[MM] -- o my friend uses 6.2
[2016-12-09. : 3:14 am]
O)FaRTy1billion[MM] -- eh, I already compile sfmpqapi in to tinymap, it shouldn't be too hard to upgrade
[2016-12-09. : 3:13 am]
Moose -- Apparently they're up to 6.2 now, 5.4.0 is pretty prevalent tbh
[2016-12-09. : 3:13 am]
O)FaRTy1billion[MM] -- I had it for a specific library that was precompiled for windows and because of the different library formats was incompatible
[2016-12-09. : 3:12 am]
Moose -- That directory would have to come before the other in your path
[2016-12-09. : 3:11 am]
O)FaRTy1billion[MM] -- I also have 4.6.2, but I forgot how to access it because it's in a different directory
[2016-12-09. : 3:11 am]
O)FaRTy1billion[MM] -- wat version should I be using? xD
[2016-12-09. : 3:11 am]
Moose -- FaRTy1billion
FaRTy1billion shouted: 3.4.2
smfh
[2016-12-09. : 3:10 am]
O)FaRTy1billion[MM] -- maybe it's my other MS stuff like office that ends
[2016-12-09. : 3:10 am]
lil-Inferno -- Depends what version you have. Community is free and I'm pretty sure is equivalent to what was "Professional" or w/e
[2016-12-09. : 3:10 am]
O)FaRTy1billion[MM] -- I got it from my school
[2016-12-09. : 3:10 am]
Dem0n -- VS 2015 Community is free af
[2016-12-09. : 3:10 am]
Dem0n -- maybe if you got some like enterprise edition LMAO
[2016-12-09. : 3:09 am]
O)FaRTy1billion[MM] -- is it? I had to like register and it said my subscription ends at some time
[2016-12-09. : 3:09 am]
Dem0n -- but it sux
[2016-12-09. : 3:09 am]
lil-Inferno -- FaRTy1billion
FaRTy1billion shouted: if I remade tinymap, should I do it in C++11? If so, should I use VS? I don't think I get VS forever. Or should I just keep it in C with gcc?
fucc you mean? VS is free
[2016-12-09. : 3:09 am]
O)FaRTy1billion[MM] -- 3.4.2
[2016-12-09. : 3:08 am]
Moose -- fam
[2016-12-09. : 3:08 am]
Moose -- gcc --version
[2016-12-09. : 3:08 am]
O)FaRTy1billion[MM] -- newer ones have a different library format or something, so old ones break
[2016-12-09. : 3:07 am]
O)FaRTy1billion[MM] -- some super fucking old one xD
[2016-12-09. : 3:07 am]
Moose -- What GCC you using, scrub
[2016-12-09. : 3:07 am]
O)FaRTy1billion[MM] -- ya, but I don't want to update my gcc because then I'll have to figure out how to recompile all the libraries I have and a bunch were a pain to figure out xD

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