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[2017-1-26. : 1:51 am]
Moose -- Nah, haven't been enough wars lately for them to surrender C|X^DDDDDD
[2017-1-26. : 1:48 am]
lil-Inferno -- Talking shit on France is pretty mainstream tbh
[2017-1-26. : 1:25 am]
Moose -- Ya, but talking shit about France or Japan not even mainstream tbh.
[2017-1-26. : 1:18 am]
Lanthanide -- I think the UK might be as well
[2017-1-26. : 1:17 am]
Lanthanide -- France and Japan are also flawed democracies so you're in reasonable company
[2017-1-26. : 1:17 am]
Lanthanide -- anything less than 8 is "flawed democracy" and the US scored 7.98
[2017-1-26. : 1:06 am]
LoveLess -- Lanthanide
Lanthanide shouted: America is now judged to be a "flawed democracy": http://www.vox.com/world/2017/1/25/14385728/economist-intelligence-unit-american-democracy-2016
WRONG.
[2017-1-26. : 1:03 am]
LoveLess -- Siralim 2 is literally crack,.
[2017-1-26. : 12:46 am]
TiKels -- 🏃
[2017-1-26. : 12:39 am]
Moose -- w/e, not like they're electors anyway C|X^D
[2017-1-26. : 12:35 am]
jjf28 -- yea, what with those 3, or is it 5 million people now voting illegally :P
[2017-1-26. : 12:26 am]
Moose -- Surprised it even scored that high LMAO
[2017-1-26. : 12:20 am]
Moose -- w/e amerikka amirite
[2017-1-25. : 11:57 pm]
Dem0n -- It's lit
[2017-1-25. : 11:57 pm]
Lanthanide -- America is now judged to be a "flawed democracy": http://www.vox.com/world/2017/1/25/14385728/economist-intelligence-unit-american-democracy-2016
[2017-1-25. : 11:56 pm]
Lanthanide -- am
[2017-1-25. : 11:54 pm]
jjf28 -- tbh I don't do AI, chances are Lanth knows what you need if you express your requirements clearly :)
[2017-1-25. : 11:52 pm]
jjf28 -- might also try run ai vs run ai at location and not preserving or setting conditions so it's not running so frequently; you could skip the exercise in AIs and have orders (I think Oh_Man has some madness where they patrol towards neutral observers or something)
[2017-1-25. : 11:43 pm]
DarkenedFantasies -- However the AI units tend to make a beeline for the target, and not retaliate against other units that might be attacking them on the way. I'd rather center a location on any of the player's units and order the computer units to patrol there instead.
[2017-1-25. : 11:40 pm]
DarkenedFantasies -- @Valadorn - Just use 'Random' instead of 'Strategic'. As far as I know, 'Strategic' will only run once per player, but the units will keep on hunting the enemy all over the map until either one of them is wiped out. With 'Random' the effects are similar, but you will need to run the script again for each new created unit, or when the AI's target has been destroyed.
[2017-1-25. : 11:30 pm]
Moose -- Lanthanide
Lanthanide shouted: it's not necessarily a great way to do it, anyway, since the units will all select different targets
Depends on if you're using the Random or Strategic variation.
[2017-1-25. : 11:23 pm]
Lanthanide -- and you can simulate attacks from different angles by simply setting up several different locations that you patrol towards
[2017-1-25. : 11:23 pm]
Lanthanide -- maybe you want that, but if you only have a few units or they're concentrated in the same area, then there's no need for it
[2017-1-25. : 11:22 pm]
Lanthanide -- it's not necessarily a great way to do it, anyway, since the units will all select different targets
[2017-1-25. : 11:21 pm]
Lanthanide -- my assumption is the suicide AI script is the problem
[2017-1-25. : 10:53 pm]
Moose -- Does it do anything different if you substitute a patrol order for the script?
[2017-1-25. : 10:46 pm]
Valadorn -- Create unit - Execute AI script - Wait - preserve
[2017-1-25. : 10:45 pm]
Valadorn -- the first one does attack, but the second one , no longer does it
[2017-1-25. : 10:45 pm]
Dem0n -- IDK
[2017-1-25. : 10:45 pm]
Dem0n -- Run the suicide mission AI script right after you create the units
[2017-1-25. : 10:45 pm]
Valadorn -- they . . . just refuse to move :(, the old units do charge , but the new ones . . . nothing can make them move , except Order-patrol/attack, but the hard part is that I want them to go towards the player :S
[2017-1-25. : 10:43 pm]
Valadorn -- Should I run an AI for them or soemthing ? :S
[2017-1-25. : 10:40 pm]
Valadorn -- trying :)
[2017-1-25. : 10:38 pm]
Dem0n -- Also if you run the AI script too often it can cause the AI to get messed up and the units will freeze
[2017-1-25. : 10:38 pm]
Dem0n -- Valadorn
Valadorn shouted: tried it both as 2 triggers and as 1 :c
try as one again. Run the AI script every time units are created
[2017-1-25. : 10:35 pm]
Moose -- Almost surely. Those were just the common things I could think of.
[2017-1-25. : 10:35 pm]
Ashamed -- Dem0n
Dem0n shouted: Try using VBScript, where escaping a quote is ""
That is exactly how I just escaped this ha... Mini the strange thing is i was escaping my string so I dont understand why it wasn't going in. (I am using someone's mysqli class though... )
[2017-1-25. : 10:33 pm]
Valadorn -- AM I missing something ?
[2017-1-25. : 10:27 pm]
Valadorn -- tried it both as 2 triggers and as 1 :c
[2017-1-25. : 10:27 pm]
Valadorn -- and Condition : Always -- Action : Execute AI script " Send All units on Strategic Suicide Missions" -- Preserve Triggers
[2017-1-25. : 10:26 pm]
Valadorn -- Condition - Always / Action : Create 1 zerg at Location 1 for Player 5 - Wait for 5000miliseonds -- Preserve Trigger
[2017-1-25. : 10:25 pm]
Valadorn -- no , only wait is the 5000miliseconds between the Create unit
[2017-1-25. : 10:25 pm]
Moose -- Do you have any other waits or hyper triggers?
[2017-1-25. : 10:23 pm]
Valadorn -- P5 has the trigger, has a start location and is not defeated, he does charge with its initial few units, but once the new ones appear, they dont move :s
[2017-1-25. : 10:22 pm]
Moose -- Does P5 own the trigger? Does P5 have a start location? Has P5 run defeat at any point?
[2017-1-25. : 10:22 pm]
Valadorn -- But they dont move :s
[2017-1-25. : 10:22 pm]
Valadorn -- the Create units , wait 5000 and then Run ai Scrip suicide missions and preserve trigerss
[2017-1-25. : 10:22 pm]
Valadorn -- i did try and they just dont move
[2017-1-25. : 10:21 pm]
Valadorn -- but
[2017-1-25. : 10:21 pm]
Moose -- Like, the list of available trigger conditions and actions aren't hidden. Don't be so helpless, fam.
[2017-1-25. : 10:19 pm]
Moose -- Why would it not be possible?
[2017-1-25. : 10:16 pm]
Valadorn -- Is it possible to make it like , Player 5 creates 1 unit every 5 seconds and then sends it directly to attack ?
[2017-1-25. : 10:13 pm]
Moose -- VBScript is a MESS.
[2017-1-25. : 10:11 pm]
Dem0n -- Try using VBScript, where escaping a quote is ""
[2017-1-25. : 9:59 pm]
Moose -- Tho aren't there functions to sanitize that stuff anyway?
[2017-1-25. : 9:59 pm]
Moose -- Ya, tho IIRC you should probably juts use prepared statements for any user input
[2017-1-25. : 9:47 pm]
Ashamed -- finally got php escaping quotes into my sql server ha ><
[2017-1-25. : 9:02 pm]
KrayZee -- meow meow meow
[2017-1-25. : 8:29 pm]
Dem0n -- Corbo
Corbo shouted: Valadorn Computers only mine because they need it or they are told to (at least in AI, I think) so if you just give them money and run ai script to build troops they will. They don't need to mine if that's what you're asking.
make sure you don't use the town AI script though. That script only tells the computer to mine, so if there are no minerals, it won't work.
[2017-1-25. : 8:14 pm]
Corbo -- Valadorn
Valadorn shouted: is it possible, if . . . there are no Minerals around, but the Computer has like 5000, that he starts building his base/troops ?
Computers only mine because they need it or they are told to (at least in AI, I think) so if you just give them money and run ai script to build troops they will. They don't need to mine if that's what you're asking.
[2017-1-25. : 7:25 pm]
Apos -- Messed me up too
[2017-1-25. : 7:24 pm]
Apos -- Dem0n
Dem0n shouted: Oh I am blind LMAO
I read it as sound :apos:
[2017-1-25. : 6:20 pm]
IskatuMesk -- lol people still use chrome
[2017-1-25. : 5:57 pm]
NudeRaider -- http://i.imgur.com/yYJd7O3.jpg who the fuck thinks this is gonna be even a nuisance?
[2017-1-25. : 5:41 pm]
IskatuMesk -- all dat furious jerkin be puttin a pain on yo sight nigguh m8 u gotta law off on the gazlle guck or u gunna make jezus have a cry
[2017-1-25. : 5:31 pm]
Dem0n -- Oh I am blind LMAO
[2017-1-25. : 5:08 pm]
NudeRaider -- Valadorn
Valadorn shouted: is it possible, if . . . there are no Minerals around, but the Computer has like 5000, that he starts building his base/troops ?
talking out of my ass here, but sounds to me like it tried to expand, couldn't so his ai got screwed and defaulted to basic functions
[2017-1-25. : 5:07 pm]
NudeRaider -- :lol: read again
[2017-1-25. : 3:49 pm]
Dem0n -- What do you mean no mineral sound?
[2017-1-25. : 3:48 pm]
Dem0n -- What

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